forked from endernon/PGRData
2433 lines
No EOL
55 KiB
JSON
2433 lines
No EOL
55 KiB
JSON
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"1",
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"Hello there, friend.",
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"1"
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]
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"Yes, I know. How foolish it is, to imagine a friend for myself, isn't it?",
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"1"
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"But, foolish though I may be, I'm willing to believe that you are good, or at least, one that is trustworthy.",
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"1"
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"After all, you are my imagination. I can't betray myself, now, can't I?",
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"1"
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{
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"There are some things that I must, and can only, tell you."
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{
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"I don't know if I can even live until tomorrow."
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"Anyway, it's foolish. Pure, distilled foolishness."
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"Params": [
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"But still, please listen to what I have to say."
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"About the truth... and what we've just realized about this world."
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]
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},
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{
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"Id": 14,
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"ActionId": 13,
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"Params": [
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"About... things that might go poof\u2014without a trace\u2014after today. About things that might change what common sense means."
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]
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},
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{
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"Id": 15,
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"ActionId": 14,
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"Params": [
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"Before the real \"battle\" begins, a myriad of events will take place."
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"You do hear me, do you? You are not ignoring these seemingly meaningless words of mine, are you?"
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]
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},
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"EndAnim": "AniZhuanchangBegin",
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"Params": [
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"My friend."
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"Params": [
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"1",
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"208"
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"Params": [
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"\u3010kuroname\u3011..."
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]
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},
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"\u3010kuroname\u3011!",
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"1"
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"...?",
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"22"
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"1",
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"4"
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"Params": [
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"1",
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"\u3010kuroname\u3011!!!",
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"1"
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"Params": [
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"Celica",
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"Oh you. How can you fall asleep at a regular briefing?",
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"1"
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]
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"Params": [
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"Celica",
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"...Well, you did get it rough in Kowloong. I guess you do need a little rest, maybe?",
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"1"
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]
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"Speaking of...",
|
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"28",
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"...This still feels a little surreal.",
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29.0
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]
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"Params": [
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"Celica",
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"What's the matter?",
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"1"
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"Params": [
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"Lucia..."
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]
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"Params": [
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"Assets/Product/Texture/Image/BgCg/Cg1201_5.jpg"
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"Params": [
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"Memories flash past you. You seem to still feel Lucia leaning on your back."
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]
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},
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"EndAnim": "AniZhuanchangBegin",
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"Params": [
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"The scent, the smell of vital fluid, the lingering warmth of her heat ventilation... Could the briefing before you be but a dream? Are you perhaps still in Kowloong, with Lucia still leaning against you...?"
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]
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},
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"Params": [
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"1",
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"Celica",
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"\u3010kuroname\u3011!",
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"1"
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"The feeling of Celica lightly smacking your head brings everything sharply back to reality.",
|
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"1"
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]
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},
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"Sorry, was just spacing out.",
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"37",
|
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"It's okay. Nothing to worry about.",
|
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38.0
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]
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"Celica",
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"...This is the flimsiest response for daydreaming that I've ever seen.",
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"1"
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]
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"1",
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"Hassen",
|
|
"What's wrong? \u3010kuroname\u3011 did great work in Kowloong. There's no need to be so harsh, aye?",
|
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"2"
|
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]
|
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},
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{
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"Id": 45,
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|
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"I am just reminding \u3010kuroname\u3011 to rest.",
|
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"1"
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]
|
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},
|
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{
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"Id": 46,
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"Hassen",
|
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"...Come to think of it. You've all been crammed with missions after missions.",
|
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"2"
|
|
]
|
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},
|
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{
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"Id": 47,
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"Hassen",
|
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"Even with your excellent performance, we might've been overworking you all.",
|
|
"2"
|
|
]
|
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},
|
|
{
|
|
"Id": 48,
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|
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"Params": [
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"Hassen",
|
|
"How about this, why don't I give you\u2014no, you folks a vacation? Now that a few safe zones have been established on the surface, this should be doable.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
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"Id": 49,
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|
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"Params": [
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"Celica",
|
|
"In that case, can I join them? President, see, I've basically been working seven days a week for a while now...",
|
|
"1"
|
|
]
|
|
},
|
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{
|
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"Id": 50,
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"Params": [
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"Hassen",
|
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"Here's the thing, I'd love to say yes, but...",
|
|
"2"
|
|
]
|
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},
|
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{
|
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"Id": 51,
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"Params": [
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"Celica",
|
|
"Okay, what's the reason this time?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
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"ActionId": 48,
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|
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"Hassen",
|
|
"I need someone to help me chair the reconstruction of Kowloong Metropolis, Wuming City, and K-44. And, we have to arrange local intelligence officers for infiltration recon of the Monastery of Purity...",
|
|
"2"
|
|
]
|
|
},
|
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{
|
|
"Id": 53,
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|
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|
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|
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|
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"Params": [
|
|
"Seeing Celica slowly rolling her eyes to Hassen's chatter, you feel a chuckle building up within you."
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 50,
|
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|
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|
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|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Hassen",
|
|
"...Anyhow, sorry, but please understand. If I get the chance to arrange a vacation for you, I will. Definitely.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 51,
|
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|
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|
|
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|
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|
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"Params": [
|
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"Celica",
|
|
"...Overtime pay. Double.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
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|
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|
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|
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"Params": [
|
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"Hassen",
|
|
"Deal.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 53,
|
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|
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|
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|
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"Params": [
|
|
"Hassen",
|
|
"Okay. Back to the topic. Since it's a vacation, let's also get the other squads that came back from Kowloong.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
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|
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|
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|
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|
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|
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"Params": [
|
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"Which means...",
|
|
"55"
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 55,
|
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|
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|
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|
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"Params": [
|
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"Hassen",
|
|
"Yep. Gray Raven, Strike Hawk, and the others that helped out.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
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|
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|
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|
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"Params": [
|
|
"Hassen",
|
|
"In that case, hmm, what to do with the location...",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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{
|
|
"Id": 62,
|
|
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|
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|
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|
|
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|
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|
|
"1",
|
|
"Nikola",
|
|
"What are you talking about? Why are you all gathered around \u3010kuroname\u3011?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
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|
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|
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"Celica",
|
|
"President Hassen is suggesting that we send the returning squads from Kowloong to a safe zone for a vacation.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
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|
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"Nikola",
|
|
"In that case, I know a place.",
|
|
"2"
|
|
]
|
|
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|
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|
|
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|
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|
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"1",
|
|
"Hassen & Celica",
|
|
"?",
|
|
"1",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
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|
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|
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|
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|
|
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|
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|
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"Params": [
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"1",
|
|
"Nikola",
|
|
"Caribbean Sea, Area D. It was a famous beach area until Operation Acadia.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
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|
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|
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|
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|
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"Params": [
|
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"Nikola",
|
|
"Now, plagued with not even a single tourist, it's a better-than-ever vacation spot.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
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"Params": [
|
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"1",
|
|
"Celica",
|
|
"But we don't have that many forces stationed in that area...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
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|
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"1",
|
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"Nikola",
|
|
"That's because the viral density there is very low, and the garrisons there are just to keep an eye out.",
|
|
"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 75,
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|
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"Params": [
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"Nikola",
|
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"Besides, with the reconstruction teams working away in the other safe zones, our vacation-goers won't get any peace and quiet, yeah?",
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"88"
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"It's also a good opportunity to reacquaint with everyone, right?",
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"99",
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"Let's go tell the others, shall we?",
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"107"
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"1"
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"1"
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"107"
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"Lucia takes your hand and drags you out."
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]
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},
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"Lucia",
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"Am I acting based on my intuitions, or memories? Or... am I just being the Lucia that Commandant wants me to be?",
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"1"
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]
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"Lucia",
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"...I am who I am.",
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"1"
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"Lucia",
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"...No matter what happens, I will stay by Commandant's side. I am the leader of Gray Raven, Lucia. This will never change.",
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"1"
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]
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"1",
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"500011",
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"-400"
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"Id": 124,
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"2",
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"500012",
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"400"
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{
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"Id": 125,
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"Params": [
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"1",
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"Hassen",
|
|
"...What plans are you hatching?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 126,
|
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"ActionId": 117,
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"EndDelay": null,
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"Params": [
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"Nikola",
|
|
"You needed help. I gave it.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 127,
|
|
"ActionId": 118,
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"Type": 301,
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"EndDelay": null,
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"Params": [
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"Hassen",
|
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"You're not the type to recommend vacation spots. And may I remind you that Lucia's frame\u2014",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 128,
|
|
"ActionId": 119,
|
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Nikola",
|
|
"\u2014The problem about her memory data hindering her combat performance? There are enough combatants going with her. There shouldn't be any issues.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 129,
|
|
"ActionId": 120,
|
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|
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|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
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"Hassen",
|
|
"Then why Area D?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 130,
|
|
"ActionId": 121,
|
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"Type": 301,
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|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Nikola",
|
|
"You'll know why when it's over.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 131,
|
|
"ActionId": 122,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"Hassen",
|
|
"...Looks like they'll need a vacation extension after this one.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 123,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Hassen",
|
|
"Never mind, I'll get it sorted out. One last thing\u2014what did you send Cerberus to do? They went dark on our surveillance system.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 133,
|
|
"ActionId": 124,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Nikola",
|
|
"...I might be obliged to tell you, but I would prefer not to.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 134,
|
|
"ActionId": 125,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Hassen",
|
|
"Very well. In that case, I'll get Asimov to give a little something to Gray Raven's commandant.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 135,
|
|
"ActionId": 126,
|
|
"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Nikola",
|
|
"A little something?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 136,
|
|
"ActionId": 999001,
|
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"Type": 301,
|
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|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"To make sure it all goes well, I think your plan needs the help of that thing.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 137,
|
|
"ActionId": 139,
|
|
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|
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|
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"EndAnim": "AniZhuanchangBegin",
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|
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|
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"Params": [
|
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"1",
|
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"2"
|
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]
|
|
},
|
|
{
|
|
"Id": 138,
|
|
"ActionId": 127,
|
|
"NextActionId": null,
|
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"Type": 101,
|
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"IsBlock": null,
|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory139.png"
|
|
]
|
|
},
|
|
{
|
|
"Id": 139,
|
|
"ActionId": 128,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"In the vast and endless sea of sand, three figures trudge..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 140,
|
|
"ActionId": 129,
|
|
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|
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"Type": 301,
|
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|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Argh! Why do we hafta hop there on foot from the frontlines HQ?!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 141,
|
|
"ActionId": 130,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
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"IsEnd": null,
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"We blew it with the Forsakens. They ain't lending us their wheelies."
|
|
]
|
|
},
|
|
{
|
|
"Id": 142,
|
|
"ActionId": 131,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"C'mon, man. At least get Babylonia to airdrop us some of em' self-folding cars or something..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 143,
|
|
"ActionId": 132,
|
|
"NextActionId": null,
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"Type": 201,
|
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"IsEnd": null,
|
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"BeginAnim": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500168"
|
|
]
|
|
},
|
|
{
|
|
"Id": 144,
|
|
"ActionId": 133,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Vera",
|
|
"Can you two stuff it?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 145,
|
|
"ActionId": 134,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"Keep that up and I'll just turn you two off, then tow you both to the mission site.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 146,
|
|
"ActionId": 135,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Noctis",
|
|
"You hear that, Blackjack? No more noise."
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
|
|
"ActionId": 136,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"No. 21",
|
|
"Bog off, you."
|
|
]
|
|
}
|
|
] |