forked from endernon/PGRData
3015 lines
No EOL
68 KiB
JSON
3015 lines
No EOL
68 KiB
JSON
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"What happened to Lamia was a long story."
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"But we need to go through it to explain why she ended up in The Merciful One's camp."
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"This is what you're after, isn't it?",
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1.0
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"A gleaming white cube appears on Lee's fingertips\u2014Huaxu's key, given by Roland earlier."
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"He hands Lucia the key before pointing his gun at Lamia.",
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1.0
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400.0
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"Lamia",
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"Hmph... Guys with instincts are the worst.",
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"Lee",
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"Can't let an Ascendant get ahold of it again.",
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1.0
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"Lamia",
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"...Ascendant? Pfft, you really are pretty clueless, aren't you?",
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2.0
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"Lee",
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"What are you saying?",
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1.0
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"Params": [
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"Lamia",
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"Hmm... I'll get nagged if I say another word. You're nowhere nearly as scary as that guy.",
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2.0
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"Lamia",
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"Try as you may, I'll get what I want eventually. And this time... you're not catching me.",
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2.0
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"Lamia flicks her tongue out to taunt them before disappearing into thin air.",
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2.0
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"Lamia",
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"(Eek... If this road is destroyed, I'll have to wait at the \"end\"...)"
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"(Better not show up in front of them again. There is only one shot...)"
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"Lamia was going to seize Huaxu's key from the exhausted Babylonia members, but the explosion and collapse of the facility have brought unexpected changes to Lamia's plan."
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"Lamia managed to get the thing that \"he\" wanted, but she finds that if she doesn't run, she will be buried alive with the entire facility."
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"Speaking of which, Roland, you look a lot different now... What happened?",
|
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1.0
|
|
]
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},
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{
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"Roland",
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"If you ask me... She saved me, probably.",
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2.0
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]
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"Lamia",
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"...Saved you?",
|
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1.0
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]
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},
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"Id": 119,
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"Params": [
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"Roland",
|
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"I just bought myself a chance, taking advantage of her uninhibited and unpredictable nature.",
|
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2.0
|
|
]
|
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},
|
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{
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"Id": 120,
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"Roland",
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"Even so, I took a great risk trying to set up an agent. Gotta be more careful in the future.",
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2.0
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]
|
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},
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{
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"Id": 121,
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"Roland",
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"Now there is a second chance, \"we\" must find Luna again.",
|
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2.0
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|
]
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},
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"Lamia",
|
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"Sigh... But where shall we go...?",
|
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1.0
|
|
]
|
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},
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{
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"Params": [
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"Roland",
|
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"...That's a problem indeed.",
|
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2.0
|
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]
|
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},
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{
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"Id": 124,
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"Params": [
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"Lamia",
|
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"(Even Roland doesn't have a clue... Such a rare sight.)",
|
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1.0
|
|
]
|
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},
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{
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"Params": [
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"Lamia",
|
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"(But if that's the case...)",
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1.0
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]
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},
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{
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"Id": 126,
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"Params": [
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"Lamia",
|
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"Why don't we split up? That way, we will have a better chance...",
|
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1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 127,
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"ActionId": 127,
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"Params": [
|
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"Lamia",
|
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"(As long as I can leave Roland for a moment, I can get away...)",
|
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1.0
|
|
]
|
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},
|
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{
|
|
"Id": 128,
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"Params": [
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"Roland",
|
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"Actually, no.",
|
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2.0
|
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]
|
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},
|
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{
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"Id": 129,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"Lamia",
|
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"Eek?",
|
|
1.0
|
|
]
|
|
},
|
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{
|
|
"Id": 130,
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"ActionId": 130,
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"Params": [
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"Roland",
|
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"I am just as clueless as you are. We won't get anywhere if we split up.",
|
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2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 131,
|
|
"ActionId": 131,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
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"Roland",
|
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"Both of us are equally worn out. Better not divide our strength even further.",
|
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2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 132,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"Roland",
|
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"Or...",
|
|
2.0
|
|
]
|
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},
|
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{
|
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"Id": 133,
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"ActionId": 133,
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|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Before Roland says \"are you planning to run away,\" Lamia quickly replies."
|
|
]
|
|
},
|
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{
|
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"Id": 134,
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"ActionId": 134,
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"EndAnim": "AniZhuanchangBegin",
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Lamia",
|
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"L-let's move together then!",
|
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1.0
|
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]
|
|
},
|
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{
|
|
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"1",
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"2",
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1.0
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]
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"Params": [
|
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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]
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},
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{
|
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"Id": 137,
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|
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"Params": [
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"Lamia doesn't mind if Roland doubts her, as long as he doesn't become an enemy."
|
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]
|
|
},
|
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{
|
|
"Id": 138,
|
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|
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"Params": [
|
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"If she is lucky, she may find enough chips for her next deal with Murray along the way."
|
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]
|
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},
|
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{
|
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"Id": 139,
|
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|
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"Params": [
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"Lamia",
|
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"Guess we just have to move together for now."
|
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]
|
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},
|
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{
|
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"Id": 140,
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"Params": [
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"Instead of thinking where to go, Lamia would rather let those around her decide her direction."
|
|
]
|
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"She can then focus on how to survive. This is what she has always been doing, so the decision isn't hard to make."
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|
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"Id": 142,
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"Params": [
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"1",
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"500165",
|
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450.0
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]
|
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|
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{
|
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"Id": 144,
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"ActionId": 144,
|
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"Params": [
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"2",
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"500334",
|
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-450.0
|
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|
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},
|
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{
|
|
"Id": 145,
|
|
"ActionId": 145,
|
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"Params": [
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"1",
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"Roland",
|
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"...Alright then.",
|
|
2.0
|
|
]
|
|
},
|
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{
|
|
"Id": 146,
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"Params": [
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"Roland",
|
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"We might have lost the others, but I don't see any harm in two left-behinds sticking together.",
|
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2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
|
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|
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|
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"Params": [
|
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"So Roland isn't eager to dig into Lamia's hesitating and capricious response."
|
|
]
|
|
},
|
|
{
|
|
"Id": 148,
|
|
"ActionId": 148,
|
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"It's not the time to push her away yet. After all, she makes a great scapegoat, and is an asset he can sacrifice any time."
|
|
]
|
|
},
|
|
{
|
|
"Id": 149,
|
|
"ActionId": 149,
|
|
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|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Speaking of which, how much do you know about The Merciful One? Why were you with her?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 150,
|
|
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|
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|
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"Lamia",
|
|
"Eek?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 151,
|
|
"ActionId": 151,
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|
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"EndDelay": null,
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"Params": [
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"Lamia",
|
|
"I don't know either...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 152,
|
|
"ActionId": 152,
|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
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"Lamia",
|
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"It's just that... I sensed a power from her, not quite like Miss Luna's... But very similar...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 153,
|
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"Lamia",
|
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"So..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 154,
|
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"ActionId": 154,
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|
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"Params": [
|
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"Roland",
|
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"You wanted to find a shelter, but she turned you down?",
|
|
2.0
|
|
]
|
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},
|
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{
|
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"Id": 155,
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"ActionId": 155,
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"EndDelay": null,
|
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"Params": [
|
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"Lamia nods."
|
|
]
|
|
},
|
|
{
|
|
"Id": 156,
|
|
"ActionId": 156,
|
|
"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
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"Params": [
|
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"Ever after what happened to Shome, Roland had been investigating The Merciful One. But every piece of information about her was ambiguous, just like her mysterious smile and unpredictable action."
|
|
]
|
|
},
|
|
{
|
|
"Id": 157,
|
|
"ActionId": 157,
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"Type": 301,
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"EndAnim": null,
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"She seems to be always alone, with no minions or friends. Roland cannot tell if she poses a threat to Luna as an agent."
|
|
]
|
|
},
|
|
{
|
|
"Id": 158,
|
|
"ActionId": 158,
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"NextActionId": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Not to mention that she did save his life."
|
|
]
|
|
},
|
|
{
|
|
"Id": 159,
|
|
"ActionId": 159,
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"NextActionId": null,
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"Type": 301,
|
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"IsBlock": null,
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"She gave him so much, but asked for nothing. Even when she learned that he was only using her, she wasn't upset at all. Whoever did this must be either a saint or a fool."
|
|
]
|
|
},
|
|
{
|
|
"Id": 160,
|
|
"ActionId": 160,
|
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"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland does not think she is a fool, but can hardly call her a saint."
|
|
]
|
|
},
|
|
{
|
|
"Id": 161,
|
|
"ActionId": 161,
|
|
"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"What is her purpose then?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 162,
|
|
"ActionId": 162,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Either way, it's not something I should worry about right now.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 163,
|
|
"ActionId": 163,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Perhaps she had a purpose, perhaps she didn't. But that's not important at this moment."
|
|
]
|
|
},
|
|
{
|
|
"Id": 164,
|
|
"ActionId": 164,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"After all, he would have died long ago without her."
|
|
]
|
|
},
|
|
{
|
|
"Id": 165,
|
|
"ActionId": 165,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Let's take a rest and head out at daybreak.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 166,
|
|
"ActionId": 166,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lamia",
|
|
"Um...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 167,
|
|
"ActionId": 167,
|
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"NextActionId": null,
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"Type": 202,
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"2",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 168,
|
|
"ActionId": 168,
|
|
"NextActionId": null,
|
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"Type": 101,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory0.png"
|
|
]
|
|
},
|
|
{
|
|
"Id": 169,
|
|
"ActionId": 169,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lamia",
|
|
"He didn't ask any more questions... Am I safe for now?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 170,
|
|
"ActionId": 170,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lamia",
|
|
"...I can only keep going. There is no safe place..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 171,
|
|
"ActionId": 171,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Roland",
|
|
"Lamia?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 172,
|
|
"ActionId": 172,
|
|
"NextActionId": null,
|
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"Type": 201,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500165",
|
|
450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 173,
|
|
"ActionId": 173,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"500334",
|
|
-450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 174,
|
|
"ActionId": 174,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory71.jpg"
|
|
]
|
|
},
|
|
{
|
|
"Id": 175,
|
|
"ActionId": 175,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Lamia",
|
|
"Eek?!",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 176,
|
|
"ActionId": 176,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"I'll leave it to you to set up the guard, lassie (Miss).",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 177,
|
|
"ActionId": 177,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lamia",
|
|
"...Eek\u2014?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 178,
|
|
"ActionId": 178,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lamia wants to complain, but Roland has already lain back against the wall and entered hibernate mode."
|
|
]
|
|
},
|
|
{
|
|
"Id": 179,
|
|
"ActionId": 179,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lamia",
|
|
"...Hmm.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 180,
|
|
"ActionId": 180,
|
|
"NextActionId": null,
|
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"Type": 202,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"2",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 181,
|
|
"ActionId": 181,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory38.jpg"
|
|
]
|
|
},
|
|
{
|
|
"Id": 182,
|
|
"ActionId": 182,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"202"
|
|
]
|
|
},
|
|
{
|
|
"Id": 183,
|
|
"ActionId": 183,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500313",
|
|
-450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 184,
|
|
"ActionId": 184,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"500314",
|
|
450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 185,
|
|
"ActionId": 185,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"???",
|
|
"Stick to the plan.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 186,
|
|
"ActionId": 186,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Understood.",
|
|
2.0
|
|
]
|
|
}
|
|
] |