forked from endernon/PGRData
2483 lines
No EOL
58 KiB
JSON
2483 lines
No EOL
58 KiB
JSON
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"Kamui",
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"Wanshi, why did you put such a strange tasting can in your maintenance capsule?",
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"Wanshi",
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"Uh... You ate it?",
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1.0
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"Kamui",
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"Not even Camu could've choked that down.",
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"Kamui",
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"I could smell it a mile away. I thought your recovery room had been raided by mustard gas.",
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1.0
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},
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"Kamui's noisy voice projected from the direction of Wanshi's recovery room."
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"Params": [
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"Through the opened door of the recovery room, Wanshi sees the cans that he had put in the cabinet."
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]
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},
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"EndAnim": "AniZhuanchangBegin",
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"Params": [
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"Kamui accidentally discovered a slightly swollen metal can in Wanshi's storage. It reminded Wanshi of his distant past."
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Broken stone slabs and steel bars stand in the ruins. Smoke and dust in the air cast an oppressive haze on the area."
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]
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},
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{
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"Id": 19,
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"The surrounding craters speak to the kind of devastation wrought on this land."
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]
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},
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"Oil flows quietly along the terrain, filling craters along the way and finally gathering in recesses of the street."
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"A pair of military boots steps into a puddle, causing black ripples to disturb the oily surface."
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]
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"The ripples bump into a mechanical arm submerged in the oil. Right at that moment, the mechanical arm seems to receive a signal, stirring it from silence."
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{
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"Params": [
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"It twitches wildly, grabbing onto the surrounding wreckage as it tries to free its broken limbs from the crushing weight of the ruins."
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"Params": [
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"Finally, its attempt at dragging itself out is ended by the dull thud of a gunshot."
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]
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"Params": [
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"1",
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"???",
|
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"Looks like there are some stragglers. I thought all of Corrupted near the southern defensive line were alerted by the large-scale clean-up and suppression operation led by the Egrets.",
|
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1.0
|
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]
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"Params": [
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"The shooter slings the rifle on his shoulder while it is still cooling down, then looks down at the Corrupted he had just stopped from moving."
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]
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},
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"Params": [
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"???",
|
|
"Wanshi, the file I'm looking for still isn't popping up on the scan. What about you?",
|
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1.0
|
|
]
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},
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2.0
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"Params": [
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"???",
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"Come on. Is that you yawnin' again? Are you workin' or what?",
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1.0
|
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]
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},
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"Um... You could say that...",
|
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2.0
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"???",
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"Wanshi, Wanshi?",
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1.0
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]
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"???",
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"Dammit... He fell asleep again.",
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1.0
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"???",
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1.0
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"Troy... You should probably lie down for a second.",
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2.0
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"Hearing the sudden sound on the silent comms, the Construct known as Troy performs a tactical roll to the side, avoiding a burst of air as it ruptures by his ear."
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"It was the sound of the attack from a large Corrupted suddenly appearing in front of Troy. Building debris and the remains of smaller Corrupted fall off its torso."
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"As Troy raises his gun and aims at the large Corrupted, a silver orb of light fires from the direction where he last stood."
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"Following the blast, the Corrupted begins to disintegrate from one of its arms. The mechanical joints shatters into fragments and splashes into the oil-filled crater."
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"Finally, a silver orb of light penetrates the fractured memory shell towering off to the side. It falls backward from the inertia of the impact, leaving mechanical residue on the ground."
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"Yawns\u2014 Another bites the dust. Take five.",
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"Troy gets up and looks back. He sees Wanshi, who is standing on the overlooking precipice off in the distance, stretch his arms and then lay down lethargically."
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"Relax. That was the last one...",
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1.0
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"Troy",
|
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"Hmph, what makes you say that?",
|
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2.0
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]
|
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|
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{
|
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"Wanshi",
|
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"While you were running around looking for the data files...",
|
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1.0
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]
|
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},
|
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{
|
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|
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"Wanshi",
|
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"I was here scanning for enemies and taking them out. I didn't even have to move an inch. Quick and easy...",
|
|
1.0
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]
|
|
},
|
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{
|
|
"Id": 68,
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"Troy",
|
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"Fine, whatever.",
|
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2.0
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]
|
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},
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{
|
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"Troy sighs, then climbs over a structure and continues to search the ruins."
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]
|
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},
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"Anyway, the ruins sure are quiet.",
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"...",
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"Hey, Wanshi. When did you join Strike Hawk?",
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"Now that you're awake, I figured I'd ask while I still had the chance. You've been dozing on and off, so I didn't want to bother.",
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2.0
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"...",
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1.0
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"Fate, huh? That's nice.",
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"But you Strike Hawks are in a league of your own.",
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"Of course. What scout hasn't heard of Strike Hawk?",
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"But don't elite teams usually have a human called... um... a commandant?",
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"How could you be so oblivious to all of this? You don't know how much I envy you.",
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"So, thanks for the help just now.",
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"Hmph, it was nothing.",
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"Haha, no need to be so modest. It was an honest compliment. Just take it.",
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"Surely enough... This city was lost during the Post-Pandemic Age, too.",
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]
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},
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"But scenes like this bloodbath here are the real reason I won't step foot on the front line.",
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2.0
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]
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},
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"It's ridiculous that soldiers pay their lives in exchange for a total retreat.",
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2.0
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]
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},
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"Id": 124,
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"Troy",
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"We're supposedly bound by duty to carry out orders.",
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2.0
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]
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},
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"Troy",
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"But every time I see these scenes, I still can't help ask these questions from the bottom of my heart.",
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2.0
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]
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},
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"Id": 126,
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"Wanshi",
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"However, the answers to these questions are even more troubling...",
|
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1.0
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]
|
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},
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"Params": [
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"2",
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"1515"
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},
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"Id": 128,
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"Params": [
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"Troy smiles somberly, then tapped the position of his temple, causing a fluorescent panel to pop up in front of his eyes."
|
|
]
|
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},
|
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{
|
|
"Id": 129,
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"ActionId": 128,
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"Params": [
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"Troy",
|
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"It's not here either.",
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2.0
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]
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},
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{
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"Id": 130,
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"Params": [
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"Troy",
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"Wanshi, when will this endless war end?",
|
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2.0
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]
|
|
},
|
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{
|
|
"Id": 131,
|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"Wanshi",
|
|
"Uh... I don't know.",
|
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1.0
|
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]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 131,
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|
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|
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|
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"Params": [
|
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"Troy",
|
|
"What a pity. If one person dies on the battlefield, they're a hero. Ten people, they're martyrs. One million people, they're just a statistic.",
|
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2.0
|
|
]
|
|
},
|
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{
|
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"Id": 133,
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"Params": [
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"Troy",
|
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"We already sacrificed so many people.",
|
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2.0
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]
|
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},
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{
|
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"Id": 134,
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"Params": [
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"Troy",
|
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"Is it true that our mission will only truly be complete once we achieve victory and humanity has taken back Earth?",
|
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2.0
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]
|
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},
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{
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"Id": 135,
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"Params": [
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"Wanshi",
|
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"...I don't know. But I had a dream about us winning the war recently.",
|
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1.0
|
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]
|
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},
|
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{
|
|
"Id": 136,
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"Wanshi",
|
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"A spark spreads from a faint orb of light, igniting change all around the world.",
|
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1.0
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]
|
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},
|
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{
|
|
"Id": 137,
|
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|
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"Params": [
|
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"Wanshi",
|
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"Finally, the spark ignites the entire Earth, but gradually fades after burning...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 138,
|
|
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|
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|
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|
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"Params": [
|
|
"Wanshi",
|
|
"Even if we win a temporary victory against the Corrupted, the Punishing Virus won't be eradicated so easily...",
|
|
1.0
|
|
]
|
|
},
|
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{
|
|
"Id": 139,
|
|
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|
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|
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|
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|
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"Params": [
|
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"Troy",
|
|
"It was just a dream though.",
|
|
2.0
|
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]
|
|
},
|
|
{
|
|
"Id": 140,
|
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|
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|
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"Params": [
|
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"Wanshi",
|
|
"It's just not a dream...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 141,
|
|
"ActionId": 140,
|
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|
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|
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"Params": [
|
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"Wanshi",
|
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"The Punishing Virus has caught us off guard more than once.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 142,
|
|
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|
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"Just as human beings have spent millions of years building their own civilization on the surface of Earth...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 143,
|
|
"ActionId": 142,
|
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|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"The Punishing Virus is also adapting and corrupting the land in its own way.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 144,
|
|
"ActionId": 143,
|
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"NextActionId": null,
|
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"Type": 301,
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|
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|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Wanshi",
|
|
"If we don't find a way to eradicate it...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 145,
|
|
"ActionId": 144,
|
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"Type": 301,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
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"Wanshi",
|
|
"When conditions such as environment and time align, one day the Punishing Virus will evolve into an existence beyond our comprehension.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 146,
|
|
"ActionId": 145,
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|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Troy",
|
|
"Well... But at least it hasn't come to that yet, has it?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
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"ActionId": 146,
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|
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|
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"EndDelay": null,
|
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"Params": [
|
|
"Troy",
|
|
"It's always best to plan ahead, but we still need to live in the present. Right?",
|
|
2.0
|
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]
|
|
},
|
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{
|
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"Id": 148,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Wanshi",
|
|
"Uh... Sure.",
|
|
1.0
|
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]
|
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},
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{
|
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"Id": 149,
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"ActionId": 148,
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"Params": [
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1.0
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{
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"Id": 150,
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"ActionId": 149,
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"NextActionId": null,
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"Type": 202,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"Params": [
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"1",
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"2",
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1.0
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]
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},
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{
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"Id": 151,
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"EndAnim": "AniZhuanchangBegin",
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"The comm link becomes silent again. Thoughts fills the M.I.N.D.s of Troy and Wanshi. They continue to perform their respective tasks in radio silence."
|
|
]
|
|
}
|
|
] |