forked from endernon/PGRData
1112 lines
No EOL
26 KiB
JSON
1112 lines
No EOL
26 KiB
JSON
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"Commandant, other transport crafts were intercepted by air defense. According to their crash trajectory, they should've landed near us.",
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"After defeating the enemy, Rosetta proposed to join the others from Babylonia."
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"Rosetta walks... or rather, floats beside you as she speaks."
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"?",
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"1"
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"Noticing your gaze, Rosetta turns her head and looks over with a puzzled expression."
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"What happened to your centaur module?",
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"9",
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"Your light wings look nice.",
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3000.0
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"Rosetta",
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"The centaur module... You Babylonia people sure like asking about that... Quite the opposite for the ARU.",
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"1"
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"Rosetta",
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"I don't know the details, but that Asimov guy said Babylonia can't help with centaur modules.",
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"1"
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]
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},
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"Params": [
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"Rosetta",
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"Instead, they gave me this specially upgraded spear and shield. Just as effective though.",
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"1"
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"Params": [
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"Rosetta",
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"...Thanks.",
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"1"
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]
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},
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{
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"Params": [
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"Rosetta seems to be blushing for some reason."
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"Params": [
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"Rosetta",
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"...Well, it might take a while before we can locate the crashed aircrafts. I'll tell you what happened here in the meantime.",
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"1"
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]
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{
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"Params": [
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"Rosetta",
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"As you know, the virus can't spread as well in the environment of the Arctic. People need only repel the occasional Corrupted and the \"tide\" to survive.",
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"1"
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"The tide?",
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"16"
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"Rosetta",
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"That's what the fishermen call them. They rise like the tide, posing danger intermittently.",
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"1"
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"Rosetta",
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"We don't know why, but bionics appear around various areas throughout the ARU at this time to wreak havoc.",
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"1"
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"Rosetta",
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"Sometimes they pose a serious threat, other times less so. Regardless, they never appear in the same spot twice once they've been quelled.",
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"1"
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"Rosetta",
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"So when they requested reinforcements from Babylonia, I thought it was just business as usual. But after reading the report...",
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"1"
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]
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"Rosetta",
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"I realized that this was different. The scale of this tide is unprecedented, as if they were trying to drown the ARU. The bionics attacked at a rate far beyond our imagination.",
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"1"
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"Could someone be controlling them from behind?",
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"21",
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"Where are the bionics coming from?",
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22.0
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"From behind? No... that's impossible. The bionics have been at these brainless operations for quite some time now.",
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"???",
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"Atiel, looks like someone's over there...",
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"Oh... It's the boss. We finally found the boss!",
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"2"
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"While you were lost in thought, a man and a woman appear nearby, followed by a 6 seater snowmobile."
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"From your ID code... You must be Commandant Simon and Construct Atiel. Correct?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
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"Id": 38,
|
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"-400"
|
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|
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|
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{
|
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"Id": 39,
|
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"2",
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|
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"1",
|
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"400"
|
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|
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|
|
{
|
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"Id": 40,
|
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|
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"1",
|
|
"Atiel",
|
|
"Yep! We came from a base on Earth to support the ARU.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
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|
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|
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"Params": [
|
|
"Atiel",
|
|
"My name is Atiel. Our original team is still recovering from their injuries, so it's just us. We sure are happy to see you, Boss!",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 32,
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|
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|
"EndDelay": null,
|
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"Params": [
|
|
"Rosetta",
|
|
"Boss...?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 33,
|
|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"Oh, you haven't heard? \u3010kuroname\u3011 was the top graduate of their year in commandant school. That's why Simon and his peers call \u3010kuroname\u3011 boss.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 1008,
|
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|
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|
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|
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|
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|
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"Params": [
|
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"1",
|
|
"500201",
|
|
"-400"
|
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]
|
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},
|
|
{
|
|
"Id": 45,
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
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"1",
|
|
"Simon",
|
|
"Let me introduce myself, would you?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 35,
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Simon",
|
|
"The name's Simon, Commandant Simon. I was sent here to lead troops just like you, Boss... Sorry, I'm a little motion sick.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 36,
|
|
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|
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|
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|
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|
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|
|
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|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"During his self-introduction, Simon held his head down as if in discomfort, while Atiel was like an overexcited bunny regarding you curiously."
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 1009,
|
|
"NextActionId": null,
|
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"Type": 302,
|
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|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"That was some time ago.",
|
|
"37",
|
|
"At your service.",
|
|
38.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 37,
|
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"NextActionId": 1010.0,
|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"No need to be so humble, Boss. You and your team sure made your mark on the field.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 38,
|
|
"NextActionId": 1010.0,
|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"Yep yep! At your service too, Boss!",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 1010,
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"3",
|
|
"500214",
|
|
"600"
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 4023,
|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"0.25",
|
|
"-600"
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 3001,
|
|
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|
|
"Type": 203,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"0.25",
|
|
"0"
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 39,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Rosetta",
|
|
"I see... So, when Nikola mentioned the ground troops that arrived first, he was referring to you.",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 40,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Simon",
|
|
"Got that right. We've been here for almost a week.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 41,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
"IsEnd": null,
|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Rosetta",
|
|
"I see... Oh right. We were just looking for the other members that crash-landed.",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 42,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"Oh, then you have nothing to worry about, Rosetta. Didn't you catch what I just said?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 43,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Rosetta",
|
|
"Huh?",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 1011,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You found them already?",
|
|
"44",
|
|
"Are they alright?",
|
|
45.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 44,
|
|
"NextActionId": 46.0,
|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"Real sharp, Boss. We've found the others already. Simon and I came here to rescue survivors after we saw the transport craft being shot down. You're the last search and rescue target.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
"ActionId": 45,
|
|
"NextActionId": 46.0,
|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"Yep! Just some minor bumps and bruises.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
|
"ActionId": 46,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Simon",
|
|
"Atiel, let's hurry on back now that we've found them. It's not safe with just the four of us here.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Atiel",
|
|
"You're right. Boss, Rosetta, come with me. I'll take you to the ARU's commanding captain.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 1012,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 65,
|
|
"ActionId": 7002,
|
|
"NextActionId": null,
|
|
"Type": 203,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"3",
|
|
"0.25",
|
|
"0"
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Rosetta",
|
|
"Sure feels like Atiel is the commandant out of the two...",
|
|
"3"
|
|
]
|
|
}
|
|
] |