forked from endernon/PGRData
4626 lines
No EOL
106 KiB
JSON
4626 lines
No EOL
106 KiB
JSON
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"1"
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|
"I have committed all of the rules and regulations to memory, even if they are no longer applicable in this era.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 38,
|
|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
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"Hans",
|
|
"Please allow me to evacuate these refugees under the pretense of successfully deploying the domain nodes\u2014 with or without force.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 39,
|
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|
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|
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|
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"Params": [
|
|
"Hassen",
|
|
"Request granted. Evacuate the civilians by any means necessary.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 40,
|
|
"ActionId": 40,
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"EndDelay": null,
|
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"Params": [
|
|
"Hassen",
|
|
"But remember, Babylonia will only initiate the attack once node deployment has been authenticated, regardless if the evacuation is a success or not.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
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|
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"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"We have only one chance. This is for all of humanity.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"Understood.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 43,
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Any other issues?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 44,
|
|
"NextActionId": null,
|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"No, sir. Report complete, Mr. President.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 45,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Wait.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 46,
|
|
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|
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|
|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"What is it, Mr. President?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"...",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Hans, you experienced the Great Evacuation first hand. You're one of the most experienced soldiers in active service.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"You should know why I entrusted you to be the commander of this operation instead of handing over the task to the younger generation.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 50,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"For example, the up-and-coming Gray Raven Commandant.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"I don't, Mr. President.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 52,
|
|
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|
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|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"My duty is to obey orders. Soldiers don't need to speculate on any factors other than their mission.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 53,
|
|
"NextActionId": null,
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"Type": 301,
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Is that really how you feel, Hans?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 54,
|
|
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"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"A soldier is not only a member of the army, but also a member of humanity.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 56,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Young soldiers tend to forget the former due to the latter.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 57,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Only after refining themselves over a lengthy military career will they steel their judgement.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 58,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"So you have tasked me with this mission because I have the necessary experience, and you trust my judgment.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 59,
|
|
"NextActionId": null,
|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Not only that.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 60,
|
|
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"Type": 301,
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Judgment entails responsibility. When passing judgment, you must bear the full weight of its consequences.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
"ActionId": 61,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Night is too heavy for the dawn of a new era.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
|
"ActionId": 62,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"I don't doubt their fearlessness in the fight against the Corrupted, but they have yet to awaken to a higher calling.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 63,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"Yes, I understand. The responsibility of our generation should not fall on the next generation.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 64,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"The atrocities committed by our generation should not be repaid by future generations.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 65,
|
|
"ActionId": 65,
|
|
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|
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|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Hans, I know the cruelty I ask of you.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 66,
|
|
"NextActionId": null,
|
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|
|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"But the blood of the youth has not been cooled over many long years. Such is the same for their passion.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"I don't want them to lose this passion so early.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 68,
|
|
"ActionId": 68,
|
|
"NextActionId": null,
|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"So I must play the judge, and you the executioner.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
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|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"As you wish, Mr. President.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"When I accepted my appointment, I was ready for the worst. The current situation is within my expectations.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
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|
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|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hans",
|
|
"Moreover, I didn't think I would have a chance to return to the surface ever again. Thank you for giving me this opportunity.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
|
|
"NextActionId": null,
|
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"Type": 204,
|
|
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|
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|
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"EndAnim": null,
|
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|
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|
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"Params": [
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
|
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"Ayla",
|
|
"What else have we discussed... Let me see.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
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"Id": 113,
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"Ayla",
|
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"Oh, right! Have you heard what whales sound like?",
|
|
"1"
|
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]
|
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},
|
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{
|
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"Id": 114,
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"Ayla",
|
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"She... I don't know why she's crazy about them.",
|
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"1"
|
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]
|
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},
|
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{
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"1",
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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]
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},
|
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{
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"Id": 117,
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|
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|
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"Params": [
|
|
"???",
|
|
"Ayla, do you think there are still whales on Earth?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 118,
|
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"ActionId": 117,
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|
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|
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"Params": [
|
|
"???",
|
|
"I only read about them in books. Apparently they are the largest mammal on Earth."
|
|
]
|
|
},
|
|
{
|
|
"Id": 119,
|
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"EndAnim": "AniZhuanchangBegin",
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"How big of a pool would you need to accommodate such a beautiful creation?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 120,
|
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"ActionId": 119,
|
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|
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"Assets/Product/Texture/Image/BgStory/BgStory21.jpg"
|
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]
|
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},
|
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{
|
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"Id": 121,
|
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|
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"1",
|
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"500110"
|
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]
|
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},
|
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{
|
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"Id": 122,
|
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|
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|
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|
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|
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"Params": [
|
|
"1",
|
|
"Ayla",
|
|
"What do you think? \u3010kuroname\u3011, how big of a pool would you need?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 123,
|
|
"ActionId": 122,
|
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"NextActionId": null,
|
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|
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"IsBlock": null,
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"I think it would need an ocean.",
|
|
"123"
|
|
]
|
|
},
|
|
{
|
|
"Id": 124,
|
|
"ActionId": 123,
|
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|
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|
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|
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"EndAnim": "AniZhuanchangBegin",
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Ayla",
|
|
"That's what I said.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 125,
|
|
"ActionId": 124,
|
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|
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|
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|
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|
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"Params": [
|
|
"1",
|
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1.0
|
|
]
|
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},
|
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{
|
|
"Id": 126,
|
|
"ActionId": 125,
|
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|
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|
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|
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|
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|
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|
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|
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"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory0.png"
|
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]
|
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},
|
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{
|
|
"Id": 127,
|
|
"ActionId": 126,
|
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|
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|
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|
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|
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|
|
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|
|
"BeginDelay": null,
|
|
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|
|
"Params": [
|
|
"Ayla",
|
|
"A creature that big would only fit in the ocean."
|
|
]
|
|
},
|
|
{
|
|
"Id": 128,
|
|
"ActionId": 127,
|
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|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"???",
|
|
"The ocean... You mean the blue stuff on the model?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 129,
|
|
"ActionId": 128,
|
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|
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|
|
"BeginDelay": null,
|
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|
|
"Params": [
|
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"Ayla",
|
|
"Yep. Exactly."
|
|
]
|
|
},
|
|
{
|
|
"Id": 130,
|
|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Water on Earth is blue?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 131,
|
|
"ActionId": 130,
|
|
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|
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|
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|
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|
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|
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"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Why is the water in Babylonia colorless? What turned it into such a beautiful color on the surface?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 131,
|
|
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|
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"Type": 101,
|
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|
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|
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|
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|
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|
|
"EndDelay": null,
|
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"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory21.jpg"
|
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]
|
|
},
|
|
{
|
|
"Id": 133,
|
|
"ActionId": 132,
|
|
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|
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|
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|
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|
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|
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|
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|
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|
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"Params": [
|
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"1",
|
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"500110"
|
|
]
|
|
},
|
|
{
|
|
"Id": 134,
|
|
"ActionId": 133,
|
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|
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|
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|
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|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Ayla",
|
|
"Why is the water in Babylonia colorless? What turned it into such a beautiful color on the surface?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 135,
|
|
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|
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|
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|
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|
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|
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"Params": [
|
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"Ayla calmly repeats the question posed by her unnamed friend."
|
|
]
|
|
},
|
|
{
|
|
"Id": 136,
|
|
"ActionId": 135,
|
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|
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|
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|
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"EndAnim": "DialogDisable",
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"In an instant, you feel transported across time and space as you talk to the veiled girl in the depths of time."
|
|
]
|
|
},
|
|
{
|
|
"Id": 137,
|
|
"ActionId": 136,
|
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|
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|
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|
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|
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|
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|
|
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|
|
"Params": [
|
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"Because there is enough water.",
|
|
"137"
|
|
]
|
|
},
|
|
{
|
|
"Id": 138,
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
"Params": [
|
|
"It absorbs low-frequency light.",
|
|
"138"
|
|
]
|
|
},
|
|
{
|
|
"Id": 139,
|
|
"ActionId": 138,
|
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|
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|
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|
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|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"It reflects high-frequency light.",
|
|
"139"
|
|
]
|
|
},
|
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{
|
|
"Id": 140,
|
|
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|
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|
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"Params": [
|
|
"That's why it is blue.",
|
|
"140"
|
|
]
|
|
},
|
|
{
|
|
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|
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|
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"Assets/Product/Texture/Image/BgStory/BgStory21.jpg"
|
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]
|
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{
|
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"1",
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|
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]
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},
|
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{
|
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|
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|
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|
|
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|
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"Params": [
|
|
"1",
|
|
"Ayla",
|
|
"That's quite a rational answer. If she heard it, I'm sure she would be disappointed... Luckily, that's not what I said.",
|
|
"1"
|
|
]
|
|
},
|
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{
|
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|
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|
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|
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|
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|
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]
|
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},
|
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{
|
|
"Id": 146,
|
|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"Ayla",
|
|
"I don't know why, but it's not important!"
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
|
|
"ActionId": 146,
|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Alright, enough about that. Back to whales..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 148,
|
|
"ActionId": 147,
|
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|
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"Params": [
|
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"???",
|
|
"If that's the case, whales are the bards of the ocean."
|
|
]
|
|
},
|
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{
|
|
"Id": 149,
|
|
"ActionId": 148,
|
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|
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|
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|
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|
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"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Their voices must be far-reaching and long-lasting since the ocean is so vast."
|
|
]
|
|
},
|
|
{
|
|
"Id": 150,
|
|
"ActionId": 149,
|
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|
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"EndAnim": "RImgBg1Disable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"???",
|
|
"Must be lonely not getting a response."
|
|
]
|
|
},
|
|
{
|
|
"Id": 151,
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"You notice something waving in front of your eyes."
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]
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},
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"Id": 157,
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"Wanshi",
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"Zone out again?",
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"1"
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]
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},
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{
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"Id": 159,
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"Wanshi brings his hand back."
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]
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},
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{
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"Id": 160,
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"Sorry.",
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"160"
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]
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},
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{
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"Id": 161,
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"Wanshi",
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"You were out for quite some time.",
|
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"1"
|
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]
|
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},
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{
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"Id": 162,
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"I was just thinking about something that happened a long time ago.",
|
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"162"
|
|
]
|
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},
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{
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"Id": 163,
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"ActionId": 162,
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"Type": 202,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
|
|
1.0
|
|
]
|
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},
|
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{
|
|
"Id": 164,
|
|
"ActionId": 163,
|
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"Type": 301,
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"Params": [
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"You hear the \"whale song\" again."
|
|
]
|
|
},
|
|
{
|
|
"Id": 165,
|
|
"ActionId": 601,
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"2",
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"855"
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]
|
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},
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{
|
|
"Id": 166,
|
|
"ActionId": 164,
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"Params": [
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"\u2014\u2014\u2586\u2014\u2014\u2583\u2014\u2014\u2586\u2587"
|
|
]
|
|
},
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{
|
|
"Id": 167,
|
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"ActionId": 165,
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"Params": [
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"This intricate web of tributaries spreads like slime mold. The source of which is unknown."
|
|
]
|
|
},
|
|
{
|
|
"Id": 168,
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|
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|
|
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"Params": [
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"Wanshi.",
|
|
"167"
|
|
]
|
|
},
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{
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|
"Id": 169,
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"ActionId": 167,
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"1",
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"500273"
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},
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{
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"Id": 170,
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|
|
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|
|
"Params": [
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|
"1",
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|
"Wanshi",
|
|
"Hmm?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 171,
|
|
"ActionId": 169,
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|
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|
|
"EndDelay": null,
|
|
"Params": [
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"What do you think of this sound?",
|
|
"170"
|
|
]
|
|
},
|
|
{
|
|
"Id": 172,
|
|
"ActionId": 170,
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"You think it sounds like a whale song, but the refugees call it the \"siren's call.\"",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 173,
|
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"ActionId": 171,
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"Params": [
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"Siren's call?",
|
|
"172"
|
|
]
|
|
},
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{
|
|
"Id": 174,
|
|
"ActionId": 172,
|
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|
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|
|
"BeginDelay": null,
|
|
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|
|
"Params": [
|
|
"Wanshi",
|
|
"Documents leftover from the Golden Age say that sirens were monsters that lived in the ocean who lured sailors with songs.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 175,
|
|
"ActionId": 173,
|
|
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|
|
"BeginDelay": null,
|
|
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|
|
"Params": [
|
|
"Wanshi",
|
|
"Sailors would become entranced by their songs and crash their ships into the reefs.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 176,
|
|
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|
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|
|
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|
|
"EndDelay": null,
|
|
"Params": [
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|
"Wanshi",
|
|
"It's not difficult to understand why it's garnered such a negative reputation. After all, the sound and Red Tide coincide with death.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 177,
|
|
"ActionId": 175,
|
|
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|
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"Type": 302,
|
|
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|
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|
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|
|
"EndAnim": null,
|
|
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|
|
"EndDelay": null,
|
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"Params": [
|
|
"But...",
|
|
"176"
|
|
]
|
|
},
|
|
{
|
|
"Id": 178,
|
|
"ActionId": 176,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"...It is. It's bound to the Red Tide, so we can always rely on the sound to predict the rise and fall of the Red Tide.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 179,
|
|
"ActionId": 177,
|
|
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|
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"Type": 301,
|
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|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"Ironically, it isn't so much an alluring sound that puts people in a trance, but rather... It seems to be a reminder of the approaching Red Tide.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 180,
|
|
"ActionId": 178,
|
|
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|
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"Type": 302,
|
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Think we could follow the sound to the source?",
|
|
"179"
|
|
]
|
|
},
|
|
{
|
|
"Id": 181,
|
|
"ActionId": 179,
|
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|
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"EndAnim": null,
|
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|
|
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|
|
"Params": [
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|
"Wanshi",
|
|
"Doesn't seem like a problem.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 182,
|
|
"ActionId": 180,
|
|
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|
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|
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|
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"But... Um... Got any ideas?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 183,
|
|
"ActionId": 181,
|
|
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|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"I just have a hunch.",
|
|
"182"
|
|
]
|
|
},
|
|
{
|
|
"Id": 184,
|
|
"ActionId": 182,
|
|
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"Type": 302,
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|
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|
|
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|
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|
|
"Params": [
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|
"Maybe it's a cry for help.",
|
|
"183"
|
|
]
|
|
},
|
|
{
|
|
"Id": 185,
|
|
"ActionId": 183,
|
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"Type": 301,
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"The siren's call is actually a cry for help.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 186,
|
|
"ActionId": 184,
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"Heh... You and our member Kamui... sure would get along, huh?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 187,
|
|
"ActionId": 185,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Wanshi",
|
|
"Speaking of which, the spectrogram of this voice... Forget it. It's nothing.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 188,
|
|
"ActionId": 186,
|
|
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|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 189,
|
|
"ActionId": 187,
|
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"Type": 101,
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"Wanshi's lethargy was now in full restraint, leaving only seriousness and solemnity."
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"No longer dragging out his words, his speech has become rapid and precise as if worried about some unknown entity."
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"Are you receiving any alerts from your protective equipment?",
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"1"
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"No.",
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"197",
|
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"What about you?",
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198.0
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"We have enough serum to last us a while longer.",
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"1"
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"My Inver-Device was enhanced by the Support Force. I should be fine for now.",
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"1"
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"1"
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"We've already made it this far.",
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"202"
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},
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"Wanshi",
|
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"Good point.",
|
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"1"
|
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]
|
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},
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"Id": 205,
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"1",
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1.0
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|
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},
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{
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"Id": 206,
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{
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"Id": 207,
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"Params": [
|
|
"???",
|
|
"\u2014\u2014\u2014\u2014\u2585\u2584!"
|
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]
|
|
},
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{
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"Id": 208,
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"You hear the sound again."
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"1",
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"36"
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"A whale must be lonely if it doesn't get a response. This was the only thing going through her mind.",
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"Hard to imagine, huh?",
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"You think whales get lonely?",
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"213"
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"Huh? Why are you thinking about that, too?",
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"1"
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"Do you think whales get lonely?"
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"???",
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"I think they get really lonely."
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},
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"Then she sang me a song. She has always been like this. Once she has inspiration, she will practice it immediately.",
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"1"
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"I saved the recording. Wanna hear it?",
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"1"
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"...?!"
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"You just started sprinting for some reason.",
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"1"
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"I thought you were going to jump into the Red Tide.",
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"What the hell is...",
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"???",
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]
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{
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"Where is this...",
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"262"
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{
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"What's that?",
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"276"
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"???",
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"\u2014\u2014\u2586\u2582\u2014\u2014\u2584\u2586\u2588\u2014\u2014"
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