forked from endernon/PGRData
799 lines
No EOL
18 KiB
JSON
799 lines
No EOL
18 KiB
JSON
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"1",
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"Lee",
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"From the radar readings and Changyu's description, this should be the port Commandant's signals came from.",
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3.0
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]
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},
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{
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"Id": 7,
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"Params": [
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"Lee",
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"We can't get a more precise set of coordinates. Our radars are not only being interfered with, but Commandant's signal is being blocked and double-encrypted.",
|
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3.0
|
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]
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},
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{
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"Params": [
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"Lee",
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"Asslam just took heavy damage and their combative capability is limited. Sophia and Changyu both expressed wishes to join in our rescue of Commandant, but it might not be appropriate.",
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3.0
|
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]
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},
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{
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"Lucia",
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"Yes, we'll have to find Commandant by ourselves.",
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1.0
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]
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},
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{
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"Params": [
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"Lee",
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"Changyu's suggestion is that we wait here for... that legendary \"ship\".",
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3.0
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]
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},
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{
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"Id": 11,
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"EndDelay": null,
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"Params": [
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"Lucia",
|
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"Let's do another ground search. We might have missed something. Commandant...",
|
|
1.0
|
|
]
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},
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|
{
|
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"Id": 12,
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"ActionId": 14,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Lucia",
|
|
"...I just lost the connection to Commandant.",
|
|
1.0
|
|
]
|
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},
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|
{
|
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"Id": 13,
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"ActionId": 15,
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"EndDelay": null,
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"Params": [
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"Lee",
|
|
"Same here.",
|
|
3.0
|
|
]
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},
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{
|
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"Id": 14,
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"ActionId": 16,
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"BeginDelay": null,
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|
"EndDelay": null,
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"Params": [
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|
"Liv",
|
|
"...Commandant.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 15,
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|
"ActionId": 17,
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"NextActionId": null,
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"EndAnim": null,
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"BeginDelay": null,
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|
"EndDelay": null,
|
|
"Params": [
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"Lee",
|
|
"Calm your M.I.N.D. The signal didn't die off suddenly, so Commandant must have disconnected it on purpose. No harm should have come to Commandant.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 16,
|
|
"ActionId": 18,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Liv",
|
|
"But what would make Commandant disconnect on us like that?",
|
|
2.0
|
|
]
|
|
},
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|
{
|
|
"Id": 17,
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"ActionId": 19,
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"BeginDelay": null,
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"EndDelay": null,
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|
"Params": [
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"Lucia",
|
|
"We'll have to trust Commandant.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 18,
|
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"ActionId": 20,
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"BeginDelay": null,
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"EndDelay": null,
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|
"Params": [
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"Lee",
|
|
"After all, \u3010kuroname\u3011 is not someone who gives up without a fight. Commandant must be trying to get back to us.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
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"Id": 19,
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"ActionId": 21,
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"Params": [
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"2",
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"7"
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"Id": 20,
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"Params": [
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"Liv",
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"Bio signals detected on the sea's surface, and they're closing in!",
|
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2.0
|
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]
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},
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{
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"Id": 21,
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"Params": [
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"Liv",
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"...A lot of them!",
|
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2.0
|
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]
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"Params": [
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"Assets/Product/Texture/Image/BgStory/Bgstory171.png"
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"Id": 25,
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"ActionId": 992,
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"RImgBg1BlowUp"
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"BeginAnim": "AniZhuanchangEnd",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Lee",
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"...This ship."
|
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]
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},
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"Params": [
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"Lee",
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"And this architectural design..."
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"Params": [
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"Of\uff5eflexile\uff5eand\uff5e\uff5e\uff5esimulacrous\uff5emake\uff5e"
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]
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{
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"Params": [
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"Thusly\uff5e\uff5e\uff5eit\uff5ecometh\uff5eand\uff5egoeth\uff5e\uff5e\uff5eat\uff5ethe\uff5epluck\uff5eof\uff5edigits\uff5eten\uff5e\uff5e\uff5e"
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"3",
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"500026",
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600.0
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"Params": [
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"1",
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"Lucia",
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"The sounds seem to be rhythmic. Is that some kind of song?",
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1.0
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|
]
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},
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{
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"Id": 37,
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"Params": [
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"Lee",
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"Or it might be a form of \"opera recital.\"",
|
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3.0
|
|
]
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},
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{
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"Id": 38,
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"ActionId": 37,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"Liv",
|
|
"Opera recital?",
|
|
2.0
|
|
]
|
|
},
|
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{
|
|
"Id": 39,
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"ActionId": 38,
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"Params": [
|
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"Lee",
|
|
"I looked it up through speech detection, but I found nothing except some pre-pandemic text about \"Xiqu\", a form of opera. The lines are apparently saying something about puppet shows.",
|
|
3.0
|
|
]
|
|
},
|
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{
|
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"Id": 40,
|
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"ActionId": 39,
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"EndDelay": null,
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"Params": [
|
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"Lee",
|
|
"The writing is archaic and rhetorical, and seems be from some lost Eastern civilization. This would be classified as part of the precious human legacy.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
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"ActionId": 40,
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"Type": 301,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Lee",
|
|
"...Well, hard to get more info than this right now, though.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 41,
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"Type": 301,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Liv",
|
|
"I feel like Ayla would be overjoyed if she's here.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 42,
|
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"NextActionId": null,
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"Type": 301,
|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lucia",
|
|
"The ship has docked.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 43,
|
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"NextActionId": null,
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"Type": 301,
|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"I detect the presence of Commandant's Mind Beacon...",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 44,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lee",
|
|
"Right on this ship.",
|
|
3.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 45,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lucia",
|
|
"(Nods)",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 46,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Liv",
|
|
"...A lot of biological signals coming from the ship. No Corrupted signals yet...",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lucia",
|
|
"Let's get aboard.",
|
|
1.0
|
|
]
|
|
}
|
|
] |