PGRData/Client/Movie/Movies/MovieFZ01603BC.json
2023-07-10 21:36:50 +07:00

461 lines
10 KiB
JSON

[
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"Params": [
"Assets/Product/Texture/Image/BgStory/Bgstory262.png"
]
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"Params": [
"Murray is walking on the Eden 16-B road, checking his handheld terminal from time to time."
]
},
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"Params": [
"Up high, two pairs of eyes\u2014Valeria and Bazhi\u2014are monitoring him from both sides."
]
},
{
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"Valeria",
"Point A, target confirmed."
]
},
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"Point B, target confirmed."
]
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{
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"Params": [
"Bazhi",
"Don't you find it a bit fishy?"
]
},
{
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"Params": [
"Valeria",
"Why?"
]
},
{
"Id": 9,
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"Params": [
"Bazhi",
"If he knows he's being tracked, why would he look so defenseless?"
]
},
{
"Id": 10,
"ActionId": 10,
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"IsBlock": null,
"IsEnd": null,
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"Params": [
"Valeria",
"You have a point. Run a scan."
]
},
{
"Id": 11,
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"IsBlock": null,
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"Params": [
"Bazhi",
"Roger."
]
},
{
"Id": 12,
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"Params": [
"..."
]
},
{
"Id": 13,
"ActionId": 13,
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"IsBlock": null,
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"Params": [
"Bazhi",
"...I knew he's up to something."
]
},
{
"Id": 14,
"ActionId": 14,
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"IsBlock": null,
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"Params": [
"Valeria",
"Details?"
]
},
{
"Id": 15,
"ActionId": 15,
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"BeginAnim": null,
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"Params": [
"Bazhi",
"It's a lure. The real deal is hiding in a corner and waiting for us."
]
},
{
"Id": 16,
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"IsBlock": null,
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"Params": [
"Bazhi",
"Not a bad attempt, but unfortunately, I'm not your run-of-the-mill support Construct."
]
},
{
"Id": 17,
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"Type": 301,
"IsBlock": null,
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"BeginAnim": null,
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"Params": [
"Valeria",
"Well then. Plan B it is. I'll ambush from the blind spot on the left, and you go from the right."
]
},
{
"Id": 18,
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"NextActionId": null,
"Type": 301,
"IsBlock": null,
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"Params": [
"Bazhi",
"Are we putting him down?"
]
},
{
"Id": 19,
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"IsBlock": null,
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"Params": [
"Valeria",
"Let me get a confirmation first."
]
},
{
"Id": 20,
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"IsBlock": null,
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"Params": [
"Valeria begins tinkering with her terminal to contact someone outside, but to no avail."
]
},
{
"Id": 21,
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"Type": 301,
"IsBlock": null,
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"Params": [
"Valeria",
"Can't get a signal."
]
},
{
"Id": 22,
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"Params": [
"Bazhi",
"Is Gestalt doing this?"
]
},
{
"Id": 23,
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"Params": [
"Bazhi",
"Or our bad boy over there?"
]
},
{
"Id": 24,
"ActionId": 24,
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"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
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"Params": [
"Valeria",
"Both possible."
]
},
{
"Id": 25,
"ActionId": 25,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
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"EndDelay": null,
"Params": [
"Bazhi",
"Then what? Do we still go all the way?"
]
},
{
"Id": 26,
"ActionId": 26,
"NextActionId": null,
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"Params": [
"Bazhi",
"We can't get an ID on the kid right now. If he's an ally, and we're the backup..."
]
},
{
"Id": 27,
"ActionId": 27,
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"Type": 301,
"IsBlock": null,
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"Params": [
"Valeria",
"We'll go for a non-lethal approach. But if push comes to shove, then we'll take him down."
]
},
{
"Id": 28,
"ActionId": 28,
"NextActionId": null,
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"IsBlock": null,
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"BeginAnim": null,
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"Params": [
"Valeria",
"We can chuck it on Commander Nikola. He gave the orders."
]
},
{
"Id": 29,
"ActionId": 29,
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"Type": 301,
"IsBlock": null,
"IsEnd": 1.0,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
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"Params": [
"Bazhi",
"Never see you so slimy normally. Then let's go."
]
}
]