forked from endernon/PGRData
62 lines
2 KiB
Lua
62 lines
2 KiB
Lua
---@class XUiTaikoMasterTask:XLuaUi
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local XUiTaikoMasterTask = XLuaUiManager.Register(XLuaUi, "UiTaikoMasterTask")
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function XUiTaikoMasterTask:Ctor()
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self._TaskDataSource = false
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self._DynamicTable = false
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end
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function XUiTaikoMasterTask:OnStart()
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self:BindExitBtns(self.BtnBack, self.BtnMainUi)
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self:InitDynamicTableTask()
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if not self:SetTask() then
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self.ImgEmpty.gameObject:SetActiveEx(false)
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self.SViewTask.gameObject:SetActiveEx(false)
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end
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XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.Coin)
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self:SetAutoCloseInfo(
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XDataCenter.TaikoMasterManager.GetActivityEndTime(),
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function(isClose)
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if isClose then
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XDataCenter.TaikoMasterManager.HandleActivityEnd()
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end
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end
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)
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end
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function XUiTaikoMasterTask:OnEnable()
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XUiTaikoMasterTask.Super.OnEnable(self)
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XEventManager.AddEventListener(XEventId.EVENT_TASK_SYNC, self.OnTaskUpdate, self)
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end
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function XUiTaikoMasterTask:OnDisable()
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XUiTaikoMasterTask.Super.OnDisable(self)
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XEventManager.RemoveEventListener(XEventId.EVENT_TASK_SYNC, self.OnTaskUpdate, self)
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end
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function XUiTaikoMasterTask:OnTaskUpdate()
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self:SetTask()
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end
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function XUiTaikoMasterTask:InitDynamicTableTask()
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self.GridTask.gameObject:SetActiveEx(false)
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self._DynamicTable = XDynamicTableNormal.New(self.SViewTask)
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self._DynamicTable:SetProxy(XDynamicGridTask, self)
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self._DynamicTable:SetDelegate(self)
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end
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function XUiTaikoMasterTask:SetTask()
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local taskDataList = XDataCenter.TaikoMasterManager.GetTaskList()
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self._TaskDataSource = taskDataList
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self._DynamicTable:SetDataSource(taskDataList)
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self._DynamicTable:ReloadDataASync(1)
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return #taskDataList > 0
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end
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function XUiTaikoMasterTask:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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grid:ResetData(self._TaskDataSource[index])
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end
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end
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return XUiTaikoMasterTask
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