forked from endernon/PGRData
31 lines
No EOL
1.1 KiB
Lua
31 lines
No EOL
1.1 KiB
Lua
---@class XUiMazeRoleRoomGrid
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local XUiMazeRoleRoomGrid = XClass(nil, "XUiMazeRoleRoomGrid")
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function XUiMazeRoleRoomGrid:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self._Id = false
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self.BtnClick.gameObject:SetActiveEx(false)
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end
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function XUiMazeRoleRoomGrid:Update(robotId)
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self._Id = robotId
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local characterId = XRobotManager.GetCharacterId(robotId)
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local name = XCharacterConfigs.GetCharacterName(characterId)
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local icon = XCharacterCuteConfig.GetCuteModelSmallHeadIcon(characterId)
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local stageId = XMazeConfig.GetStageId(robotId)
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local isPassed = XDataCenter.MazeManager.IsStagePassed(stageId)
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self.RImgRole:SetRawImage(icon)
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self.TxtName.text = name
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self.PanelPass.gameObject:SetActiveEx(isPassed)
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self:UpdateSelected()
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end
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function XUiMazeRoleRoomGrid:UpdateSelected(robotIdSelected)
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robotIdSelected = robotIdSelected or XDataCenter.MazeManager.GetPartnerRobotId()
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local isSelected = self._Id == robotIdSelected
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self.ImgSelect.gameObject:SetActiveEx(isSelected)
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end
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return XUiMazeRoleRoomGrid |