forked from endernon/PGRData
56 lines
2.1 KiB
Lua
56 lines
2.1 KiB
Lua
--工会boss关卡排行榜页面
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local XUiGuildBossRankItem = require("XUi/XUiGuildBoss/Component/XUiGuildBossRankItem")
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local XUiGuildBossRank = XLuaUiManager.Register(XLuaUi, "UiGuildBossRank")
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function XUiGuildBossRank:OnAwake()
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
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self:BindHelpBtn(self.BtnHelp, "GuildBossHelp")
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self.DynamicTable = XDynamicTableNormal.New(self.BossRankList)
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self.DynamicTable:SetProxy(XUiGuildBossRankItem)
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self.DynamicTable:SetDelegate(self)
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self.GridBossRank.gameObject:SetActiveEx(false)
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end
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function XUiGuildBossRank:OnStart(stageId)
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self.StageId = stageId
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XDataCenter.GuildBossManager.GuildBossPlayerStageRankRequest(stageId, function() self:UpdateInfo() end)
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end
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function XUiGuildBossRank:UpdateInfo()
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self.RankData = XDataCenter.GuildBossManager.GetDetailLevelRankData(self.StageId)
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self.DynamicTable:SetDataSource(self.RankData)
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self.DynamicTable:ReloadDataASync()
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self.PanelNoRank.gameObject:SetActiveEx(#self.RankData == 0)
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--我自己
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self.MyData = nil
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for i = 1, #self.RankData do
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if self.RankData[i].Id == XPlayer.Id then
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self.MyData = self.RankData[i]
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self.MyData.Rank = i
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end
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end
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if self.MyData ~= nil then
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self.TxtRank.text = self.MyData.Rank
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self.TxtScore.text = self.MyData.Score
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self.TxtName.text = self.MyData.Name
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self.TxtRankName.text = XDataCenter.GuildManager.GetRankNameByLevel(self.MyData.RankLevel)
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XUiPLayerHead.InitPortrait(self.MyData.HeadPortraitId, self.MyData.HeadFrameId, self.UObjHead)
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end
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self.PanelMyBossRank.gameObject:SetActiveEx(self.MyData ~= nil)
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end
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function XUiGuildBossRank:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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grid:Init(self.RankData[index], index)
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end
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end
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function XUiGuildBossRank:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiGuildBossRank:OnBtnBackClick()
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self:Close()
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end
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