forked from endernon/PGRData
40 lines
No EOL
1.3 KiB
Lua
40 lines
No EOL
1.3 KiB
Lua
local XUiUnionKillTipCardShare = XLuaUiManager.Register(XLuaUi, "UiUnionKillTipCardShare")
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local XUiGridUnionShareCharItem = require("XUi/XUiFubenUnionKill/XUiGridUnionShareCharItem")
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function XUiUnionKillTipCardShare:OnAwake()
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self.BtnMask.CallBack = function() self:OnBtnMaskClick() end
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self.ShareCharacters = {}
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end
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function XUiUnionKillTipCardShare:OnDestroy()
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if self.EndTimer then
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XScheduleManager.UnSchedule(self.EndTimer)
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self.EndTimer = nil
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end
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end
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function XUiUnionKillTipCardShare:OnStart(shareInfos)
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for i = 1, #shareInfos do
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if not self.ShareCharacters[i] then
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local ui = CS.UnityEngine.Object.Instantiate(self.GridMainLineCharacter.gameObject)
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ui.transform:SetParent(self.GridCharacterContent, false)
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self.ShareCharacters[i] = XUiGridUnionShareCharItem.New(ui, self)
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end
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self.ShareCharacters[i].GameObject:SetActiveEx(true)
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self.ShareCharacters[i]:Refresh(shareInfos[i])
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end
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-- 超出的隐藏
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for i = #shareInfos + 1, #self.ShareCharacters do
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self.ShareCharacters[i].GameObject:SetActiveEx(false)
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end
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self.EndTimer = XScheduleManager.ScheduleOnce(function()
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self:Close()
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end, 3000)
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end
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function XUiUnionKillTipCardShare:OnBtnMaskClick()
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self:Close()
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end |