forked from endernon/PGRData
33 lines
No EOL
1.2 KiB
Lua
33 lines
No EOL
1.2 KiB
Lua
--词缀展示页面
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local XUiSimulatedCombatBossBuffTips = XLuaUiManager.Register(XLuaUi, "UiSimulatedCombatBossBuffTips")
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local XUiBuffTipsItem = require("XUi/XUiFubenSimulatedCombat/ChildItem/XUiBuffTipsItem")
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function XUiSimulatedCombatBossBuffTips:OnAwake()
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XTool.InitUiObject(self)
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self.GridBuff.gameObject:SetActiveEx(false)
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self:RegisterUiButtonEvent()
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end
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function XUiSimulatedCombatBossBuffTips:OnStart(buffList)
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if not buffList then return end
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self.BuffList = buffList
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self:RefreshStageType()
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--self.TxtTitle.text = ""
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end
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function XUiSimulatedCombatBossBuffTips:RegisterUiButtonEvent()
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self.BtnClose.CallBack = function() self:OnBtnCloseClick() end
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end
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function XUiSimulatedCombatBossBuffTips:OnBtnCloseClick()
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self:Close()
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end
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function XUiSimulatedCombatBossBuffTips:RefreshStageType()
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for _, buffId in pairs(self.BuffList) do
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local prefab = CS.UnityEngine.Object.Instantiate(self.GridBuff.gameObject)
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prefab.transform:SetParent(self.PanelContent.transform, false)
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local tipItem = XUiBuffTipsItem.New(prefab, self)
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tipItem:RefreshData(buffId)
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tipItem.GameObject:SetActiveEx(true)
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end
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end |