forked from endernon/PGRData
515 lines
No EOL
17 KiB
Lua
515 lines
No EOL
17 KiB
Lua
local XUiGridTerminalTeamQuest = require("XUi/XUiDormQuest/XUiGridTerminalTeamQuest")
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local XUiGridTerminalQuest = require("XUi/XUiDormQuest/XUiGridTerminalQuest")
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local XUiPanelTerminalLevelUpgrade = require("XUi/XUiDormQuest/XUiPanelTerminalLevelUpgrade")
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local XUiPanelTerminalMemberSelect = require("XUi/XUiDormQuest/XUiPanelTerminalMemberSelect")
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local XUiPanelTerminalTips = require("XUi/XUiDormQuest/XUiPanelTerminalTips")
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local ChildUiName = "UiDormTerminalLineDetail"
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local XUguiDragProxy = CS.XUguiDragProxy
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-- 宿舍委托终端
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---@class XUiDormTerminalSystem : XLuaUi
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local XUiDormTerminalSystem = XLuaUiManager.Register(XLuaUi, "UiDormTerminalSystem")
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function XUiDormTerminalSystem:OnAwake()
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self:RegisterUiEvents()
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self.PanelLevelUpgrade.gameObject:SetActiveEx(false)
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self.GridTeamQuest.gameObject:SetActiveEx(false)
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self.PanelTerminal.gameObject:SetActiveEx(false)
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self.GridQuestList = {}
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self.CacheShowTips = {}
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end
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function XUiDormTerminalSystem:OnStart()
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local itemIds = { XDataCenter.ItemManager.ItemId.Coin, XDataCenter.ItemManager.ItemId.DormCoin, XDataCenter.ItemManager.ItemId.DormQuestCoin }
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local canBuyItemIds = { XDataCenter.ItemManager.ItemId.Coin }
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self.AssetPanel = XUiHelper.NewPanelActivityAsset(itemIds, self.PanelSpecialTool, nil, nil, canBuyItemIds)
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---@type XDormTerminalTeam
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self.TerminalTeamEntity = XDataCenter.DormQuestManager.GetDormTerminalTeamEntity()
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---@type XUiPanelTerminalLevelUpgrade
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self.TerminalLevelUpgrade = XUiPanelTerminalLevelUpgrade.New(self.PanelLevelUpgrade, self)
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---@type XUiPanelTerminalMemberSelect
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self.TerminalMemberSelect = XUiPanelTerminalMemberSelect.New(self.PanelSelect, self, handler(self, self.MemberSelectCallBack))
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---@type XUiPanelTerminalTips
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self.TerminalTips = XUiPanelTerminalTips.New(self.PaneTips, self)
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-- 特殊委托
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---@type XUiGridTerminalQuest
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self.GridSpecialQuest = XUiGridTerminalQuest.New(self.PanelTerminalSs, self, handler(self, self.ClickQuestGrid), true)
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-- 拖拽
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local dragProxy = self.PaneQuestList:GetComponent(typeof(XUguiDragProxy))
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if not dragProxy then
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dragProxy = self.PaneQuestList.gameObject:AddComponent(typeof(XUguiDragProxy))
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end
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dragProxy:RegisterHandler(handler(self, self.OnDragProxy))
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self:InitTerminalUi()
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self:InitDynamicTable()
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end
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function XUiDormTerminalSystem:OnEnable()
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self:NextStartTimer()
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self:RefreshTerminalQuest()
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self:SetupDynamicTable()
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self:CheckBtnFileRedPoint()
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-- 检查是否升级
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self:CheckTerminalUpgradeSuccess()
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-- 检测是否显示可升级提示
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self:ShowTips(true, false)
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end
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function XUiDormTerminalSystem:OnGetEvents()
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return {
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XEventId.EVENT_DORM_TERMINAL_ACCEPT_QUEST,
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XEventId.EVENT_DORM_TERMINAL_QUEST_UPDATE,
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}
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end
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function XUiDormTerminalSystem:OnNotify(event, ...)
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if event == XEventId.EVENT_DORM_TERMINAL_ACCEPT_QUEST then
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self:TerminalAcceptQuest(...)
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elseif event == XEventId.EVENT_DORM_TERMINAL_QUEST_UPDATE then
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if XDataCenter.DormQuestManager.CheckIsAwarding() then
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table.insert(self.CacheShowTips, handler(self, self.TerminalQuestUpdate))
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else
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self:TerminalQuestUpdate()
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end
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end
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end
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function XUiDormTerminalSystem:OnDisable()
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self.CacheShowTips = {}
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self:BtnStopTimer()
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self:NextStopTimer()
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self:CancelSelect()
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self.TerminalLevelUpgrade:OnDisable()
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self.TerminalTips:OnDisable()
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end
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function XUiDormTerminalSystem:InitTerminalUi()
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---@type XDormQuestTerminal
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self.TerminalViewModel = XDataCenter.DormQuestManager.GetCurLevelTerminalViewModel()
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-- 终端等级
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self.TxtTerminalLevel.text = self.TerminalViewModel:GetTerminalLvDesc()
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self.PanelReward.gameObject:SetActiveEx(false)
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XDataCenter.DormQuestManager.CheckPopupShopTip(function(isShow)
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if not isShow then
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return
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end
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self:OnShowShopTip()
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end)
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end
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-- 刷新终端按钮
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function XUiDormTerminalSystem:UpdateTerminalBtn()
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local isGoing = self.TerminalViewModel:CheckTerminalOnGoing()
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self:ActiveTerminalBtnUi(isGoing)
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if isGoing then
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self.FinishTime = self.TerminalViewModel:GetTerminalUpgradeFinishTime()
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self:BtnStartTimer()
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else
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self:BtnStopTimer()
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end
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-- 终端按钮红点
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local isUpgrade = self.TerminalViewModel:CheckTerminalCanUpgrade()
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self.BtnTerminalSystem:ShowReddot(isUpgrade)
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end
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function XUiDormTerminalSystem:ActiveTerminalBtnUi(isActive)
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self.BtnTerminalSystem:ActiveTextByGroup(0, not isActive)
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self.ImgUpgradeNormal.gameObject:SetActiveEx(isActive)
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self.ImgUpgradePress.gameObject:SetActiveEx(isActive)
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end
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-- 检查档案馆红点
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function XUiDormTerminalSystem:CheckBtnFileRedPoint()
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local fileRedPoint = XDataCenter.DormQuestManager.CheckQuestFileRedPoint()
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self.BtnFile:ShowReddot(fileRedPoint)
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end
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function XUiDormTerminalSystem:RefreshTerminalQuest()
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local allQuestData = XDataCenter.DormQuestManager.GetTerminalAllQuestData()
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local maxQuestCount = XDataCenter.DormQuestManager.GetTerminalMaxQuestCount()
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-- 特殊委托 默认解锁
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self.GridSpecialQuest:Refresh(allQuestData.SpecialQuest, true)
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-- 委托
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for i = 1, maxQuestCount - 1 do
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local questData = allQuestData.Quest[i]
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local grid = self.GridQuestList[i]
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if not grid then
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local parent = XUiHelper.TryGetComponent(self.PanelQuestContent, string.format("Stage%d", i))
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local go = XUiHelper.Instantiate(self.PanelTerminal, parent)
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grid = XUiGridTerminalQuest.New(go, self, handler(self, self.ClickQuestGrid))
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self.GridQuestList[i] = grid
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grid.GameObject:SetActiveEx(true)
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grid.Parent = parent
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end
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-- 是否解锁
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local curQuestCount = self.TerminalViewModel:GetQuestTerminalQuestCount() - 1
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local isUnlock = i <= curQuestCount
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grid:Refresh(questData, isUnlock)
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end
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end
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function XUiDormTerminalSystem:ShowQuestDetail(questId, index)
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if not XLuaUiManager.IsUiShow(ChildUiName) then
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self:OpenOneChildUi(ChildUiName, self)
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end
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self:FindChildUiObj(ChildUiName):Refresh(questId, index)
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end
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function XUiDormTerminalSystem:HideQuestDetail()
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local childUiObj = self:FindChildUiObj(ChildUiName)
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if childUiObj then
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childUiObj:Hide()
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end
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end
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function XUiDormTerminalSystem:CloseQuestDetail()
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if XLuaUiManager.IsUiShow(ChildUiName) then
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self:CancelSelect()
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return true
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end
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return false
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end
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-- 选中一个委托Grid
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---@param grid XUiGridTerminalQuest
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function XUiDormTerminalSystem:ClickQuestGrid(grid)
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local curGrid = self.CurQuestGrid
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if curGrid and curGrid.Index == grid.Index then
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return
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end
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-- 选中回调
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self:ShowQuestDetail(grid.QuestId, grid.Index)
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-- 取消上一个选择
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if curGrid then
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curGrid:SetQuestSelect(false)
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if not curGrid.IsSpecialQuest and grid.IsSpecialQuest then
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self.PaneQuestScrollRect.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Elastic
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end
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end
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-- 选中当前选择
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grid:SetQuestSelect(true)
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if not curGrid then
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self:PlayAnimation("SystemDisable")
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end
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if not grid.IsSpecialQuest then
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-- 滚动容器自由移动
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self.PaneQuestScrollRect.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Unrestricted
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-- 面板移动
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self:PlayScrollViewMove(grid)
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else
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XLuaUiManager.SetMask(true)
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XScheduleManager.ScheduleOnce(function()
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XLuaUiManager.SetMask(false)
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end, XDataCenter.FubenMainLineManager.UiGridChapterMoveDuration * 1000)
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end
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self.CurQuestGrid = grid
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end
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function XUiDormTerminalSystem:CancelSelect()
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if not self.CurQuestGrid then
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return
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end
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if not self.CurQuestGrid.IsSpecialQuest then
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self.PaneQuestScrollRect.movementType = CS.UnityEngine.UI.ScrollRect.MovementType.Elastic
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end
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-- 取消当前选择
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self.CurQuestGrid:SetQuestSelect(false)
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self.CurQuestGrid = nil
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self:PlayAnimation("SystemEnable")
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-- 取消回调
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self:HideQuestDetail()
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end
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function XUiDormTerminalSystem:OnDragProxy(dragType)
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if dragType == 0 then
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self:CancelSelect()
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end
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end
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function XUiDormTerminalSystem:PlayScrollViewMove(grid)
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-- 动画
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local gridTf = grid.Parent.gameObject:GetComponent("RectTransform")
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local diffX = gridTf.localPosition.x + self.PanelQuestContent.localPosition.x
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if diffX < XDormQuestConfigs.UiGridQuestMoveMinX or diffX > XDormQuestConfigs.UiGridQuestMoveMaxX then
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local tarPosX = XDormQuestConfigs.UiGridQuestMoveTargetX - gridTf.localPosition.x
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local tarPos = self.PanelQuestContent.localPosition
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tarPos.x = tarPosX
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XLuaUiManager.SetMask(true)
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XUiHelper.DoMove(self.PanelQuestContent, tarPos, XDataCenter.FubenMainLineManager.UiGridChapterMoveDuration, XUiHelper.EaseType.Sin, function()
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XLuaUiManager.SetMask(false)
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end)
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end
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end
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function XUiDormTerminalSystem:InitDynamicTable()
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self.DynamicTable = XDynamicTableNormal.New(self.PanelTeamList)
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self.DynamicTable:SetProxy(XUiGridTerminalTeamQuest, self)
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self.DynamicTable:SetDelegate(self)
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end
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function XUiDormTerminalSystem:SetupDynamicTable()
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self.DataList = self.TerminalTeamEntity:GetTerminalTeamList()
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self.DynamicTable:SetDataSource(self.DataList)
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self.DynamicTable:ReloadDataASync()
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end
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---@param grid XUiGridTerminalTeamQuest
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function XUiDormTerminalSystem:OnDynamicTableEvent(event, index, grid)
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if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
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grid:Refresh(self.DataList[index])
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
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self.CacheShowTips = {}
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grid:OnBtnClick()
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elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RECYCLE then
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grid:OnClose()
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end
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end
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-- 检查终端是否升级
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function XUiDormTerminalSystem:CheckTerminalUpgradeSuccess()
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XDataCenter.DormQuestManager.CheckTerminalUpgradeSuccess(function(isUpgrade, isRefreshUi, oldLevel, curLevel)
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if isUpgrade then
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XDataCenter.DormQuestManager.SaveQuestTerminalLevel()
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self.TerminalLevelUpgrade:Refresh(oldLevel, curLevel)
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end
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if isRefreshUi then
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-- 刷新Ui
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self:InitTerminalUi()
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self:RefreshTerminalQuest()
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self:SetupDynamicTable()
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end
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-- 刷新终端按钮
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self:UpdateTerminalBtn()
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end)
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end
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-- 召回队伍
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function XUiDormTerminalSystem:ShowRecallTeamUi(index, resetCount)
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local title = XUiHelper.GetText("DormQuestTerminalRecallTeamTitle")
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local content = XUiHelper.ReadTextWithNewLine("DormQuestTerminalRecallTeamContent")
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local SureCallback = function()
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XDataCenter.DormQuestManager.QuestRecallTeamRequest(index, resetCount, function()
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-- 刷新委托面板和队伍面板
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self:RefreshTerminalQuest()
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self:SetupDynamicTable()
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end)
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end
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XUiManager.DialogDragTip(title, content, XUiManager.DialogType.Normal, nil, SureCallback)
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end
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-- 委托完成领取奖励
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function XUiDormTerminalSystem:QuestFinishReceiveReward(finishQuestInfos)
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local asynOpenCompleteDetail = asynTask(function(finishQuestInfo, cb)
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XLuaUiManager.Open("UiDormTerminalCompleteDetail", finishQuestInfo, cb)
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end)
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RunAsyn(function()
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for _, finishQuestInfo in pairs(finishQuestInfos) do
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asynOpenCompleteDetail(finishQuestInfo)
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end
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-- 领取奖励结束
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XDataCenter.DormQuestManager.SetIsAwarding(false)
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-- 刷新队伍面板
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self:SetupDynamicTable()
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-- 刷新终端按钮
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self:UpdateTerminalBtn()
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self:CheckBtnFileRedPoint()
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-- 显示弹框
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self:ShowTips(true, true)
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for _, func in pairs(self.CacheShowTips) do
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func()
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end
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self.CacheShowTips = {}
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end)
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end
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-- 显示弹框
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function XUiDormTerminalSystem:ShowTips(isUpgrade, isFile)
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if isUpgrade then
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-- 检查是否可升级
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local isShowUpgradeTips = self:CheckIsShowUpgradeTips()
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if isShowUpgradeTips then
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self.TerminalTips:ShowUpgradeTips()
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end
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end
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if isFile then
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-- 检查是否获得新文件
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local isNewFile = XDataCenter.DormQuestManager.GetIsHaveNewQuestFile()
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if isNewFile then
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self.TerminalTips:ShowFileTips()
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end
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end
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end
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function XUiDormTerminalSystem:CheckIsShowUpgradeTips()
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local isUpgrade = self.TerminalViewModel:CheckTerminalCanUpgrade()
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local isShowed = XDataCenter.DormQuestManager.CheckTerminalShowUpgradeTip()
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return isUpgrade and not isShowed
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end
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-- 接取委托
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function XUiDormTerminalSystem:TerminalAcceptQuest(questId, index)
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-- 打开成员选择界面
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self.TerminalMemberSelect:Refresh(questId, index)
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end
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function XUiDormTerminalSystem:MemberSelectCallBack()
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-- 点击确认后关闭详情面板
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self:CancelSelect()
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-- 刷新委托面板和队伍面板
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self:RefreshTerminalQuest()
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self:SetupDynamicTable()
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end
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-- 委托刷新
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function XUiDormTerminalSystem:TerminalQuestUpdate()
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-- 委托刷新时 关闭详情界面
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self:CloseQuestDetail()
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XUiManager.TipText("DormQuestTerminalQuestUpdate")
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self:RefreshTerminalQuest()
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end
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function XUiDormTerminalSystem:RegisterUiEvents()
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XUiHelper.RegisterClickEvent(self, self.BtnBack, self.Close)
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XUiHelper.RegisterClickEvent(self, self.BtnMainUi, self.OnBtnMainUiClick)
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XUiHelper.RegisterClickEvent(self, self.BtnTerminalSystem, self.OnBtnTerminalSystemClick)
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XUiHelper.RegisterClickEvent(self, self.BtnFile, self.OnBtnFileClick)
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XUiHelper.RegisterClickEvent(self, self.BtnShop, self.OnBtnShopClick)
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XUiHelper.RegisterClickEvent(self, self.BtnCloseDetail, self.OnBtnCloseDetailClick)
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self:BindHelpBtn(self.BtnHelp, "DormTerminalSystem")
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-- ScrollRect的点击会触发关闭详细面板
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XUiHelper.RegisterClickEvent(self, self.PaneQuestScrollRect, self.OnBtnCloseDetailClick)
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end
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function XUiDormTerminalSystem:Close()
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if self:CloseQuestDetail() then
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return
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end
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self.Super.Close(self)
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end
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function XUiDormTerminalSystem:OnBtnMainUiClick()
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if self:CloseQuestDetail() then
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return
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end
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XDataCenter.DormManager.ExitDormitoryBackToMain()
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end
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-- 终端升级
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function XUiDormTerminalSystem:OnBtnTerminalSystemClick()
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if self:CloseQuestDetail() then
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return
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end
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XLuaUiManager.Open("UiDormTerminalUpgradeDetail",function()
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-- 刷新终端按钮
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self:UpdateTerminalBtn()
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end)
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end
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-- 档案
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function XUiDormTerminalSystem:OnBtnFileClick()
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XLuaUiManager.Open("UiDormArchivesCenter")
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end
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-- 商店
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function XUiDormTerminalSystem:OnBtnShopClick()
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if not XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopCommon) then
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return
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end
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XLuaUiManager.Open("UiShop", XShopManager.ShopType.Dorm, nil, XDataCenter.DormQuestManager.GetShopId())
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end
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function XUiDormTerminalSystem:OnBtnCloseDetailClick()
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self:CancelSelect()
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end
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function XUiDormTerminalSystem:OnShowShopTip()
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self.RewardGrid = self.RewardGrid or XUiGridCommon.New(self, self.GridReward)
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self.RewardGrid:Refresh(XDataCenter.DormQuestManager.GetShowFragmentId())
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self.PanelReward.gameObject:SetActiveEx(true)
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end
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--region 计时器
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function XUiDormTerminalSystem:BtnStartTimer()
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if self.BtnTimer then
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self:BtnStopTimer()
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end
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self:BtnUpdateTimer()
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self.BtnTimer = XScheduleManager.ScheduleForever(function()
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self:BtnUpdateTimer()
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end, XScheduleManager.SECOND)
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end
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function XUiDormTerminalSystem:BtnUpdateTimer()
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if XTool.UObjIsNil(self.BtnTerminalSystem) then
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self:BtnStopTimer()
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return
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end
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local endTime = self.FinishTime
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local leftTime = endTime - XTime.GetServerNowTimestamp()
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if leftTime <= 0 then
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self:BtnStopTimer()
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if XDataCenter.DormQuestManager.CheckIsAwarding() then
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table.insert(self.CacheShowTips, handler(self, self.CheckTerminalUpgradeSuccess))
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else
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self:CheckTerminalUpgradeSuccess()
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end
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return
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|
end
|
|
local timeText = XUiHelper.GetTime(leftTime, XUiHelper.TimeFormatType.DEFAULT)
|
|
self.BtnTerminalSystem:SetNameByGroup(1, XUiHelper.GetText("DormQuestTerminalUpgradeTime", timeText))
|
|
end
|
|
|
|
function XUiDormTerminalSystem:BtnStopTimer()
|
|
if self.BtnTimer then
|
|
XScheduleManager.UnSchedule(self.BtnTimer)
|
|
self.BtnTimer = nil
|
|
end
|
|
end
|
|
|
|
function XUiDormTerminalSystem:NextStartTimer()
|
|
if self.NextTimer then
|
|
self:NextStopTimer()
|
|
end
|
|
|
|
self:NextUpdateTimer()
|
|
self.NextTimer = XScheduleManager.ScheduleForever(function()
|
|
self:NextUpdateTimer()
|
|
end, XScheduleManager.SECOND)
|
|
end
|
|
|
|
function XUiDormTerminalSystem:NextUpdateTimer()
|
|
if XTool.UObjIsNil(self.TxtNextTime) then
|
|
self:NextStopTimer()
|
|
return
|
|
end
|
|
|
|
local endTime = XTime.GetSeverNextRefreshTime()
|
|
local leftTime = endTime - XTime.GetServerNowTimestamp()
|
|
if leftTime <= 0 then
|
|
leftTime = 0
|
|
end
|
|
local timeText = XUiHelper.GetTime(leftTime, XUiHelper.TimeFormatType.DEFAULT)
|
|
self.TxtNextTime.text = XUiHelper.GetText("DormQuestTerminalNextQuestRefreshTime", timeText)
|
|
end
|
|
|
|
function XUiDormTerminalSystem:NextStopTimer()
|
|
if self.NextTimer then
|
|
XScheduleManager.UnSchedule(self.NextTimer)
|
|
self.NextTimer = nil
|
|
end
|
|
end
|
|
|
|
--endregion
|
|
|
|
return XUiDormTerminalSystem |