forked from endernon/PGRData
81 lines
No EOL
2.6 KiB
Lua
81 lines
No EOL
2.6 KiB
Lua
local XUiArenaTeam = XLuaUiManager.Register(XLuaUi, "UiArenaTeam")
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local XUiPanelMyTeam = require("XUi/XUiArenaTeam/XUiPanelMyTeam")
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local XUiPanelHall = require("XUi/XUiArenaTeam/XUiPanelHall")
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local XUiPanelApply = require("XUi/XUiArenaTeam/XUiPanelApply")
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local XUiPanelInviteFriend = require("XUi/XUiArenaTeam/XUiPanelInviteFriend")
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local ARENA_TEAM_PANEL_INDEX = {
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MY_TEAM = 1,
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HALL = 2,
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APPLY = 3,
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INVITE_FRIEND = 4,
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}
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function XUiArenaTeam:OnAwake()
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self:AutoAddListener()
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self.RedPointApplyId = XRedPointManager.AddRedPointEvent(self.BtnTabApply, self.OnCheckApplyData, self, { XRedPointConditions.Types.CONDITION_ARENA_APPLY })
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end
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function XUiArenaTeam:OnStart()
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self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
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self.MyTeamPanel = XUiPanelMyTeam.New(self.PanelMyTeam, self)
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self.HallPanel = XUiPanelHall.New(self.PanelHall, self)
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self.ApplyPanel = XUiPanelApply.New(self.PanelApply, self)
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self.InviteFriendPanel = XUiPanelInviteFriend.New(self.PanelInviteFriend, self)
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self.PanelList = {}
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table.insert(self.PanelList, self.MyTeamPanel)
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table.insert(self.PanelList, self.HallPanel)
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table.insert(self.PanelList, self.ApplyPanel)
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table.insert(self.PanelList, self.InviteFriendPanel)
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self.BtnList = {}
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table.insert(self.BtnList, self.BtnTabMyTeam)
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table.insert(self.BtnList, self.BtnTabHall)
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table.insert(self.BtnList, self.BtnTabApply)
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table.insert(self.BtnList, self.BtnTabInvite)
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self.TeamTabGroup:Init(self.BtnList, function(index)
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self:RefreshSelectedPanel(index)
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end)
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-- 默认第一标签页
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self.TeamTabGroup:SelectIndex(ARENA_TEAM_PANEL_INDEX.MY_TEAM)
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end
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function XUiArenaTeam:AutoAddListener()
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self:RegisterClickEvent(self.BtnBack, self.OnBtnBackClick)
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self:RegisterClickEvent(self.BtnMainUi, self.OnBtnMainUiClick)
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end
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function XUiArenaTeam:OnBtnBackClick()
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self:Close()
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end
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function XUiArenaTeam:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiArenaTeam:OnCheckApplyData(count)
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self.BtnTabApply:ShowReddot(count >= 0)
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end
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function XUiArenaTeam:RefreshSelectedPanel(index)
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for i, panel in ipairs(self.PanelList) do
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if i == index then
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panel:Show()
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else
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panel:Hide()
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end
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end
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end
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function XUiArenaTeam:JumpToHallPanel(index)
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self.TeamTabGroup:SelectIndex(ARENA_TEAM_PANEL_INDEX.HALL)
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if index then
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self.HallPanel.TypeTabGroup:SelectIndex(index)
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end
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end |