forked from endernon/PGRData
59 lines
1.7 KiB
Lua
59 lines
1.7 KiB
Lua
local XUiGridAreaWarSpecialRole = require("XUi/XUiAreaWar/XUiGridAreaWarSpecialRole")
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--特攻角色解锁弹窗
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local XUiAreaWarTegongjsTips = XLuaUiManager.Register(XLuaUi, "UiAreaWarTegongjsTips")
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function XUiAreaWarTegongjsTips:OnAwake()
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self:RegisterClickEvent(self.BtnClose, self.Close)
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self.Container = self.Transform:FindTransform("Container")
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self.GridRole.gameObject:SetActiveEx(false)
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end
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function XUiAreaWarTegongjsTips:OnStart(closeCb)
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self.CloseCb = closeCb
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self.GridList = {}
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self:Refresh()
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end
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function XUiAreaWarTegongjsTips:OnDestroy()
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if self.CloseCb then
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self.CloseCb()
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end
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end
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function XUiAreaWarTegongjsTips:OnGetEvents()
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return {
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XEventId.EVENT_AREA_WAR_BLOCK_STATUS_CHANGE
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}
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end
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function XUiAreaWarTegongjsTips:OnNotify(evt, ...)
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local args = {...}
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if evt == XEventId.EVENT_AREA_WAR_BLOCK_STATUS_CHANGE then
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self:Refresh()
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end
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end
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function XUiAreaWarTegongjsTips:Refresh()
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local oldCount, newCount = XDataCenter.AreaWarManager.GetRecordUnlockSpecialRoleCount()
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self.TxtOld.text = oldCount
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self.TxtNew.text = newCount
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local roleIds = XDataCenter.AreaWarManager.GetRecordSpecialRoleIds()
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for index, roleId in ipairs(roleIds) do
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local grid = self.GridList[index]
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if not grid then
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local go = CSObjectInstantiate(self.GridRole, self.Container)
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grid = XUiGridAreaWarSpecialRole.New(go)
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self.GridList[index] = grid
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end
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grid:Refresh(roleId)
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grid.GameObject:SetActiveEx(true)
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end
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for index = #roleIds + 1, #self.GridList do
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self.GridList[index].GameObject:SetActiveEx(false)
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end
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end
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