forked from endernon/PGRData
59 lines
No EOL
2 KiB
Lua
59 lines
No EOL
2 KiB
Lua
XUiGridArchiveStory = XClass(nil, "XUiGridArchiveStory")
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local Rect = CS.UnityEngine.Rect(1, 1, 1, 1)
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local LockNameText = CS.XTextManager.GetText("ArchiveLockNameText")
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local LockStoryIconAspectRatio = CS.XGame.ClientConfig:GetFloat("LockStoryIconAspectRatio")
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function XUiGridArchiveStory:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self:SetButtonCallBack()
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end
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function XUiGridArchiveStory:SetButtonCallBack()
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self.StoryBtn.CallBack = function()
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self:OnBtnSelect()
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end
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end
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function XUiGridArchiveStory:OnBtnSelect()
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if self.Chapter:GetIsLock() then
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XUiManager.TipError(self.Chapter:GetLockDesc())
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return
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end
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XLuaUiManager.Open("UiArchiveStoryDetail", self.ChapterList, self.CurIndex)
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end
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function XUiGridArchiveStory:UpdateGrid(chapterList, base, index)
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local chapter = chapterList and chapterList[index]
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if chapter then
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self.Chapter = chapter
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self.ChapterList = chapterList
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self:SetMonsterData(chapter)
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self.Base = base
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self.CurIndex = index
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end
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end
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function XUiGridArchiveStory:SetMonsterData(chapter)
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if chapter:GetIsLock() then
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if chapter:GetLockBg() and #chapter:GetLockBg() > 0 then
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self.StoryImg:SetRawImage(chapter:GetLockBg())
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end
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self.StoryTitle.text = LockNameText
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Rect.x = 0
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Rect.y = 0
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self.StoryImg.uvRect = Rect
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self.StoryImgAspect.aspectRatio = LockStoryIconAspectRatio
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else
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if chapter:GetBg() and #chapter:GetBg() > 0 then
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self.StoryImg:SetRawImage(chapter:GetBg())
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end
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self.StoryTitle.text = chapter:GetName()
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Rect.x = chapter:GetBgOffSetX() / 100
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Rect.y = chapter:GetBgOffSetY() / 100
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self.StoryImg.uvRect = Rect
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local width = chapter:GetBgWidth() ~= 0 and chapter:GetBgWidth() or 1
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local high = chapter:GetBgHigh() ~= 0 and chapter:GetBgHigh() or 1
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self.StoryImgAspect.aspectRatio = width / high
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end
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end |