forked from endernon/PGRData
11 lines
391 B
Lua
11 lines
391 B
Lua
local XGuideEndNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "GuideEnd",CsBehaviorNodeType.Action,true,false)
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function XGuideEndNode:OnStart()
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self.GuideId = self.BehaviorTree:GetLocalField("GuideId").Value
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end
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function XGuideEndNode:OnEnter()
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self.Node.Status = CsNodeStatus.SUCCESS
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CsXGameEventManager.Instance:Notify(XEventId.EVENT_GUIDE_END, self.GuideId)
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end
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