forked from endernon/PGRData
185 lines
No EOL
5.7 KiB
Lua
185 lines
No EOL
5.7 KiB
Lua
XSetConfigs = XSetConfigs or {}
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XSetConfigs.SelfNumKeyConfig = {
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SelfNumSmall = "SelfNumSmall",
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SelfNumMiddle = "SelfNumMiddle",
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SelfNumBig = "SelfNumBig",
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}
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XSetConfigs.SelfNumKeyIndexConfig = {
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[1] = 0,
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[2] = XSetConfigs.SelfNumKeyConfig.SelfNumSmall,
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[3] = XSetConfigs.SelfNumKeyConfig.SelfNumMiddle,
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[4] = XSetConfigs.SelfNumKeyConfig.SelfNumBig,
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}
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local TABLE_CONTROLLER_MAP_PATH = "Client/KeySet/ControllerMap.tab"
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local TABLE_OPERATION_TYPE_MAP_PATH = "Client/KeySet/OperationTypeMap.tab"
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local ControllerMapTemplates = {}
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local OperationTypeMapTemplates = {}
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XSetConfigs.LoadingType = {
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Default = 1,
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Custom = 2,
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}
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XSetConfigs.DamageNumSize = {
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Close = 1,
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Small = 2,
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Middle = 3,
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Big = 4,
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}
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XSetConfigs.FriendNumEnum = {
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Close = 1,
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Open = 2,
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}
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XSetConfigs.FriendEffectEnum = {
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Close = 1,
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Open = 2,
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}
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XSetConfigs.WeaponTransEnum = {
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Close = 1,
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Open = 2,
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}
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XSetConfigs.RechargeEnum = {
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Close = 1,
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Open = 2,
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}
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XSetConfigs.ControllerSetItemType = {
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Section = 1, -- 副标题
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SetButton = 2, -- 键位设置按键
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Slider = 3, -- 滑动条(仅支持镜头灵敏度调节)
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}
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XSetConfigs.KeyCodeType = {
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Default = 0,
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SingleKey = 1,
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NotCustom = 2,
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OneKeyCustom = 3,
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KeyMouseCustom = 4,
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}
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--按键下标
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XSetConfigs.PressKeyIndex = {
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One = 0,
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Two = 1,
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End = 2
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}
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XSetConfigs.FocusType = {
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Auto = 1, -- 智能锁定
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Manual = 2, -- 手动锁定
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SemiAuto = 3, -- 半自动锁定
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}
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XSetConfigs.FocusTypeDlcHunt = {
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Auto = 1, -- 智能锁定
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Manual = 2, -- 手动锁定
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--SemiAuto = 3, -- 半自动锁定 dlc不存在
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}
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--按键下标
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XSetConfigs.PressKeyIndex = {
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One = 0,
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Two = 1,
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End = 2
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}
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--运营埋点
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XSetConfigs.RecordOperationType = {
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Back = 1, --返回
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Retreat = 2, --撤退
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ReStart = 3, --重开
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}
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XSetConfigs.SelfNum = "SelfNum"---自身伤害数字
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XSetConfigs.FriendNum = "FriendNum"--队友伤害数字
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XSetConfigs.FriendEffect = "FriendEffect"--队友特效
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XSetConfigs.IsFirstFriendEffect = "IsFirstFriendEffect"--是否是第一次在联机页面开启队友特效
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XSetConfigs.ScreenOff = "ScreenOff"
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XSetConfigs.DefaultDynamicJoystickKey = "DefaultDynamicJoystick"
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--region focus
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XSetConfigs.DefaultFocusTypeKey = "DefaultFocusType"
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XSetConfigs.DefaultFocusButtonKey = "DefaultFocusButton"
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--region focus
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--region focus dlcHunt
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XSetConfigs.DefaultFocusTypeDlcHuntKey = "DefaultFocusTypeDlcHunt"
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XSetConfigs.DefaultFocusButtonDlcHuntKey = "DefaultFocusButtonDlcHunt"
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--region focus dlcHunt
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XSetConfigs.DefaultInviteButtonKey = "DefaultInviteButton"
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XSetConfigs.DefaultWeaponTransTypeKey = "DefaultWeaponTransType"
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XSetConfigs.DefaultRechargeTypeKey = "DefaultRechargeType"
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XSetConfigs.SelfNumSizes = {}
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function XSetConfigs.Init()
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local key1 = XSetConfigs.SelfNumKeyConfig.SelfNumSmall
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local key2 = XSetConfigs.SelfNumKeyConfig.SelfNumMiddle
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local key3 = XSetConfigs.SelfNumKeyConfig.SelfNumBig
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XSetConfigs.SelfNumSizes[key1] = CS.XGame.ClientConfig:GetInt(key1) or 0
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XSetConfigs.SelfNumSizes[key2] = CS.XGame.ClientConfig:GetInt(key2) or 0
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XSetConfigs.SelfNumSizes[key3] = CS.XGame.ClientConfig:GetInt(key3) or 0
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XSetConfigs.DefaultDynamicJoystick = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultDynamicJoystickKey)
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--region focus
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XSetConfigs.DefaultFocusType = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultFocusTypeKey)
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XSetConfigs.DefaultFocusButton = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultFocusButtonKey)
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--endregion focus
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--region focus dlcHunt
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XSetConfigs.DefaultFocusTypeDlcHunt = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultFocusTypeDlcHuntKey)
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XSetConfigs.DefaultFocusButtonDlcHunt = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultFocusButtonDlcHuntKey)
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--endregion focus dlcHunt
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XSetConfigs.DefaultInviteButton = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultInviteButtonKey)
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XSetConfigs.DefaultWeaponTransType = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultWeaponTransTypeKey)
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XSetConfigs.DefaultRechargeType = CS.XGame.ClientConfig:GetInt(XSetConfigs.DefaultRechargeTypeKey)
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ControllerMapTemplates = XTableManager.ReadByIntKey(TABLE_CONTROLLER_MAP_PATH, XTable.XTableControllerMap, "Id")
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end
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function XSetConfigs.GetControllerMapCfg()
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return ControllerMapTemplates
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end
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function XSetConfigs.GetControllerKeyText(operationKey)
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local curOperationType = CS.System.Convert.ToInt32(CS.XInputManager.CurEditOperationType)
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for _, config in pairs(ControllerMapTemplates) do
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if config.OperationKey == operationKey and config.OperationType == curOperationType then
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return config.Title
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end
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end
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end
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local OperationTypeList = {}
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local IsInitOperationMapConfig = false
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local InitOperationMapConfig = function()
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if IsInitOperationMapConfig then
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return
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end
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OperationTypeMapTemplates = XTableManager.ReadByIntKey(TABLE_OPERATION_TYPE_MAP_PATH, XTable.XTableOperationTypeMap, "OperationType")
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for operationType in pairs(OperationTypeMapTemplates) do
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table.insert(OperationTypeList, operationType)
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end
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table.sort(OperationTypeList)
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IsInitOperationMapConfig = true
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end
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function XSetConfigs.GetOperationTypeList()
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InitOperationMapConfig()
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return OperationTypeList
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end
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function XSetConfigs.GetOperationTypeStr(operationType)
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InitOperationMapConfig()
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local config = OperationTypeMapTemplates[operationType]
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return config and config.Str or ""
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end
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function XSetConfigs.GetOperationTypeTimeId(operationType)
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InitOperationMapConfig()
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local config = OperationTypeMapTemplates[operationType]
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return config and config.TimeId or ""
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end |