PGRData/Client/Movie/Movies/MovieHG10506BS.json
2023-07-10 21:36:50 +07:00

659 lines
15 KiB
JSON

[
{
"Id": 1,
"ActionId": 1,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Assets/Product/Texture/Image/BgStory/BgStory19.jpg"
]
},
{
"Id": 2,
"ActionId": 2,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"101"
]
},
{
"Id": 3,
"ActionId": 3,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500091",
"1"
]
},
{
"Id": 4,
"ActionId": 4,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "DialogEnable",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Nanami",
"Hehehe, Nanami's wish is finally fulfilled.",
"1"
]
},
{
"Id": 5,
"ActionId": 5,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Nanami can die happy now.",
"1"
]
},
{
"Id": 6,
"ActionId": 6,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Hehe!",
"1"
]
},
{
"Id": 7,
"ActionId": 7,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"You're not making a bomb, are you?!",
"8",
"What are you smiling about, Nanami?",
8.0
]
},
{
"Id": 8,
"ActionId": 8,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1"
]
},
{
"Id": 9,
"ActionId": 9,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Commandant?!",
"1"
]
},
{
"Id": 10,
"ActionId": 10,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Commandant, what are you doing here? Nanami's not ready yet...",
"1"
]
},
{
"Id": 11,
"ActionId": 11,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Preparing for what?",
"12",
"Preparing for detonation?!",
15.0
]
},
{
"Id": 12,
"ActionId": 12,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"1"
]
},
{
"Id": 13,
"ActionId": 13,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Ah, was Commandant stalking Nanami?!",
"1"
]
},
{
"Id": 14,
"ActionId": 14,
"NextActionId": 20.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"You always appear where Nanami is, Commandant.",
"1"
]
},
{
"Id": 15,
"ActionId": 15,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Detonation... Did you think Nanami was making a bomb, Commandant?!",
"1"
]
},
{
"Id": 16,
"ActionId": 16,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Even though Nanami damages the base from time to time, Nanami would never blow up the base!",
"1"
]
},
{
"Id": 17,
"ActionId": 17,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Commandant will be mad if the base is destroyed.",
"1"
]
},
{
"Id": 18,
"ActionId": 18,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Nanami doesn't want to make Commandant mad...",
"1"
]
},
{
"Id": 19,
"ActionId": 19,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"1"
]
},
{
"Id": 20,
"ActionId": 20,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"But since you're here now, I guess I'll just show you.",
"1"
]
},
{
"Id": 21,
"ActionId": 21,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Commandant, you said you won't be lonely as long as everyone's here, right?",
"1"
]
},
{
"Id": 22,
"ActionId": 22,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"I did say that.",
"23",
"I don't remember that.",
24.0
]
},
{
"Id": 23,
"ActionId": 23,
"NextActionId": 25.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Right? Nanami remembers everything Commandant has said!",
"1"
]
},
{
"Id": 24,
"ActionId": 24,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Hm..."
]
},
{
"Id": 25,
"ActionId": 25,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"To prevent Commandant from feeling lonely, Nanami made a special present for you!",
"1"
]
},
{
"Id": 26,
"ActionId": 26,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Look! It's a 1:16 Nanami figure!",
"1"
]
},
{
"Id": 27,
"ActionId": 27,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"...A model? Oh, a figure model...",
"28",
"It looks pretty good.",
28.0
]
},
{
"Id": 28,
"ActionId": 28,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Hehe, don't underestimate Minimi! Its performance and abilities are top-class!",
"1"
]
},
{
"Id": 29,
"ActionId": 29,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"If you buy now, I'll throw in a super remote that can control it from up to 100m away for free!",
"1"
]
},
{
"Id": 30,
"ActionId": 30,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Just press this button and Minimi will launch a rocket punch!",
"1"
]
},
{
"Id": 31,
"ActionId": 31,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"100",
"What would I use this function for anyway...",
"34",
"I need to pay for it?",
35.0
]
},
{
"Id": 32,
"ActionId": 32,
"NextActionId": null,
"Type": 204,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1"
]
},
{
"Id": 33,
"ActionId": 33,
"NextActionId": null,
"Type": 303,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"100"
]
},
{
"Id": 34,
"ActionId": 34,
"NextActionId": 36.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Of course it's used to attack enemies, it'll even explode if it hits the target!",
"1"
]
},
{
"Id": 35,
"ActionId": 35,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"It's just a saying!"
]
},
{
"Id": 36,
"ActionId": 36,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"Nanami...",
"1"
]
},
{
"Id": 37,
"ActionId": 37,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"There may be a day when Nanami disappears from Commandant's life.",
"1"
]
},
{
"Id": 38,
"ActionId": 38,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"And maybe you won't miss me.",
"1"
]
},
{
"Id": 39,
"ActionId": 39,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": 1.0,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Nanami",
"But... If Nanami is gone and you miss Nanami, you can treat the figure as me.",
"1"
]
}
]