forked from endernon/PGRData
5165 lines
No EOL
121 KiB
JSON
5165 lines
No EOL
121 KiB
JSON
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"There is only silence. Occasionally, chirpings from birds can be heard, disrupting the monotonous quietness as if a sharp beak piercing the veil of the night sky."
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"Specks of metal and broken leaves scatter in the air. Amidst the dusty aftermath, a pair of legs step on the dry, fallen leaves on the floor, the barren land crackling under their weight."
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"???",
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"??",
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"The target location is 35.61 km ahead of us."
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"Another set of legs enters, startling a moth resting on a traffic sign."
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"The sky is still dark. The waning moon tries its best to illuminate the area with its sliver of light."
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"The path ahead is completely shrouded. With the presence of the unexpected guests, the only living thing in sight flaps its wings and flies above the rusty metal fence, heading for the sky."
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"Almost all lives have departed the place. Only darkness awaits ahead, where no light can come through."
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]
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"BeginDelay": null,
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"Params": [
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"The silhouettes of the two Constructs look like phantoms under the dim moonlight."
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]
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},
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{
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"Id": 14,
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"Vera",
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"What the hell are you two doing?",
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"1"
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"Params": [
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"Breaking the silence, Vera closes the holo-projection on her terminal and turns to face her two teammates nearby."
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"Params": [
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"Vera",
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"It's a door! Why didn't you just open it?!",
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"1"
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"Oh, could it open? I didn't notice...",
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"1"
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"Set up the gear and prepare to work.",
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"No. 21",
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"Roger.",
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"1"
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"Params": [
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"The Constructs begin to take out the node device used for enhancing remote connection from the crates they have been carrying."
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]
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"2",
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"4",
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"450"
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"Params": [
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"1",
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"Noctis",
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"Do we have to use this now? We've never seen this thing before.",
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"2"
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]
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"Params": [
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"Vera",
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"Who knows what the big brass are thinking this time... You guys get on with this. I'll scan the terrain first.",
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"1"
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]
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"Params": [
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"Vera",
|
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"I confirmed the details on this location earlier. This place... was a small town abandoned during the late Golden Age, seemingly a regular residential area. There isn't much else in the database.",
|
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"1"
|
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]
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},
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"Params": [
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"Vera",
|
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"They're pretty common during the tail end of the Golden Age. The Punishing Virus concentration here is also normal...",
|
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"1"
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]
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},
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"Vera",
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"What is our objective this time, 21?",
|
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"1"
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]
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"No. 21",
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"Capt., we're supposed to investigate the abnormal M.I.N.D. fluctuation detected in the area.",
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"1"
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|
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"So even you didn't know what we're here for?",
|
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"2"
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]
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},
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"Tsk. Of course I do.",
|
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"1"
|
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]
|
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},
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{
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"Id": 43,
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"Vera",
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"...Of course I do...",
|
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"1"
|
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]
|
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},
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{
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"Id": 44,
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"Vera",
|
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"After what happened... Calling us back from the Red Tide-infested sewer all of a sudden, then having us benched in the base for so long\u2014someone has been planning something.",
|
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"1"
|
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]
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"Noctis",
|
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"You mean passing all our tasks to Hellhound was meant to prepare us for what comes next?",
|
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"2"
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]
|
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},
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{
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"Vera",
|
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"Guess you can put it that way.",
|
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"1"
|
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]
|
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},
|
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{
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"Noctis",
|
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"But this is a scouting mission! I hate scouting!",
|
|
"2"
|
|
]
|
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},
|
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{
|
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"Id": 48,
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"Params": [
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"Vera",
|
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"Use that thing in your head you call a brain. We're probably going after that Ascendant here.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
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"Id": 49,
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|
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"Params": [
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"Noctis",
|
|
"That Ascendant? Which Ascendant?",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
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"Id": 50,
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|
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|
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|
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"Vera",
|
|
"...Tsk. Luna. Based on what has been revealed from the frontline reports, that female Ascendant leader has been missing since she was heavily wounded, hasn't she?",
|
|
"1"
|
|
]
|
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},
|
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{
|
|
"Id": 51,
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"Vera",
|
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"She's probably the Ascendant the top brass wants the most... but why us?",
|
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"1"
|
|
]
|
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},
|
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{
|
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|
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"Okay, I see. They want us to catch a lone Ascendant.",
|
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"2"
|
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|
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},
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"Id": 53,
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|
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"Params": [
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"Vera",
|
|
"Unfortunately, I don't think you see shit.",
|
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"1"
|
|
]
|
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},
|
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{
|
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"Id": 54,
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|
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"3",
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1.0
|
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]
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"Params": [
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"Vera ignores Noctis' protest and instead keeps her sight ahead of her... on the small town bathed in the soft glow of the moon."
|
|
]
|
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},
|
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{
|
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"Id": 56,
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"Id": 57,
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"Params": [
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"1",
|
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"Noctis",
|
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"Whatever! I'm sure something fun is waiting in there, and I'll blow them up one by one!",
|
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"1"
|
|
]
|
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},
|
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{
|
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"Id": 58,
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"Params": [
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"1",
|
|
"No. 21",
|
|
"Capt., the nodes are running.",
|
|
"1"
|
|
]
|
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},
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{
|
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"Id": 60,
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{
|
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"Id": 61,
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"Noctis",
|
|
"So are mine!",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
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|
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|
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"Params": [
|
|
"1",
|
|
"Vera",
|
|
"Alright, let's report in first. They'll give us the exact coordinates later.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
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"Params": [
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"2",
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]
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},
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{
|
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"Id": 65,
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|
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|
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"3",
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|
|
"4",
|
|
"-600"
|
|
]
|
|
},
|
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{
|
|
"Id": 66,
|
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|
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|
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|
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"Params": [
|
|
"1",
|
|
"Noctis",
|
|
"So do we just sit here and wait?",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"Vera",
|
|
"Of course not. Noctis, weed the area within a one-kilometer radius.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 68,
|
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|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Noctis",
|
|
"For what?!",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
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|
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|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"Because you're loud, on top of being dumb as hell! We're obviously waiting for our commandant to connect with us! What else do you think we've been setting up the nodes for? Ice-cream?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 852,
|
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|
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|
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|
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"Params": [
|
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"3"
|
|
]
|
|
},
|
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{
|
|
"Id": 71,
|
|
"ActionId": 70,
|
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"NextActionId": null,
|
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"Type": 301,
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|
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Noctis",
|
|
"That trash orb of yours isn't doing anything right now. Fight me.",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 71,
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|
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"Params": [
|
|
"No. 21",
|
|
"Buddy refuses.",
|
|
"2"
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
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"1",
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"2",
|
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"3",
|
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1.0
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]
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},
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{
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"Id": 74,
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"4"
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]
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},
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"Id": 75,
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"Params": [
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"1",
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"500011"
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]
|
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},
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{
|
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"Id": 114,
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"1",
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"Hassen",
|
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"...Our time is short. Even I have to spend some effort to talk to you like this in private.",
|
|
"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 115,
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"Params": [
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"Hassen",
|
|
"Let's cut to the chase. Do you know who has been watching you from the dark?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 116,
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"Params": [
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"Who is it?",
|
|
"116",
|
|
"Kurono.",
|
|
117.0
|
|
]
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},
|
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{
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"Id": 117,
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"Params": [
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"Hassen",
|
|
"Kurono. Despite having merged with Babylonia, their forces have never stopped working in the dark. Right now, you're wounded prey to them, and that has stirred up some bloodthirsty sharks.",
|
|
"1"
|
|
]
|
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},
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{
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"Id": 118,
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"Hassen",
|
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"That's right. Of course you've figured it out.",
|
|
"1"
|
|
]
|
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},
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{
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"Id": 119,
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"Hassen",
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"But the Parliament isn't happy about that.",
|
|
"1"
|
|
]
|
|
},
|
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{
|
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"Id": 120,
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"ActionId": 119,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Hassen",
|
|
"I mentioned that if Kurono got their hands on you and had things their way, we'd no longer be in control.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 121,
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"ActionId": 120,
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"EndDelay": null,
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"Params": [
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"Hassen",
|
|
"But if we are forced to let you carry out what they've planned...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 122,
|
|
"ActionId": 121,
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"Type": 302,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"...We'll just have to include that in our plans as well.",
|
|
"122"
|
|
]
|
|
},
|
|
{
|
|
"Id": 123,
|
|
"ActionId": 122,
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"I'll not allow Kurono to treat a Babylonia commandant this way. We have to find a junction during the clashes with these sharks to get you back on the right track.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 124,
|
|
"ActionId": 123,
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"This will be our first junction, as well as our first step to strike back.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 125,
|
|
"ActionId": 124,
|
|
"NextActionId": null,
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"Type": 302,
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|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"What exactly are we going to do?",
|
|
"125"
|
|
]
|
|
},
|
|
{
|
|
"Id": 126,
|
|
"ActionId": 125,
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|
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"Type": 301,
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"IsBlock": null,
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|
"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Hassen",
|
|
"You'll find out soon enough.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 127,
|
|
"ActionId": 126,
|
|
"NextActionId": null,
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"Type": 301,
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|
"IsBlock": null,
|
|
"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"We're all in the current now. It's no longer up to us if we go with the flow.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 128,
|
|
"ActionId": 127,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"But you have my words, \u3010kuroname\u3011. You'll likely be involved in an operation soon... They say it's to look for the Ascendant Luna's whereabouts, but...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 129,
|
|
"ActionId": 128,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"I accept.",
|
|
"129"
|
|
]
|
|
},
|
|
{
|
|
"Id": 130,
|
|
"ActionId": 129,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"That quickly, huh? I thought you'd want some time to think.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 131,
|
|
"ActionId": 130,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The time alone in the interrogation room is long enough for me to think it through.",
|
|
"131"
|
|
]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 131,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Haha... Gray Raven Commandant, I still believe in you unwaveringly.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 133,
|
|
"ActionId": 132,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Even though my words can hardly account for anything given your situation... but I hope you'll do the same\u2014believe in us.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 134,
|
|
"ActionId": 133,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"We'll do our best to guarantee your safety. The team assigned to you this time is the one you can trust the most, even if it took us some effort to get their commandant to go along. That guy is sharp.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 135,
|
|
"ActionId": 134,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"I see.",
|
|
"135"
|
|
]
|
|
},
|
|
{
|
|
"Id": 136,
|
|
"ActionId": 135,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"...\u3010kuroname\u3011, if I may\u2014aren't you afraid?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 137,
|
|
"ActionId": 136,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"I'm never afraid.",
|
|
"137",
|
|
"A little bit.",
|
|
138.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 138,
|
|
"ActionId": 137,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Because I know I'm never alone.",
|
|
"141"
|
|
]
|
|
},
|
|
{
|
|
"Id": 139,
|
|
"ActionId": 138,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"You don't act like it.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 140,
|
|
"ActionId": 139,
|
|
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|
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|
|
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|
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|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Because, in the face of fear...",
|
|
"140"
|
|
]
|
|
},
|
|
{
|
|
"Id": 141,
|
|
"ActionId": 140,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Choosing to keep going is what makes me who I am.",
|
|
"141",
|
|
"I refuse to let it hurt those I want to protect.",
|
|
141.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 142,
|
|
"ActionId": 141,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"...I see, \u3010kuroname\u3011.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 143,
|
|
"ActionId": 142,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"I've got five minutes left. Maybe I can get you to meet your team one more time.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 144,
|
|
"ActionId": 143,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"What do you think?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 145,
|
|
"ActionId": 144,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Lucia, Liv, and Lee's faces flash by in your head. How they will look and what they will say when they find out you have to carry out a mission they cannot know about with a team other than them..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 146,
|
|
"ActionId": 145,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You can picture it vividly, having been their commandant for so long."
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
|
|
"ActionId": 146,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"...That's not necessary.",
|
|
"147"
|
|
]
|
|
},
|
|
{
|
|
"Id": 148,
|
|
"ActionId": 147,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"What they need to hear from you is news that will stop them from worrying once and for all, not another notification that starts a new cycle of agony."
|
|
]
|
|
},
|
|
{
|
|
"Id": 149,
|
|
"ActionId": 148,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
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"Are you sure?",
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"And you meet her gaze without fear."
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"???",
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"1"
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"???",
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"\u3010kuroname\u3011, is it?",
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"Nice to meet your acquaintance\u2014please call me Rebecca. I heard about you a long, long time ago... but this is the first time I see you in the flesh.",
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"1"
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"Do you know why you are here?",
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"1"
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"I do.",
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"169",
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"I'm not sure.",
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170.0
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"That saves me the trouble explaining.",
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"Then let me remind you about that Ascend... no, that \"agent\". I'm sure you've been questioned many times about that.",
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"1"
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"She holds more power, her agenda more clear."
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"That is good. You are sick of the pleasantries repeated time and time again."
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"We both have something we want. It's pointless for us to keep fighting, so why don't we both take a step back and focus on our shared goal?",
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"1"
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"Oh, to reclaim Earth?",
|
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"177",
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"Do we have a shared goal?",
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179.0
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]
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},
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"...Ha. Of course we care about that as well...",
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"1"
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]
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},
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"Good. As long as you understand my terms for cooperating.",
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"181"
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"...Undeniably, we have to work together now...",
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"1"
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"As long as you understand my terms for cooperating.",
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"181"
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"(Numb...?)",
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"(No... Haven't avoided my gaze. Relaxed, with the guts to bite back, despite all the interrogation, confinement, and being in an unfamiliar, enclosed chamber now, surrounded by fully-armed Kurono agents...)",
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"1"
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"(This commandant doesn't care about what Kurono can do. Or perhaps, there's something else that this human cares about more right now\u2014)",
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"1"
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"What kind of introduction is this?",
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"279",
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279.0
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"No. 21",
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|
"...I don't need it.",
|
|
"1"
|
|
]
|
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},
|
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{
|
|
"Id": 301,
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"ActionId": 302,
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"EndDelay": null,
|
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"Params": [
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"1",
|
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"2",
|
|
1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 302,
|
|
"ActionId": 303,
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"Params": [
|
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"Having expressed his displeasure to No. 21 for ignoring him, Noctis folds the map in half, fuming, putting it inside his pocket."
|
|
]
|
|
},
|
|
{
|
|
"Id": 303,
|
|
"ActionId": 304,
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"Type": 201,
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"EndDelay": null,
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"Params": [
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"1",
|
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"500168",
|
|
"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 304,
|
|
"ActionId": 305,
|
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"Vera",
|
|
"How are you feeling, Commandant?",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 305,
|
|
"ActionId": 306,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
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"IsEnd": null,
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Vera, staying at the back of the team, addresses you with a question in a conversation only the two of you can hear."
|
|
]
|
|
},
|
|
{
|
|
"Id": 306,
|
|
"ActionId": 307,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
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"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"Gotten invited to help, haven't you? I've more or less figured it out, but seeing your... nah, sensing your helpless frustration...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 307,
|
|
"ActionId": 308,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"This... does put a smile on my face. Don't worry, \u3010kuroname\u3011. I'll take good care of you.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 308,
|
|
"ActionId": 309,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"...Thanks.",
|
|
"310",
|
|
"So will I.",
|
|
311.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 309,
|
|
"ActionId": 310,
|
|
"NextActionId": 312.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"\u30f4\u30a3\u30e9",
|
|
"You're welcome.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 310,
|
|
"ActionId": 311,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"You're so cute when you struggle.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 311,
|
|
"ActionId": 312,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"After all, you're going to be my only source of fun for a little while...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 312,
|
|
"ActionId": 313,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Vera",
|
|
"Let's go, \u3010kuroname\u3011, our temporary \"commandant.\"",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 313,
|
|
"ActionId": 314,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 314,
|
|
"ActionId": 315,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Crows begin to call out in the forest at dawn. The last bit of moonlight has disappeared, replaced by the rising sun."
|
|
]
|
|
},
|
|
{
|
|
"Id": 315,
|
|
"ActionId": 316,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"The sun is up."
|
|
]
|
|
}
|
|
] |