forked from endernon/PGRData
4527 lines
No EOL
99 KiB
JSON
4527 lines
No EOL
99 KiB
JSON
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"The old valves and rotating mechanisms hum as you head deeper into the theme park. It seems like a number of doorways and barricades have now been opened."
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"Finally awakened from their age-long slumber, the ancient mechanisms cough up dust in sheets and clouds."
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"Fortunately, Liv clamps a gas mask over your face in time, though it did hurt the bridge of your nose a little."
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"Now scanning... Air composition test complete. Liv, you can take the mask off of Commandant.",
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"2"
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"That said...",
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"30"
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"...this place is really big.",
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"But Babylonia isn't completely devoid of these entertainment facilities though, yeah?",
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"45"
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"Did you not read it, Commandant?",
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"You must have, right, Commandant?",
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"1"
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"Well, Babylonia was made to recreate life on Earth for people away from it...",
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]
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"...Yep.",
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"56"
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]
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"Liv",
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"Scanning complete. The traces in the area are... quite complicated.",
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"1"
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]
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"Lucia",
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"...",
|
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"1"
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|
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"Let's decide on search areas then.",
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"1"
|
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|
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"Id": 61,
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"Then Strike Hawk and Karenina will head toward the Ferris wheel.",
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"1"
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|
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"Then Gray Raven will scout the aquariums.",
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"1"
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},
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2.0
|
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|
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"82"
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"Hehe... Hehehe... I didn't think you would be able to block my Hetero-shots. You've got some fast reflexes."
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"...In case you haven't noticed, mine is a female frame, you sure you're okay with that...?",
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"...Hehe, just as Miss Luna said, you really are an interesting fellow...",
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"2"
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]
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},
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"...What do you say, would you like to join us? If you do, we'll provide you with a new frame immediately, one that's absolutely stable, of course.",
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"2"
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"\u2014Not that I think you have any other choice on that matter.",
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"2"
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"Ha, in your dreams.",
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"1"
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]
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},
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"It's not like all Ascendants are your mates, like that \"Qu\" girl who runs Kowloong.",
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"1"
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"I'd rather be in control of my own life.",
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"1"
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"Hehe... Interesting, but naive. Oh, so naive.",
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"Camu lifts his Greatsword and deals a heavy blow to crack the Heteromer wall."
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]
|
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},
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"Without losing momentum, he pulls back his left knuckle, thrashing toward Lamia."
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"To let someone else dictate how my life goes? Not in a million years!",
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"After flipping through the air, Camu raises his sword once again to swing at Lamia."
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]
|
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},
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{
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"\u2014But the blade only hits air."
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]
|
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},
|
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"Id": 146,
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"Params": [
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"Lamia",
|
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"...A pity. I was starting to find you interesting, but turns out you're just as boring as the others."
|
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]
|
|
},
|
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{
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|
"Id": 148,
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"Lamia",
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"Good bye. See you\u2014never, maybe."
|
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]
|
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},
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"...",
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"1"
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"What are you looking at me like that for?! \"Iron Formation BX\" on MAX heat takes about 12-something seconds to fill the combo gauge. That's how Nanami calculated the time!",
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"1"
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]
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"And when is that?",
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"1"
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"Sigh! Who has time to keep the time?! If we really need to be specific, then it's from 9993366 points to 9997428 points, which is... 5 minutes 14 seconds?",
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"1"
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]
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"Ayla & Sophia",
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"...And you said you didn't remember.",
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"1",
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2.0
|
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]
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"1",
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"Nanami",
|
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"What are you looking at me like that for?! \"Iron Formation BX\" on MAX heat takes about 12-something seconds to fill the combo gauge. That's how Nanami calculated the time!",
|
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"1"
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]
|
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},
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{
|
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"I don't even know what to say to that...",
|
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"208",
|
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"You're really serious about this game...",
|
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208.0
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]
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},
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"1",
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"Lucia",
|
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"...Hm? Is it just me or did the number of people here increase?",
|
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"1"
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]
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},
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{
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"Id": 204,
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"It's just you.",
|
|
"211",
|
|
"No, you're right.",
|
|
212.0
|
|
]
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},
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"Nanami",
|
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"?",
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"1"
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]
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"1",
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"Lucia",
|
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"...?",
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"1"
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]
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{
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"Lucia",
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"We encountered another Task Force at the aquarium.",
|
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"1"
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},
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"?",
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"218"
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]
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},
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"Id": 214,
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"Params": [
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"1",
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"5"
|
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]
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},
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{
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"Id": 215,
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"Params": [
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"Lucia",
|
|
"It was Vera and her team.",
|
|
"1"
|
|
]
|
|
},
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{
|
|
"Id": 216,
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"I didn't expect them to be here.",
|
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"221"
|
|
]
|
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},
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{
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"Id": 217,
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"Lucia",
|
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"Me neither, we still don't know what their objective is...",
|
|
"1"
|
|
]
|
|
},
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{
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"Id": 218,
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"EndDelay": null,
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"Params": [
|
|
"I'll ask around.",
|
|
"223",
|
|
"Maybe they're here on vacation too?",
|
|
231.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 219,
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|
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|
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"1",
|
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"500011"
|
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]
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},
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|
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"Id": 220,
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|
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|
|
"Params": [
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab",
|
|
"2"
|
|
]
|
|
},
|
|
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|
|
"Id": 221,
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|
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"Params": [
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"1",
|
|
"Hassen",
|
|
"Cerberus? Hm, I'm not sure as well. I'll go see if Nikola knows something.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 222,
|
|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Hassen",
|
|
"I understand your situation. For now, pursue \"Shome\". It is highly likely that he knows what we want to know.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 223,
|
|
"ActionId": 227,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"Hassen",
|
|
"But we didn't have time to prepare for this mission, so you'll have to make do with the resources you have on hand.",
|
|
"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 224,
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|
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|
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"As per usual, I see.",
|
|
"229"
|
|
]
|
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},
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{
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"Id": 225,
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|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Hassen",
|
|
"Haha, anyway, just do what you can before reinforcements arrive.",
|
|
"1"
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|
]
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},
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|
"Id": 226,
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"Gray Raven",
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"...",
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"1",
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2.0,
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3.0
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]
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"Impossible.",
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"3"
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"I don't think vacationing is their thing...?",
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"2"
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"I also find it hard to believe.",
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"1"
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"Let me summarize. Gray Raven encountered Cerberus in the water cloister area; while Sophia and Ayla \"picked up\" Nanami in the indoors amusement area..."
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]
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},
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"After sorting out the current situation, everyone realizes that what they've done has successfully... made the situation even more complicated."
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]
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},
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"Lee",
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"...If Cerberus is here, then that means Commander Nikola is plotting something here.",
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"1"
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]
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"Id": 240,
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"7"
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"1",
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"Liv",
|
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"But the data shows that this area has always been a safe zone...",
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"1"
|
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]
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},
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{
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"Id": 242,
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"Params": [
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"1",
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"500110"
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},
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{
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"Id": 243,
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"1",
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"Ayla",
|
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"Better not to trust the public data.",
|
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"1"
|
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]
|
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},
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{
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"Id": 244,
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"Params": [
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"Ayla",
|
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"Public data may have been edited in order to protect top-secret data of the Task Force.",
|
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"1"
|
|
]
|
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},
|
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{
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"Id": 245,
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"1"
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]
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},
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{
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"Id": 246,
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|
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"Ayla",
|
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"That doesn't only apply to locational data, but also Construct data. They are sometimes edited to prevent tracking.",
|
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"1"
|
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]
|
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},
|
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{
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"Id": 247,
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},
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{
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|
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"1",
|
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"Lee",
|
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"No matter what's hidden here, we can't deny the fact that Cerberus is here.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 249,
|
|
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|
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"Lee",
|
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"Also, multiple unknown traces point toward the indoors amusement area.",
|
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"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 250,
|
|
"ActionId": 253,
|
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|
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},
|
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{
|
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"Id": 251,
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"1",
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"Liv",
|
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"The traces seem to lead to another exit underground, but the area beneath the ground is a Dead Zone...",
|
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"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 252,
|
|
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|
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"EndAnim": null,
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"Params": [
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"I guess we'll have to call Camu...",
|
|
"256"
|
|
]
|
|
},
|
|
{
|
|
"Id": 253,
|
|
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|
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"Params": [
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"The team tries to contact Camu again, but to no avail."
|
|
]
|
|
},
|
|
{
|
|
"Id": 254,
|
|
"ActionId": 257,
|
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"Params": [
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"...",
|
|
"258"
|
|
]
|
|
},
|
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{
|
|
"Id": 255,
|
|
"ActionId": 258,
|
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"Params": [
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"Liv",
|
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"His GPS signal is gone as well... It is possible he has entered an unknown blind zone.",
|
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"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 256,
|
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"Params": [
|
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"Let's go.",
|
|
"260"
|
|
]
|
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},
|
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{
|
|
"Id": 257,
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"ActionId": 260,
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"EndDelay": null,
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"Params": [
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"Camu will find us.",
|
|
"261"
|
|
]
|
|
},
|
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{
|
|
"Id": 258,
|
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"Params": [
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"1",
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"500166"
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]
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{
|
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"Id": 259,
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"Params": [
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"1",
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"Lucia",
|
|
"Of course.",
|
|
"1"
|
|
]
|
|
},
|
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{
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"Id": 260,
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"Liv",
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"Understood. I'll keep trying to establish a connection with him in the mean time.",
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"1"
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]
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},
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