PGRData/Client/Movie/Movies/MovieRG00339EA.json
2023-07-10 21:36:50 +07:00

1176 lines
No EOL
26 KiB
JSON

[
{
"Id": 1,
"ActionId": 1,
"NextActionId": null,
"Type": 101,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "AniZhuanchangEnd",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Assets/Product/Texture/Image/BgStory/BgStory0.png"
]
},
{
"Id": 2,
"ActionId": 2,
"NextActionId": null,
"Type": 401,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"12"
]
},
{
"Id": 3,
"ActionId": 3,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": "DialogEnable",
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"When the Demon King was finally defeated, everything around us turned blurry. I felt a force grabbed me and threw me away."
]
},
{
"Id": 4,
"ActionId": 4,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500166",
"5"
]
},
{
"Id": 5,
"ActionId": 5,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Lucia",
"Commandant!",
"1"
]
},
{
"Id": 6,
"ActionId": 6,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"When I realized, it was all dark around me. There was a light spot in the distance. It was where we fought moments ago."
]
},
{
"Id": 7,
"ActionId": 7,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"What just happened?",
"8",
"Where's everyone else?",
10.0
]
},
{
"Id": 8,
"ActionId": 8,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001"
]
},
{
"Id": 9,
"ActionId": 9,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"Just some preparation for the ending.",
"1"
]
},
{
"Id": 10,
"ActionId": 10,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500174",
"1"
]
},
{
"Id": 11,
"ActionId": 11,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Liv",
"Don't worry, we are all fine.",
"1"
]
},
{
"Id": 12,
"ActionId": 12,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001"
]
},
{
"Id": 13,
"ActionId": 13,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"Congratulations, heroes. You have cleared this game.",
"1"
]
},
{
"Id": 14,
"ActionId": 14,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500176"
]
},
{
"Id": 15,
"ActionId": 15,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Camu",
"Are you the Goddess, or the Demon King?",
"1"
]
},
{
"Id": 16,
"ActionId": 16,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001",
"2"
]
},
{
"Id": 17,
"ActionId": 17,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"Of course I'm the Goddess. By the way, both the King and the Demon King are still alive.",
"1"
]
},
{
"Id": 18,
"ActionId": 18,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500176"
]
},
{
"Id": 19,
"ActionId": 19,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Camu",
"What? Still alive? Don't tell me we have to play one more time!",
"1"
]
},
{
"Id": 20,
"ActionId": 20,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001"
]
},
{
"Id": 21,
"ActionId": 21,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"I said you cleared it. This run is over. Neither the King nor the Demon King could do anything anymore.",
"1"
]
},
{
"Id": 22,
"ActionId": 22,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"1081001",
"1"
]
},
{
"Id": 23,
"ActionId": 23,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Kamui",
"So, is the world peaceful now?",
"1"
]
},
{
"Id": 24,
"ActionId": 24,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001"
]
},
{
"Id": 25,
"ActionId": 25,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"Yes, the world is peaceful, until the next time it is restarted.",
"1"
]
},
{
"Id": 26,
"ActionId": 26,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"The next restart?",
"27",
"Isn't the peace forever?",
28.0
]
},
{
"Id": 27,
"ActionId": 27,
"NextActionId": 29.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"We have independent minds, but we are still a part of the game.",
"1"
]
},
{
"Id": 28,
"ActionId": 28,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"If another hero enters the game and chooses to restart, the world will change accordingly. Another Demon King, or something else, will start wreaking havoc.",
"1"
]
},
{
"Id": 29,
"ActionId": 29,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"1081001",
"17"
]
},
{
"Id": 30,
"ActionId": 30,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Kamui",
"Are you saying all our efforts are wasted?",
"1"
]
},
{
"Id": 31,
"ActionId": 31,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001"
]
},
{
"Id": 32,
"ActionId": 32,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"But we live by such \"rules.\" Even if we keep repeating the same cycle, we are still living in this world.",
"1"
]
},
{
"Id": 33,
"ActionId": 33,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"Perhaps we cannot realize the changes to this world, but we are a part of the story, and we help the heroes to create the next cycle.",
"1"
]
},
{
"Id": 34,
"ActionId": 34,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"That gives us a great sense of accomplishment.",
"1"
]
},
{
"Id": 35,
"ActionId": 35,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"The Goddess referred to everything that took place in the game as \"rules.\" She and everyone else all lived under such rules."
]
},
{
"Id": 36,
"ActionId": 36,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"And they took pride from such life... If she hated it even a little bit, she wouldn't be smiling so brilliantly."
]
},
{
"Id": 37,
"ActionId": 37,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500180",
"5"
]
},
{
"Id": 38,
"ActionId": 38,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Karenina",
"But the world will plunge into chaos once again, just because a button is pressed! Can you really accept that?",
"1"
]
},
{
"Id": 39,
"ActionId": 39,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001",
"4"
]
},
{
"Id": 40,
"ActionId": 40,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"Hmm, it probably will sound a bit strange, given that the Goddess is more like an \"outsider\" in the game.",
"1"
]
},
{
"Id": 41,
"ActionId": 41,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"But I'll still say this.",
"1"
]
},
{
"Id": 42,
"ActionId": 42,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"Why not?",
"1"
]
},
{
"Id": 43,
"ActionId": 43,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500180",
"5"
]
},
{
"Id": 44,
"ActionId": 44,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Karenina",
"What?",
"1"
]
},
{
"Id": 45,
"ActionId": 45,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Karenina was shocked by the Goddess' answer. She smiled again when she saw Karenina's stunned face."
]
},
{
"Id": 46,
"ActionId": 46,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500001"
]
},
{
"Id": 47,
"ActionId": 47,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Goddess",
"Because I believe that you will still come to save this world next time.",
"1"
]
},
{
"Id": 48,
"ActionId": 48,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Yes, of course.",
"49",
"I can't guarantee that...",
50.0
]
},
{
"Id": 49,
"ActionId": 49,
"NextActionId": 51.0,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"That's a deal.",
"1"
]
},
{
"Id": 50,
"ActionId": 50,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"Oh, I can ask other heroes then. I'm sure I will meet heroes like you again.",
"1"
]
},
{
"Id": 51,
"ActionId": 51,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"Looks like we don't have much time left.",
"1"
]
},
{
"Id": 52,
"ActionId": 52,
"NextActionId": null,
"Type": 302,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Time to say goodbye?",
"54"
]
},
{
"Id": 53,
"ActionId": 54,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"Yeah. The game has a safety feature that automatically kicks the players out after they have played a certain amount of time, or after the game is cleared.",
"1"
]
},
{
"Id": 54,
"ActionId": 55,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Something grabbed my body, pulling me further away."
]
},
{
"Id": 55,
"ActionId": 56,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"The Goddess started talking again in the darkness."
]
},
{
"Id": 56,
"ActionId": 57,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"I have met many heroes from the outside world. One of them told me that he would get nothing in return from saving the world in the game.",
"1"
]
},
{
"Id": 57,
"ActionId": 58,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"No one was going to praise him. The items he obtained in the game could not make him stronger in the real world.",
"1"
]
},
{
"Id": 58,
"ActionId": 59,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"So I asked him, \"Why do you still play this game so seriously?\"",
"1"
]
},
{
"Id": 59,
"ActionId": 60,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"Goddess",
"Because this world needs a hero. Don't you think?",
"1"
]
},
{
"Id": 60,
"ActionId": 61,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"1081001",
"1"
]
},
{
"Id": 61,
"ActionId": 62,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Kamui",
"That's so cool...",
"1"
]
},
{
"Id": 62,
"ActionId": 63,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500181"
]
},
{
"Id": 63,
"ActionId": 64,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Vera",
"What's cool about being a game nerd?",
"1"
]
},
{
"Id": 64,
"ActionId": 65,
"NextActionId": null,
"Type": 201,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"500173"
]
},
{
"Id": 65,
"ActionId": 66,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1",
"Lee",
"This is supposed to be a touching moment... Do you really have to ruin it, Vera?",
"1"
]
},
{
"Id": 66,
"ActionId": 67,
"NextActionId": null,
"Type": 202,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"1"
]
},
{
"Id": 67,
"ActionId": 68,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"A list of credits quickly flashed across. Many of the entries were changed into Celica's own name."
]
},
{
"Id": 68,
"ActionId": 69,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"We were commenting on the list, until we saw..."
]
},
{
"Id": 69,
"ActionId": 70,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": null,
"BeginAnim": null,
"EndAnim": null,
"BeginDelay": null,
"EndDelay": null,
"Params": [
"I know a lot of things are still a mess... But thank you for playing this game."
]
},
{
"Id": 70,
"ActionId": 71,
"NextActionId": null,
"Type": 301,
"IsBlock": null,
"IsEnd": 1.0,
"BeginAnim": null,
"EndAnim": "AniZhuanchangBegin",
"BeginDelay": null,
"EndDelay": null,
"Params": [
"That was the last line I saw before leaving the game."
]
}
]