forked from endernon/PGRData
472 lines
No EOL
11 KiB
JSON
472 lines
No EOL
11 KiB
JSON
[
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"1",
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"Bai Gui",
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"It seems like we failed to bring down Babylonia.",
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2.0
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]
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},
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{
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"Id": 7,
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"ActionId": 7,
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"Params": [
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"Qu",
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"That's fine. I've never wanted to end human suffering that way, anyway.",
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1.0
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]
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},
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{
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"Id": 8,
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"ActionId": 8,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"When a plan fails, we just move on to the next one.",
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1.0
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]
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},
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{
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"Id": 9,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"I have all the time in the world now that I'm behind the scenes.",
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1.0
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]
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},
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{
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bai Gui",
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"So are you still trying to think of a way to kill all humans in an instant without putting them through pain?",
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2.0
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]
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},
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{
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"Id": 11,
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"ActionId": 11,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"I would have said \"yes\" in the past without a moment's hesitation.",
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1.0
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]
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},
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{
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"Id": 12,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"But after what happened this time, I can't be so sure anymore.",
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1.0
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]
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},
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{
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"Id": 13,
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"ActionId": 13,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bai Gui",
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"Is it because of that team?",
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2.0
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]
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},
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{
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"Id": 14,
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"ActionId": 14,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"Yes. I thought they would choose to save more people and avenge those who died at the hand of their enemy.",
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1.0
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]
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},
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{
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"Id": 15,
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"ActionId": 15,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"But they chose a totally different path and missed such a perfect opportunity.",
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1.0
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]
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},
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{
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"Id": 16,
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"ActionId": 16,
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"NextActionId": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"They've paid such a heavy price for their choice and lived through such pain, but they still stay on the frontline of the war and never give in.",
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1.0
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]
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},
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{
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"Id": 17,
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"ActionId": 17,
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"NextActionId": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"They are so miserable and fragile, yet they still shine in all their beauty.",
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1.0
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]
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},
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{
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"Id": 18,
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"ActionId": 18,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"Old ideas probably aren't meant to work anymore.",
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1.0
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]
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},
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{
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"Id": 19,
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"ActionId": 19,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"It's probably time that we adjust Tabula Akasha accordingly.",
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1.0
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]
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},
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{
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"Id": 20,
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"ActionId": 20,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Bai Gui",
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"(Nods) I think you'll find your answer.",
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2.0
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]
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},
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{
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"Id": 21,
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"ActionId": 21,
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"Params": [
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"Bai Gui",
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"No matter what happens, you will always have our support.",
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2.0
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]
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},
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{
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"Id": 22,
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"ActionId": 22,
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"Params": [
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"1",
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"1"
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]
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},
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{
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"...Thank you.",
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1.0
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]
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},
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{
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"Id": 24,
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"ActionId": 24,
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"Params": [
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"Bai Gui",
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"...",
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2.0
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]
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},
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{
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"Id": 25,
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"ActionId": 25,
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"Params": [
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"1"
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]
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},
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{
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"NextActionId": null,
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"Type": 301,
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"Params": [
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"Qu",
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"Well... Let's put aside these issues with humans for now.",
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1.0
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]
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},
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{
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"Id": 27,
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"ActionId": 27,
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"BeginDelay": null,
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"Params": [
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"Qu",
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"Luna must be eliminated no matter how Tabula Akasha evolves.",
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1.0
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]
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},
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{
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"Id": 28,
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"ActionId": 28,
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"NextActionId": null,
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"IsEnd": 1.0,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Qu",
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"Let's see through our deal first, little Murray from Babylonia.",
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1.0
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]
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}
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