PGRData/Script/matrix/xredpoint/xredpointconditions/XRedPointConditionSimulatedCombatChallenge.lua

32 lines
No EOL
995 B
Lua

----------------------------------------------------------------
-- 挑战模式红点
local XRedPointConditionSimulatedCombatChallenge = {}
local Events = nil
function XRedPointConditionSimulatedCombatChallenge.GetSubEvents()
Events = Events or
{
XRedPointEventElement.New(XEventId.EVENT_FUBEN_SIMUCOMBAT_UPDATE),
}
return Events
end
function XRedPointConditionSimulatedCombatChallenge.Check()
local actTemplate = XDataCenter.FubenSimulatedCombatManager.GetCurrentActTemplate()
if not actTemplate then return false end
local isOpen = XConditionManager.CheckCondition(actTemplate.HardConditionId)
if not isOpen then
return false
end
local remainTime = XDataCenter.FubenSimulatedCombatManager.GetDailyRewardRemainCount()
if remainTime > 0 then
return true
end
if XRedPointConditionSimulatedCombatStar.Check() then
return true
end
return false
end
return XRedPointConditionSimulatedCombatChallenge