PGRData/Script/matrix/xredpoint/xredpointconditions/XRedPointConditionCharacterSkill.lua
2024-09-01 22:49:41 +02:00

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1 KiB
Lua

----------------------------------------------------------------
--角色技能红点检测
local XRedPointConditionCharacterSkill = {}
local Events = nil
function XRedPointConditionCharacterSkill.GetSubEvents()
Events = Events or
{
XRedPointEventElement.New(XEventId.EVENT_CHARACTER_LEVEL_UP),
XRedPointEventElement.New(XEventId.EVENT_CHARACTER_SKILL_UP),
XRedPointEventElement.New(XEventId.EVENT_CHARACTER_QUALITY_PROMOTE),
XRedPointEventElement.New(XEventId.EVENT_CHARACTER_SKILL_UNLOCK),
}
return Events
end
function XRedPointConditionCharacterSkill.Check(characterId)
if not characterId then
return false
end
if not XFunctionManager.JudgeOpen(XFunctionManager.FunctionName.CharacterSkill) then
return false
end
---@type XCharacterAgency
local ag = XMVCA:GetAgency(ModuleId.XCharacter)
return ag:CanPromoteSkill(characterId) or ag:CheckCharacterEnhanceSkillShowRed(characterId)
end
return XRedPointConditionCharacterSkill