forked from endernon/PGRData
4420 lines
No EOL
104 KiB
JSON
4420 lines
No EOL
104 KiB
JSON
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"On the surface outside of the development zone of City 075, during the emergency evacuation from Operation Red Tide\u2014"
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"A wave of golden yellow dust whirls in the air on the barren desert, followed immediately by deafening rock music and bursts of angry shouts."
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"A folding truck, tilted, is trekking forward in an S-shaped path with only two of its wheels speedily while maintaining physics-defying balance, a feat that would have Archimedes risen from his grave and clapped."
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"???",
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"Hey! Who taught you to drive like this?!"
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]
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"??",
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"Nobody."
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]
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"Params": [
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"???",
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"Who the hell let the idiot take the wheel? Vera? Vera! Help!"
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]
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},
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{
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"Id": 12,
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"Params": [
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"Vera",
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"..."
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]
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{
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"EndDelay": null,
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"Params": [
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"Vera",
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"..."
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]
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},
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{
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"Id": 14,
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"Params": [
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"2",
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},
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{
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"Id": 15,
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"EndDelay": null,
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"Params": [
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"Vera",
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"Enough, the two of you!"
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]
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},
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{
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"Id": 16,
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"Params": [
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"??",
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"Capt., please don't unsheathe your sword in the car. It's dangerous."
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]
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},
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{
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"Id": 17,
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"ActionId": 16,
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"Params": [
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"???",
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"What's more dangerous than what you're doing?! Step on the brake, now!"
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]
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},
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{
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"Id": 18,
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"ActionId": 17,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"??",
|
|
"That's what I've been doing."
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]
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},
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{
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"Id": 19,
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"ActionId": 18,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"???",
|
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"\u2014That's the gas pedal, not the brakes!"
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]
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},
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{
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"Id": 20,
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"ActionId": 19,
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"EndDelay": null,
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"Params": [
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"???",
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"Do something, Vera\u2014w-wait, why are you opening the door?"
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]
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},
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{
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"Id": 21,
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"ActionId": 20,
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"BeginAnim": "RImgBg1Shake",
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"Params": [
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"Vera",
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"All of you, out!"
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]
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},
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{
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"Id": 22,
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"NextActionId": null,
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"Params": [
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"The door on the side in the air is slammed open as a red-haired female Construct jumps out, her arms bracing her head, and she rolls and lands deftly onto the ground."
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]
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},
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"Params": [
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"Immediately afterward, one of the car windows is cranked down, and out hops the round Co-Bot, followed by a white figure who lands softly next to it."
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]
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},
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"Params": [
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"1",
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"500328"
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"Id": 25,
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"Params": [
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"1",
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"No. 21",
|
|
"Roger.",
|
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1.0
|
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]
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"1",
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1.0
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"Params": [
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"???",
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"What are you guys\u2014?!"
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]
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},
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"Params": [
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"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab",
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"2"
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]
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"Params": [
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"2",
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"884"
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]
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"Params": [
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"Before he can finish, the ear-piercing sound of grinding overwhelms his voice as the car finally stops, crashing into a rock. An unpleasant whine can be heard underneath the hood, and black smoke rises with a \"Poof!\""
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]
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},
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{
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"Id": 31,
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"Params": [
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"???",
|
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"C-cough..."
|
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]
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},
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{
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"Id": 32,
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"ActionId": 32,
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"Params": [
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"A few moments later, a barely intact door opens up, and a figure appears amidst the black smoke. A masculine male Construct walks out and coughs, his hand waving, trying to clear the smoke away."
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]
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},
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{
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"Id": 33,
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"Params": [
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"2",
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"1506"
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]
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},
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{
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"Id": 34,
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"EndDelay": null,
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"Params": [
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"\u2014BOOM!"
|
|
]
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},
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{
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"Id": 35,
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"ActionId": 35,
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"Params": [
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"1",
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"500336",
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"4"
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"Params": [
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"1",
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"???",
|
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"...Aargh.",
|
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1.0
|
|
]
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},
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{
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"Id": 37,
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"ActionId": 37,
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"Type": 202,
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"1",
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1.0
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"The Construct looks down at the door handle in his hand and the broken car door still attached to the other end."
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]
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},
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"And we're retreating for no reason! Our mission directory got cleared, and all of our jobs got assigned to those copycats in Hellhound!",
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2.0
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"I bet their Captain must be so goddamn thrilled right now, breakdancing in the war room.",
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2.0
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]
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"I'm going to tear his throat out the next time I catch that guy...",
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2.0
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]
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"I don't care what you do in your spare time... but you do as I say when we're out on a mission, is that understood?",
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1.0
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]
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"Aren't you mad, Vera? Don't you hate getting your stuff taken right underneath your nose?",
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2.0
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]
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"Vera",
|
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"What is there to be mad about? If it's a job that those idiots can do, then it isn't something that's worth my time to begin with.",
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1.0
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]
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"Vera narrows her eyes and stays silent for a moment after saying that."
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"Plus... this might be the calm before the storm.",
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"Storm? Is it going to rain? The sun's still out, from what I can tell.",
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2.0
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]
|
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"Vera",
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"Shush.",
|
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1.0
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]
|
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"Id": 92,
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"Params": [
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"Vera stops Noctis from babbling. There seems to be an incoming call as Vera has stood up, her finger tapping on her ear. Her flaming red hair flows in the wind, hiding her expression."
|
|
]
|
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},
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"Vera",
|
|
"..."
|
|
]
|
|
},
|
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{
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"Vera",
|
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"...Nikola?... I see."
|
|
]
|
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|
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|
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|
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|
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"1",
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"500019",
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1.0
|
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]
|
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{
|
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"Id": 98,
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|
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|
|
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|
|
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|
|
"Params": [
|
|
"Support Force",
|
|
"Cerberus?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 99,
|
|
"ActionId": 101,
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|
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"1",
|
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"The tired figure in the Support Force uniform before them looks up before pointing to the transport craft to the side."
|
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]
|
|
},
|
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{
|
|
"Id": 100,
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"Support Force",
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"That one.",
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1.0
|
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]
|
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|
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{
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"Id": 101,
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"Support Force",
|
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"The crashed vehicle you reported will be recycled after the battle. Just get going for now.",
|
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1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 102,
|
|
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|
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|
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|
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"Params": [
|
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"It seems that the Support Force members in the back are also exhausted by the intense battles on the frontline."
|
|
]
|
|
},
|
|
{
|
|
"Id": 103,
|
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{
|
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|
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"1",
|
|
"Noctis",
|
|
"Seriously? We're the only squad that's retreating?",
|
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1.0
|
|
]
|
|
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|
|
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|
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"Params": [
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"1",
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"Support Force",
|
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"We're just following orders. Hurry up if possible; we're short on transportation, and we still have to pick up a bunch of squads who are finishing their operations.",
|
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1.0
|
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]
|
|
},
|
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{
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"1",
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"Noctis",
|
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"Tsk.",
|
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1.0
|
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{
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"Id": 110,
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"Params": [
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"1",
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"Vera",
|
|
"Enough, Noctis.",
|
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1.0
|
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]
|
|
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|
|
{
|
|
"Id": 111,
|
|
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{
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"Id": 112,
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|
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"Params": [
|
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"Vera",
|
|
"...Hah, survival of the fittest, is that so?",
|
|
1.0
|
|
]
|
|
},
|
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{
|
|
"Id": 113,
|
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"ActionId": 115,
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"Params": [
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"No one knows who Vera was talking to\u2014if anything, she appears to be talking to herself. No. 21, however, seems to have noticed something and looks up."
|
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]
|
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},
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{
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"Id": 114,
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"I'm sure that little brain must be hiding even more secrets. I have a hunch... a strong hunch that the commandant is what I've been looking for.",
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1.0
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]
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"???",
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2.0
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]
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"Collins",
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"Ha, of course not! My hypothesis is baseless! But if we only act with absolute certainty, humans would still be nose-picking monkeys and long extinct. Everything beautiful and true is accidental.",
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1.0
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]
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"???",
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2.0
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]
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"Collins",
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"Thank you for your correction, Rebecca. Of course I know that.",
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1.0
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]
|
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"Collins",
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"I've got two pieces of the puzzle now\u2014a corrupted Mind Beacon from entering an Ascendant's M.I.N.D. and the memory replays from its chain reactions. What an accident! Will the pieces match? What pattern will they make?",
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1.0
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"Rebecca",
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"Collins...",
|
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2.0
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]
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"Collins",
|
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"Finding a commandant that can resist a M.I.N.D. corruption and catching an Ascendant... we've successfully taken our first step into a new era of R&D.",
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1.0
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]
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"Collins",
|
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"The first and the most important step.",
|
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1.0
|
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]
|
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},
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{
|
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"Id": 166,
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"Rebecca",
|
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"Collins, sir, please be careful\u2014",
|
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2.0
|
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]
|
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},
|
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{
|
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"Id": 167,
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{
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"Collins",
|
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"Huh?",
|
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1.0
|
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]
|
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},
|
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{
|
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"Id": 169,
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|
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"Rebecca",
|
|
"I'm certain that the things you said involve top Kurono secrets, and I'm sure it was an accident that you revealed them. I'll pretend I haven't heard any of them. Don't worry.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 170,
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{
|
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"Params": [
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"Collins",
|
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"No, you don't have to worry. This place isn't bugged or anything.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 172,
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|
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"Rebecca",
|
|
"You're a high-ranking Kurono officer, and I'm just the middleman between you and the Parliament who doesn't benefit from it all. I don't want my position altered unknowingly.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 173,
|
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"Params": [
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"Having gotten disrupted by her strong and unwavering words, Collins does not appear to be displeased. Instead, he laughs."
|
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]
|
|
},
|
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{
|
|
"Id": 174,
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"Collins",
|
|
"Whatever! If you'd have betrayed us, you'd have done it by now\u2014likewise, you wouldn't be here if Kurono wanted you gone. If I've decided to tell you the truth, it means that, at the very least, I trust you.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 175,
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|
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"Rebecca",
|
|
"Why does that sound more like a threat...",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 176,
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{
|
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"Rebecca",
|
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"Fine, leave it to me. I don't run away from a mission for the higher-ups.",
|
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2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 178,
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"Collins",
|
|
"That's the attitude! I picked you precisely because of that confidence... I look forward to your work. Let's scour every last inch of that commandant's brain for all the secrets hidden inside!",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 179,
|
|
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"2",
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"4"
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|
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{
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"Id": 180,
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"Rebecca",
|
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"Sir...",
|
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2.0
|
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]
|
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},
|
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{
|
|
"Id": 181,
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"Params": [
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"Collins",
|
|
"Alright. I've made myself pretty clear.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 182,
|
|
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"Rebecca",
|
|
"Clear... \"enough.\"",
|
|
2.0
|
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]
|
|
},
|
|
{
|
|
"Id": 183,
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|
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"14"
|
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|
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{
|
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"Id": 184,
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"Collins",
|
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"Go, Rebecca. I'm excited to see you shine.",
|
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1.0
|
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]
|
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},
|
|
{
|
|
"Id": 185,
|
|
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"Params": [
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"Rebecca",
|
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"Don't exaggerate. Have you sent the brief to my terminal? Which Task Force am I getting?",
|
|
2.0
|
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]
|
|
},
|
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{
|
|
"Id": 186,
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"Params": [
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"Collins crosses his arm in front of his chest and gives Rebecca a gaze."
|
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]
|
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},
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{
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{
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"Id": 189,
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"Params": [
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"1",
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"Collins",
|
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"You'll find out soon enough. I \"handpicked\" them, after all. It's our best card in this game.",
|
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1.0
|
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]
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},
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{
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"Id": 190,
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"1",
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"2",
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1.0
|
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]
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},
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{
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"Id": 191,
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"ActionId": 190,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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]
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},
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{
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"Id": 192,
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"ActionId": 997,
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"Params": [
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"1",
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"36"
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]
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},
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{
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"Id": 193,
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"Params": [
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"Collins",
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"Hehe... You're most definitely going to love them."
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]
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},
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{
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"Id": 194,
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"Params": [
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"World Government Operation Logistics Center, meanwhile\u2014"
|
|
]
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},
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{
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"Id": 195,
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"1",
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"55"
|
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]
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},
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{
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"Id": 196,
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"ActionId": 194,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/Bgstory284.jpg"
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]
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},
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{
|
|
"Id": 197,
|
|
"ActionId": 195,
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"Params": [
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"There is no noise except for quiet whispers and keyboards clicking. Advisors and sergeants walk between terminals, holo-maps, and battle simulations."
|
|
]
|
|
},
|
|
{
|
|
"Id": 198,
|
|
"ActionId": 196,
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"NextActionId": null,
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"Type": 301,
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"Params": [
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"Infinite intel, analysis, and estimations go through this place every day, processed by the brains here before turning into orders and reports on the different Task Forces and those in charge of the conservation areas."
|
|
]
|
|
},
|
|
{
|
|
"Id": 199,
|
|
"ActionId": 197,
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|
"NextActionId": null,
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"Type": 301,
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|
"EndAnim": null,
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"\u2014The same thing is happening today."
|
|
]
|
|
},
|
|
{
|
|
"Id": 200,
|
|
"ActionId": 198,
|
|
"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
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"Params": [
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"1",
|
|
"Operation Leader",
|
|
"Operation command... Clearance... XX001A... Assigned to... Cerberus."
|
|
]
|
|
},
|
|
{
|
|
"Id": 201,
|
|
"ActionId": 199,
|
|
"NextActionId": null,
|
|
"Type": 301,
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|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"Chief Advisor",
|
|
"Cerberus? We have a team called Cerberus?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 202,
|
|
"ActionId": 200,
|
|
"NextActionId": null,
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"Type": 301,
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|
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"Params": [
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"Operation Leader",
|
|
"Missions for Cerberus are usually issued by the Chief Commander through direct channels. This... I've honestly no idea what's going on."
|
|
]
|
|
},
|
|
{
|
|
"Id": 203,
|
|
"ActionId": 201,
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|
"NextActionId": null,
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"Type": 301,
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|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chief Advisor",
|
|
"I see... But their recent mission logs have all been cleared, and all their operation statuses are marked \"transferred.\" It can't be...?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 204,
|
|
"ActionId": 202,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Don't ask about things we shouldn't know. Even I only know that they're related to the experimental remote connections... I've never seen their \"commandant.\" If they're getting assigned through us instead..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 205,
|
|
"ActionId": 203,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Anyway, if the operation is assigned through us, then it's our job. Give me the status of Cerberus."
|
|
]
|
|
},
|
|
{
|
|
"Id": 206,
|
|
"ActionId": 204,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chief Advisor",
|
|
"One sec."
|
|
]
|
|
},
|
|
{
|
|
"Id": 207,
|
|
"ActionId": 205,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
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|
|
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|
|
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"1515"
|
|
]
|
|
},
|
|
{
|
|
"Id": 208,
|
|
"ActionId": 206,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The Advisor taps on the keyboard in front of his terminal, his fingers jumping between keys, as rows of search results are listed on the holo-screen."
|
|
]
|
|
},
|
|
{
|
|
"Id": 209,
|
|
"ActionId": 207,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
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|
|
"BeginDelay": null,
|
|
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|
|
"Params": [
|
|
"Chief Advisor",
|
|
"Cerberus, status: standing by at the base."
|
|
]
|
|
},
|
|
{
|
|
"Id": 210,
|
|
"ActionId": 208,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Move the mission directly to the assignment terminal at the forward operating base. Set the priority to the highest."
|
|
]
|
|
},
|
|
{
|
|
"Id": 211,
|
|
"ActionId": 209,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chief Advisor",
|
|
"Copy."
|
|
]
|
|
},
|
|
{
|
|
"Id": 212,
|
|
"ActionId": 210,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Good. That's the easiest part of our day sorted."
|
|
]
|
|
},
|
|
{
|
|
"Id": 213,
|
|
"ActionId": 211,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chief Advisor",
|
|
"The easiest part?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 214,
|
|
"ActionId": 212,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The operation leader takes out a black folder hidden in his coat, the cover marked with \"Clearance: Omega-7\"."
|
|
]
|
|
},
|
|
{
|
|
"Id": 215,
|
|
"ActionId": 213,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Get me a deployment officer with high clearance and two logistics officers... as well as a field commander from the Task Force."
|
|
]
|
|
},
|
|
{
|
|
"Id": 216,
|
|
"ActionId": 214,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"His order is quickly issued, and within moments, the operation leader and the chief advisor are joined by people in different uniforms, all looking ready and prepared."
|
|
]
|
|
},
|
|
{
|
|
"Id": 217,
|
|
"ActionId": 215,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Deployment officer, you're... going to distribute the units and supplies I'm about to mention in a reasonable fashion among the usual mission assign sequence. I don't want anyone outside of those here to notice anything."
|
|
]
|
|
},
|
|
{
|
|
"Id": 218,
|
|
"ActionId": 216,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
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|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500303"
|
|
]
|
|
},
|
|
{
|
|
"Id": 219,
|
|
"ActionId": 217,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Deployment Officer",
|
|
"Roger.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 220,
|
|
"ActionId": 218,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 221,
|
|
"ActionId": 219,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"Logistics? You're going to figure out how to procure a set of scouting equipment and non-lethal weapons from the logistic pipeline for \"training needs.\" I'll ask the Task Force to give you the details later."
|
|
]
|
|
},
|
|
{
|
|
"Id": 222,
|
|
"ActionId": 220,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500005"
|
|
]
|
|
},
|
|
{
|
|
"Id": 223,
|
|
"ActionId": 221,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Field Commander",
|
|
"Sir, may I ask\u2014what operation is this, exactly?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 224,
|
|
"ActionId": 222,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Operation Leader",
|
|
"We're tracing a bio-signal, confirming the target's exact coordinates and maintaining observation if possible. Watch out for possible resistance, but control the impact\u2014it's a direct order from the \"highest ups.\""
|
|
]
|
|
},
|
|
{
|
|
"Id": 225,
|
|
"ActionId": 223,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The operation leader waves his black folder at the field commander."
|
|
]
|
|
},
|
|
{
|
|
"Id": 226,
|
|
"ActionId": 224,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"Field Commander",
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"...Whose bio-signal?",
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1.0
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1.0
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"\u2014Is the exact same commandant. You can read up on the details yourself."
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"Parliament Square, Babylonia."
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"Today is the first day Cerberus is assigned a mission since they have been evacuated from supporting Strike Hawk and remained on standby."
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"As their captain, Vera was called to confirm the mission details two hours ago. Noctis, having been breakdancing in their lounge room and picking on Hellhound, is also off to \"upgrade\" his gears enthusiastically."
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"Meanwhile, No. 21 is heading to the war room by herself."
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"Her animalistic sensitivity makes her turn her head."
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"But No. 21 also notices the pills, the chains, and the oil used to polish firearms. They remind her of the research institute where she stayed... as well as \"that place.\" They all signify danger, unknown, and darkness."
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{
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{
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"Does this human know of the danger? Or perhaps the human is their leader?"
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{
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]
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{
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"Id": 264,
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"This is Babylonia, not the research institute or Kurono. There are no unexpected menaces or experiments on her path that would put her on a leash."
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{
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"...21? You done spacing out?"
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"Yes, Capt.",
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1.0
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"No. 21 is ready. Awaiting orders.",
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1.0
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}
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