forked from endernon/PGRData
7556 lines
No EOL
175 KiB
JSON
7556 lines
No EOL
175 KiB
JSON
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"In the glare of white light, Chrome opens his eyes."
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"The scene and sounds before him are like a false curtain of night. It is chaotic and difficult to distinguish."
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"...D-Dad..."
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"Params": [
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"In his discombobulated memory, Chrome subconsciously utters a name."
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"As he comes to his senses, he realizes what he had said."
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"Params": [
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"Chrome",
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"...Mr. Smith."
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]
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"Params": [
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"John",
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"I've already received the report from your comrades."
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]
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"Chrome",
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"But... we need to... report it to... our superiors..."
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]
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},
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"Params": [
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"Kamui",
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"Wanshi's already taken care of that."
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},
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{
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"Id": 15,
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"Kamui",
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"Hassen was really bent out of shape over the news about Vonnegut."
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"Params": [
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"Chrome",
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"Good job, everyone. A new agent is troubling news."
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"Params": [
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"John",
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"Enough. Let's discuss the mission later. Give me a minute with Chrome. I need to speak to him privately."
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"Params": [
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"Kamui",
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"Huh??"
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]
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},
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{
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"Params": [
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"Kamui is reluctant to leave, but Wanshi manages to push him out of the sealed lab."
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]
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"Params": [
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"Asimov",
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"Before you do, I need to sync the current research progress."
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]
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"Params": [
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"Asimov",
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"Once you leave, I'll add an inhibitor to Chrome's frame."
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"Params": [
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"Asimov points to the new frame's neck."
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"Chrome",
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"..."
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]
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"Params": [
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"Asimov",
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"Don't worry about where it's located. That's the most effective spot. It may not be an Inver-Device, but don't remove it all willy-nilly."
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]
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},
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"Params": [
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"Asimov",
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"It can help you stabilize your M.I.N.D. and reduce the probability of deviation and corruption."
|
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]
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},
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"Params": [
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"Asimov",
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"Even if you encounter high-intensity interference, it will prevent you from losing control when your M.I.N.D. becomes corrupted from memory deviation or other symptoms."
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]
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},
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"Params": [
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"Asimov",
|
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"Glory is now capable of handling daily operations. In the future, you can link with your comrades just as before."
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]
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},
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"Params": [
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"Asimov",
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"You just need to know one thing."
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"Params": [
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"Asimov",
|
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"The risk has decreased significantly, but that doesn't mean it's as safe as Arclight."
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]
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"Params": [
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"Chrome",
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"How low is the probability?"
|
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]
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"Params": [
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"Asimov",
|
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"For daily activities around Babylonia, the risk is infinitesimal."
|
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]
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"Params": [
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"Asimov",
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"However, if your M.I.N.D. deviates after being damaged or hacked by the enemy in battle, you will be more susceptible to corruption."
|
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]
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},
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"Asimov",
|
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"If your corruption reaches a critical level, you'll need a commandant that can resist these symptoms in order to stabilize your M.I.N.D."
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]
|
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},
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"Params": [
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"Chrome",
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"Understood."
|
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]
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},
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{
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"Id": 35,
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"Params": [
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"Asimov",
|
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"But there doesn't seem to be any commandants that can resist memory corruption. Do you really understand?"
|
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]
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},
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"Chrome",
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"Seem to be, correct?"
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]
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},
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"Asimov",
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"..."
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]
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"John",
|
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"This serious injury still isn't enough for you to recognize the limitations of Constructs?",
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"2"
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"John",
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"As I said, if you can adapt to a specialized frame without any injury, then I will accept your choice.",
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"2"
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]
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"John",
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"But by the looks of it, you seem to be willing to pay an even greater price.",
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"2"
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]
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"John",
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"I once said that the commandant was indeed a \"useful thing,\" but now that's changed.",
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"2"
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]
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"Chrome",
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"...Do you remember our chess match?"
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]
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},
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"Chrome",
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"You said to me, \"If you choose to abandon your troops, the war will end faster.\""
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]
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},
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"John",
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"...",
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"2"
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]
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},
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"Id": 45,
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"Chrome",
|
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"You taught me to look to the future while watching the present."
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]
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},
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{
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"Id": 46,
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"ActionId": 58,
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"Chrome",
|
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"I'm using my own method to collect \"useful things\" and create a future of my choosing."
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]
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{
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"Id": 47,
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"John",
|
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"...And is that to use everything you have to surpass \"Smith\"?",
|
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"2"
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]
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},
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{
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"Id": 48,
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"ActionId": 60,
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"Chrome",
|
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"Correct. I refuse to abandon past events and my past self."
|
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]
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},
|
|
{
|
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"Id": 49,
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"ActionId": 61,
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"Params": [
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"Chrome",
|
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"Most importantly, I refuse to abandon a single soul."
|
|
]
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},
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{
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"Id": 50,
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"Params": [
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"Chrome",
|
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"This redemption\u2014is my own."
|
|
]
|
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},
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{
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"Id": 51,
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"ActionId": 63,
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"John",
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"...",
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"2"
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]
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},
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{
|
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"Id": 52,
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"Params": [
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"John",
|
|
"Once you get involved in this vortex, your battle will spread from the battlefield to every corner of your life.",
|
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"2"
|
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]
|
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},
|
|
{
|
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"Id": 53,
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"John",
|
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"The cage of sight, the noose of language, and the abyss of power will come for you as you gasp for air at night.",
|
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"2"
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]
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},
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{
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"Id": 54,
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"John",
|
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"Do you think humans that don't have to go into battle live a life of leisure?",
|
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"2"
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]
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},
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{
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"Id": 55,
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"John",
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"Even the undefeated commandant is bound by these invisible ropes.",
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"2"
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]
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},
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{
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"Id": 56,
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"Params": [
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"Seeing his father, who had always been strict, show a solemn expression, Chrome gently grabs his hand."
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]
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},
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{
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"Id": 57,
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"Chrome",
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"I'm already in the eye of the vortex."
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]
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},
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{
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"Params": [
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"Chrome",
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"The moment I decided to become \"Chrome\" and serve as a \"bridge,\" I was ready to pay double the price."
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]
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},
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{
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"John",
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"...",
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"2"
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]
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},
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{
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"Id": 60,
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"John",
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"Chrome, all I cared about were methods and results. I've never asked you about your reasons.",
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"2"
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]
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},
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"Id": 61,
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"John",
|
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"You know the consequences of stepping into the eye of the vortex. Why do it?",
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"2"
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]
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},
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{
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"Id": 62,
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"Chrome",
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"For the sake of change."
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]
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},
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{
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"John",
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"...",
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"2"
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]
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"Id": 64,
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"John",
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"I remember what someone said about change when your procedure succeeded.",
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"2"
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]
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{
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"John",
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"Whether you become the blade or the blade wielder, having the determination to join the battlefield will result in the same fate.",
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"2"
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]
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"John",
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"I'll tell you the same thing.",
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"2"
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]
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},
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"John",
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"Whether the blade depends on its wielder or the wielder depends on their blade, both rely on what is useful nearest to them.",
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"2"
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]
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},
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"John",
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"You never disappoint me, Chrome.",
|
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"2"
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]
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},
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{
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"Id": 69,
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"Params": [
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"Chrome",
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"...Thank you for your praise. Thank you for your guidance."
|
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]
|
|
},
|
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{
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"Id": 70,
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"John",
|
|
"I heard Mr. Asimov say that the first transfer to a specialized frame has a high risk of causing your M.I.N.D. to delve into chaos.",
|
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"2"
|
|
]
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},
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{
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"John",
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"So, \u3010kuroname\u3011 is key to this operation.",
|
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"2"
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|
]
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},
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{
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"Chrome",
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"Correct."
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]
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},
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{
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"John",
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"Leave it to me. Don't want you going solo again...",
|
|
"2"
|
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]
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},
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{
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"Params": [
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"Chrome",
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"But, Mr. Smith..."
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]
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},
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{
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"Id": 75,
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"John",
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"Think of it as a gift for proving your determination.",
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"2"
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]
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},
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{
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"Collins, I came here to discuss something with you.",
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"Oh? Discuss what?",
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"1"
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},
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"Hassen",
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"We've got an urgent mission and \u3010kuroname\u3011 is in stable condition. I don't think there's any need to continue observation.",
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"2"
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]
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},
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{
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"Id": 88,
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"Collins",
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"Seems like all of my guests are here for the same reason today.",
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"1"
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]
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},
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"Collins",
|
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"The commandant's Mind Beacon has, in fact, been polluted. You don't want a repeat of what happened to Ravenge, right?",
|
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"1"
|
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]
|
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},
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"Hassen",
|
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"In that regard, I'll have \u3010kuroname\u3011 get treatment in the Star of Life. No need to bother your men.",
|
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"2"
|
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]
|
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},
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"Collins",
|
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"President\u2014Hassen\u2014!",
|
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"1"
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]
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"He smiles sardonically, stressing each word."
|
|
]
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},
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"Aren't we partners? Don't be ridiculous.",
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"1"
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]
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},
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"Collins",
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"Besides, once we have enough evidence, this matter should be handed over to a person with greater expertise.",
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"1"
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|
]
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},
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"Collins",
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"Even if the commandant's Mind Beacon is polluted without causing any corruption, \u3010kuroname\u3011 is a ticking time bomb. If those accusations stick, what price are you willing to pay for your actions?",
|
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"1"
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]
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},
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"Hassen",
|
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"Stick? Have you found Luna?",
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"2"
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]
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},
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"Of course not.",
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"1"
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"Collins",
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"We're powerless to do such a thing. Who do you think we are, Gray Raven?",
|
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"1"
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|
]
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"Whether that be the previous Gray Raven or this Gray Raven, they all have something to do with the Ascendants.",
|
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"1"
|
|
]
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|
},
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"Even if those slackers under my command captured that Ascendant, she'd be rescued in no time.",
|
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"1"
|
|
]
|
|
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"Hassen",
|
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"Fine. I'll take responsibility for whatever happens.",
|
|
"2"
|
|
]
|
|
},
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|
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|
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"Oh? Are you willing to act as guarantor for \u3010kuroname\u3011?",
|
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"1"
|
|
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|
|
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"That's right.",
|
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"2"
|
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"Collins' smile is fixed firmly on his face."
|
|
]
|
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|
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"Alright, very well.",
|
|
"1"
|
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]
|
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},
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{
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|
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"Collins",
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"Seems like you've got something up your sleeve if you're willing to make such a decision.",
|
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"1"
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|
]
|
|
},
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{
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"Id": 109,
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"Collins",
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"Well, I guess I should tip my hat to you then.",
|
|
"1"
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]
|
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{
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"Id": 110,
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"Collins",
|
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"Since I have your word, I'll let \u3010kuroname\u3011 go for the time being. Considering you and the others came all this way today...",
|
|
"1"
|
|
]
|
|
},
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{
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|
"Id": 111,
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"Params": [
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"Collins",
|
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"However, quitting isn't exactly my forte.",
|
|
"1"
|
|
]
|
|
},
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{
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|
"Id": 112,
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"Collins",
|
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"If we can finally close the book on this matter, I'll welcome the talented commandant to help us create a future for humans.",
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"1"
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]
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},
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{
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"Id": 113,
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"1"
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"1"
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"Chrome is injured?",
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"152",
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"There's a new agent?",
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152.0
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"1"
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"1"
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"According to Strike Hawk's intel, the new agent is incredibly dangerous. We should avoid engaging him though, since we're still recovering from the last large-scale battle.",
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"1"
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"The Red Tide also poses an issue. Based on Wanshi's report, the Red Tide in the underground waterway has been diluted, but it's still of considerable size.",
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"1"
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"1"
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"We've wasted enough time already. If we wait any longer, that'll just mean more trouble down the line.",
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"1"
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"Do we still need to deploy bit domain nodes?",
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"160"
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"No. I've spoken with Asimov, and we've determined that a tactical unit will be more effective at conducting a precision strike underground.",
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"1"
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"1"
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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|
"Hassen",
|
|
"More importantly, we can't play a numbers game with bit domain nodes against such a dangerous enemy.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 151,
|
|
"ActionId": 163,
|
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|
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|
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"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Strike Hawk is familiar with the area, but Chrome's new frame is still being field tested in active combat. The mission poses too great of a risk without your help, Commandant.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 152,
|
|
"ActionId": 164,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
|
"Params": [
|
|
"Understood.",
|
|
"165"
|
|
]
|
|
},
|
|
{
|
|
"Id": 153,
|
|
"ActionId": 165,
|
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"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
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|
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|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Considering that you may encounter that agent again, I suggest you take a member of Gray Raven with you. Cover your tracks and avoid direct confrontation with the enemy.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 154,
|
|
"ActionId": 166,
|
|
"NextActionId": null,
|
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"Type": 302,
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Only one person?",
|
|
"167",
|
|
"Got it.",
|
|
168.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 155,
|
|
"ActionId": 167,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
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"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"According to Kamui and Wanshi's intel, the area is quiet and narrow. Additional members will only be disadvantageous.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 156,
|
|
"ActionId": 168,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"You and Strike Hawk will also be accompanied by a completely independent team during the mission.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 157,
|
|
"ActionId": 169,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Don't worry about them. Just mind your own area.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 158,
|
|
"ActionId": 170,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"One more thing. Twenty-one Constructs were assembled as part of an auxiliary team to investigate the surrounding area. However, their transport craft was destroyed, and they've sought refuge in the underground city. Rescue them if you've still got enough strength in you.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 159,
|
|
"ActionId": 171,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Understood.",
|
|
"172"
|
|
]
|
|
},
|
|
{
|
|
"Id": 160,
|
|
"ActionId": 172,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"If there are no further questions, I'll have Celica inform Lucia to wait by the transport craft.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 161,
|
|
"ActionId": 173,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Got it.",
|
|
"175",
|
|
"What about Liv?",
|
|
174.0,
|
|
"What about Lee?",
|
|
174.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 162,
|
|
"ActionId": 174,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen",
|
|
"Based on team composition and combat ability, Lucia is the most suitable candidate.",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 163,
|
|
"ActionId": 175,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 164,
|
|
"ActionId": 176,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Hassen and Celica fall silent. After a ten-minute drive, the three of you arrive at Asimov's sealed lab."
|
|
]
|
|
},
|
|
{
|
|
"Id": 165,
|
|
"ActionId": 177,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"211"
|
|
]
|
|
},
|
|
{
|
|
"Id": 166,
|
|
"ActionId": 178,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgCg/Cg1901_1.jpg"
|
|
]
|
|
},
|
|
{
|
|
"Id": 167,
|
|
"ActionId": 179,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Entering the sealed lab, Chrome is lying quietly on the maintenance table as if asleep."
|
|
]
|
|
},
|
|
{
|
|
"Id": 168,
|
|
"ActionId": 11178,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"He's still conscious. I've put his frame into sleep mode to prevent any further corruption and damage."
|
|
]
|
|
},
|
|
{
|
|
"Id": 169,
|
|
"ActionId": 11179,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"However, I still need him to confirm a few things. So I've kept the voice and audio module operational on his Arclight frame."
|
|
]
|
|
},
|
|
{
|
|
"Id": 170,
|
|
"ActionId": 11180,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"I can give you ten minutes if there's anything you need to say."
|
|
]
|
|
},
|
|
{
|
|
"Id": 171,
|
|
"ActionId": 180,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"(Ask about his injuries.)",
|
|
"181",
|
|
"(Ask about his condition.)",
|
|
185.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 172,
|
|
"ActionId": 181,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"...Isn't it obvious?"
|
|
]
|
|
},
|
|
{
|
|
"Id": 173,
|
|
"ActionId": 182,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"Sorry, I didn't want you to see me like this."
|
|
]
|
|
},
|
|
{
|
|
"Id": 174,
|
|
"ActionId": 183,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome's voice is barely audible. His injuries had already pushed his frame past its limit. All he can do now is rely on those machines to maintain consciousness."
|
|
]
|
|
},
|
|
{
|
|
"Id": 175,
|
|
"ActionId": 184,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome...",
|
|
"192"
|
|
]
|
|
},
|
|
{
|
|
"Id": 176,
|
|
"ActionId": 185,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"My M.I.N.D. is stable. It shouldn't cause you any trouble."
|
|
]
|
|
},
|
|
{
|
|
"Id": 177,
|
|
"ActionId": 186,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Glad you're alright.",
|
|
"191",
|
|
"I mean, are you in pain?",
|
|
187.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 178,
|
|
"ActionId": 187,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"I'll get used to it."
|
|
]
|
|
},
|
|
{
|
|
"Id": 179,
|
|
"ActionId": 188,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You...",
|
|
"189",
|
|
"Quit being overdramatic!",
|
|
189.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 180,
|
|
"ActionId": 189,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"Only if necessary..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 181,
|
|
"ActionId": 190,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You mean to keep your M.I.N.D. stable?",
|
|
"191"
|
|
]
|
|
},
|
|
{
|
|
"Id": 182,
|
|
"ActionId": 191,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome nods slightly. His injuries had already pushed his frame past its limit. All he can do now is rely on those machines to maintain consciousness."
|
|
]
|
|
},
|
|
{
|
|
"Id": 183,
|
|
"ActionId": 192,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"Sorry for dragging you on a mission right as you leave that prison."
|
|
]
|
|
},
|
|
{
|
|
"Id": 184,
|
|
"ActionId": 193,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"No need to apologize.",
|
|
"194"
|
|
]
|
|
},
|
|
{
|
|
"Id": 185,
|
|
"ActionId": 194,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You fulfilled your promise.",
|
|
"195"
|
|
]
|
|
},
|
|
{
|
|
"Id": 186,
|
|
"ActionId": 195,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"But...",
|
|
"196"
|
|
]
|
|
},
|
|
{
|
|
"Id": 187,
|
|
"ActionId": 196,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": "DialogEnable",
|
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Hearing the news about the specialized frame from Hassen, a sense of uneasiness fills your mind."
|
|
]
|
|
},
|
|
{
|
|
"Id": 188,
|
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"ActionId": 197,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Even with Asimov's breakthrough, Glory is still far from stable."
|
|
]
|
|
},
|
|
{
|
|
"Id": 189,
|
|
"ActionId": 198,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"EndAnim": "DialogDisable",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
|
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"As if affected by a memory replay, Lucia's blank gaze after transferring frames flashes before your eyes."
|
|
]
|
|
},
|
|
{
|
|
"Id": 190,
|
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"ActionId": 199,
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"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"There's still a lot we don't know about the frame.",
|
|
"200"
|
|
]
|
|
},
|
|
{
|
|
"Id": 191,
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"ActionId": 200,
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"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"Are you sure you want to change your frame now?",
|
|
"201"
|
|
]
|
|
},
|
|
{
|
|
"Id": 192,
|
|
"ActionId": 201,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": "DialogEnable",
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"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
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"EndDelay": null,
|
|
"Params": [
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"Chrome",
|
|
"That's why I have you."
|
|
]
|
|
},
|
|
{
|
|
"Id": 193,
|
|
"ActionId": 202,
|
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"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"And one day when I'm not there?",
|
|
"203"
|
|
]
|
|
},
|
|
{
|
|
"Id": 194,
|
|
"ActionId": 203,
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"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"If we're on different missions...",
|
|
"204"
|
|
]
|
|
},
|
|
{
|
|
"Id": 195,
|
|
"ActionId": 204,
|
|
"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You run the risk of M.I.N.D. deviation.",
|
|
"205"
|
|
]
|
|
},
|
|
{
|
|
"Id": 196,
|
|
"ActionId": 205,
|
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"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"Then allow me to come find you."
|
|
]
|
|
},
|
|
{
|
|
"Id": 197,
|
|
"ActionId": 206,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
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"Chrome's voice remains soft, but it has a tone of unquestionable firmness."
|
|
]
|
|
},
|
|
{
|
|
"Id": 198,
|
|
"ActionId": 207,
|
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"NextActionId": null,
|
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"Type": 302,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Is the reality of the situation that optimistic?",
|
|
"208",
|
|
"Are you really going to be able to find me?",
|
|
208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 199,
|
|
"ActionId": 208,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"Of course."
|
|
]
|
|
},
|
|
{
|
|
"Id": 200,
|
|
"ActionId": 209,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"I'll have several backup plans just in case."
|
|
]
|
|
},
|
|
{
|
|
"Id": 201,
|
|
"ActionId": 210,
|
|
"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"You hear a sense of uneasiness in his voice as if he had sensed something."
|
|
]
|
|
},
|
|
{
|
|
"Id": 202,
|
|
"ActionId": 211,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginAnim": null,
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"EndAnim": null,
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|
"BeginDelay": null,
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"EndDelay": null,
|
|
"Params": [
|
|
"Chrome",
|
|
"...If you let me, that is."
|
|
]
|
|
},
|
|
{
|
|
"Id": 203,
|
|
"ActionId": 212,
|
|
"NextActionId": null,
|
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"Type": 302,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
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"I'll take the extra help.",
|
|
"213",
|
|
"Of course. You got me out of there.",
|
|
213.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 204,
|
|
"ActionId": 213,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Chrome",
|
|
"Thank you."
|
|
]
|
|
},
|
|
{
|
|
"Id": 205,
|
|
"ActionId": 214,
|
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"NextActionId": null,
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"Type": 302,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
|
|
"Let's begin.",
|
|
"217",
|
|
"(Hold his hand.)",
|
|
215.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 206,
|
|
"ActionId": 215,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"As if to give him some peace of mind, you gently hold Chrome's hand."
|
|
]
|
|
},
|
|
{
|
|
"Id": 207,
|
|
"ActionId": 216,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginAnim": null,
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"EndAnim": null,
|
|
"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Asimov",
|
|
"Time is of the essence. Let's begin."
|
|
]
|
|
},
|
|
{
|
|
"Id": 208,
|
|
"ActionId": 217,
|
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"NextActionId": null,
|
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"Type": 502,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"AniZhuanchangBegin"
|
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]
|
|
},
|
|
{
|
|
"Id": 209,
|
|
"ActionId": 219,
|
|
"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": "AniZhuanchangEnd",
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
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"This is the second time I've conducted a specialized frame transfer."
|
|
]
|
|
},
|
|
{
|
|
"Id": 210,
|
|
"ActionId": 220,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov has a stern look on his face."
|
|
]
|
|
},
|
|
{
|
|
"Id": 211,
|
|
"ActionId": 221,
|
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"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
|
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|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Asimov",
|
|
"We've made a breakthrough with the technology, but there's a higher degree of uncertainty compared to Plume."
|
|
]
|
|
},
|
|
{
|
|
"Id": 212,
|
|
"ActionId": 222,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"In order to avoid M.I.N.D. deviation, you'll need a more integrated connection with Chrome than a standard link."
|
|
]
|
|
},
|
|
{
|
|
"Id": 213,
|
|
"ActionId": 223,
|
|
"NextActionId": null,
|
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"Type": 302,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"And how do I do that?",
|
|
"224"
|
|
]
|
|
},
|
|
{
|
|
"Id": 214,
|
|
"ActionId": 224,
|
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"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"I'll use this machine to allow you to dive deep into his M.I.N.D. and establish an internal link."
|
|
]
|
|
},
|
|
{
|
|
"Id": 215,
|
|
"ActionId": 225,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
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"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"It'll allow you to see his thoughts and condition in real-time."
|
|
]
|
|
},
|
|
{
|
|
"Id": 216,
|
|
"ActionId": 226,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Does Chrome know?",
|
|
"227"
|
|
]
|
|
},
|
|
{
|
|
"Id": 217,
|
|
"ActionId": 227,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Asimov",
|
|
"I told him before you got here."
|
|
]
|
|
},
|
|
{
|
|
"Id": 218,
|
|
"ActionId": 228,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"You just need to hold on while the link is being established. After that, it'll stabilize."
|
|
]
|
|
},
|
|
{
|
|
"Id": 219,
|
|
"ActionId": 229,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"If you don't have any questions, lie down on the spare maintenance table over there."
|
|
]
|
|
},
|
|
{
|
|
"Id": 220,
|
|
"ActionId": 230,
|
|
"NextActionId": null,
|
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"Type": 302,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": null,
|
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"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Understood.",
|
|
"231"
|
|
]
|
|
},
|
|
{
|
|
"Id": 221,
|
|
"ActionId": 231,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Asimov",
|
|
"Bring him back."
|
|
]
|
|
},
|
|
{
|
|
"Id": 222,
|
|
"ActionId": 232,
|
|
"NextActionId": null,
|
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Before you can ask what Asimov meant, your memory falls into darkness."
|
|
]
|
|
},
|
|
{
|
|
"Id": 223,
|
|
"ActionId": 233,
|
|
"NextActionId": null,
|
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"Type": 101,
|
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"IsBlock": null,
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"IsEnd": null,
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory0.png"
|
|
]
|
|
},
|
|
{
|
|
"Id": 224,
|
|
"ActionId": 234,
|
|
"NextActionId": null,
|
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"Type": 201,
|
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"IsBlock": null,
|
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"IsEnd": null,
|
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"BeginAnim": null,
|
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"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"500304",
|
|
"3"
|
|
]
|
|
},
|
|
{
|
|
"Id": 225,
|
|
"ActionId": 235,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
|
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"IsEnd": null,
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"BeginAnim": "AniZhuanchangEnd",
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"EndAnim": null,
|
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
|
|
"???",
|
|
"...",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 226,
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"I won't let you down.",
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"???",
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"1"
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"268"
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"269"
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"Are you free of your symptoms?",
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"290"
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"1"
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"And what's that?",
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"1"
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"1"
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"1"
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"As long as we know a little about history, we find that humans repeat their mistakes... no matter what era."
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"But these mistakes are meaningless so long as progress is made.",
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"1"
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"Looking at his firm expression, you randomly recall a passage of a story you frequently come across."
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"Overcoming countless adversities and witnessing just as many lay down their lives, the intrepid heroes continue to search for hope on this most harrowing journey."
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"Our troubles aren't over quite yet.",
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323.0
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"Don't worry. This is the opportunity I need.",
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"1"
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"1"
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"This is a compact weapon developed based on the concept of a plasma arc furnace, called a polyfurnace. Its niche application prevents it from seeing much use out in the field.",
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"How has Lucia been recently?",
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