forked from endernon/PGRData
2026 lines
No EOL
45 KiB
JSON
2026 lines
No EOL
45 KiB
JSON
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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"1",
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"12"
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"Somewhere far away, through the cold darkness, through the smoke and war, our city burns in the flames of war."
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]
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"Params": [
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"Through my database simulation, I can feel the city bleeding. I can see blown-up bodies lying in the ruins of their homes. I can feel flags trembling in the hands of survivors."
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]
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},
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{
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"Params": [
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"Souls of the dead. Souls of the dying. Souls of the living."
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]
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{
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"EndAnim": "AniZhuanchangBegin",
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"Params": [
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"Is this just an emotion simulation? Or is there an error with my programming?"
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]
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},
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"Params": [
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"Assets/Product/Texture/Image/BgStory/Bgstory252.png"
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]
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"1",
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"208"
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"1",
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"500219"
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"EndDelay": null,
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"Params": [
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"1",
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"Little Girl",
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"Um... Mr. Robot, uh, I don't know what to call you... Anyway, what are you doing here?",
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1.0
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]
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},
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{
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"Id": 11,
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"ActionId": 9,
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"Params": [
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"2",
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"500231",
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400.0
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]
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},
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{
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"Id": 12,
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"ActionId": 3000,
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"Params": [
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"1",
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"0.25",
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"-400"
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]
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},
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{
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"Id": 13,
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"ActionId": 10,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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"HNB1",
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"I'm keeping you safe through the night.",
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2.0
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]
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},
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{
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"Id": 14,
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"ActionId": 11,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
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"Oh, and just call me HNB1\u2014just like how HBG3 calls me.",
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2.0
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]
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},
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{
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"Id": 15,
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"ActionId": 13,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Little Girl",
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"That's not a name. It's just a number. Don't you two have any other names you call each other?",
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1.0
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]
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},
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{
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"Id": 16,
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"ActionId": 15,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
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"You mean B1 or G3? That's a name we call different Tai'E series with. Sometimes our bosses call us by nicknames to tell us apart. But that new hunk of steel doesn't like calling me that.",
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2.0
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]
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},
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{
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"Id": 17,
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"ActionId": 17,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Little Girl",
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"Are you friends?",
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1.0
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|
]
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},
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{
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"Id": 18,
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"ActionId": 19,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
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"Well, that's a pretty tough question. I don't know if we count as friends. We're just partners\u2014not sure if he likes me that much though, but I guess it's weird for a robot to have likes and dislikes. We just obey orders.",
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2.0
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]
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},
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{
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"Id": 19,
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"ActionId": 21,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Little Girl",
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"But I think he actually cares about you...",
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1.0
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]
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},
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{
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"Id": 20,
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"ActionId": 23,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
|
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"Really? Did he send you over here? I thought there's just nothing but data in that brain of his...",
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|
2.0
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|
]
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},
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{
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"Id": 21,
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"ActionId": 24,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
|
|
"And why are you suddenly acting like a life coach? Aren't you only eight or nine years old?",
|
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2.0
|
|
]
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},
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{
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"Id": 22,
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"ActionId": 25,
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"NextActionId": null,
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"Type": 204,
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"IsBlock": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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"4"
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]
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},
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{
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"Id": 23,
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"ActionId": 26,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Little Girl",
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"I'm older than that! He's just cleaning the room inside. I was just a little... a little worried about you.",
|
|
1.0
|
|
]
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},
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{
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"Id": 24,
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"ActionId": 27,
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"NextActionId": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1"
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]
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},
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{
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"Id": 25,
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"ActionId": 3001,
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"EndDelay": null,
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"Params": [
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"2",
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"36"
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]
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},
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{
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"Id": 26,
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"NextActionId": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1 scans his system and emotion module in a few milliseconds. At present, it is loaded with Personality No.53. Through big data analysis, it is the most popular personality among Kowloong people. Everything is fine.",
|
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1.0
|
|
]
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},
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{
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"Id": 27,
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"ActionId": 29,
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"NextActionId": null,
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"Type": 301,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
|
|
"Something wrong with me?",
|
|
2.0
|
|
]
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},
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{
|
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"Id": 28,
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"ActionId": 31,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Little Girl",
|
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"You don't seem to be yourself... You feel different from daytime.",
|
|
1.0
|
|
]
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},
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{
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"Id": 29,
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"ActionId": 33,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"BeginAnim": null,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"HNB1",
|
|
"Why's that?",
|
|
2.0
|
|
]
|
|
},
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{
|
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"Id": 30,
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"ActionId": 1001,
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"EndDelay": null,
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"Params": [
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"1",
|
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"2",
|
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1.0
|
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]
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},
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{
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"Id": 31,
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"ActionId": 2000,
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"Type": 401,
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"Params": [
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"1",
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"207"
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]
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},
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{
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"Id": 32,
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"ActionId": 34,
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"NextActionId": null,
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"Type": 101,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Assets/Product/Texture/Image/BgStory/BgStory0.png"
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]
|
|
},
|
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{
|
|
"Id": 33,
|
|
"ActionId": 35,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
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"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Why's that?"
|
|
]
|
|
},
|
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{
|
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"Id": 34,
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"ActionId": 36,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"The top priority for Tai'E units is to ensure human safety."
|
|
]
|
|
},
|
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{
|
|
"Id": 35,
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"ActionId": 37,
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"NextActionId": null,
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"Type": 301,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"He has always had a special affinity toward humans. Whether it be imitating humans on TV or doing silly things to provoke laughter..."
|
|
]
|
|
},
|
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{
|
|
"Id": 36,
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"ActionId": 3010,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"He never understood why he did so. He just knew it would make others look happy\u2014that people would surround him and focus on him."
|
|
]
|
|
},
|
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{
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"Id": 37,
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"ActionId": 38,
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"EndAnim": null,
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"He never understood why this behavior makes humans happy."
|
|
]
|
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},
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{
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"Id": 38,
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"ActionId": 39,
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