forked from endernon/PGRData
2028 lines
No EOL
47 KiB
JSON
2028 lines
No EOL
47 KiB
JSON
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"Many years ago, at the film set of \"The Mandhasti Real Park\"\u2014"
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"In the studio, a fictional father was teaching his fictional son how to use a rifle."
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"This is the bolt. This is the safety. Here is the magazine, and the trigger is here."
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"Push the bolt to load a shiny, slim bullet, unlock the safety, then pull the trigger."
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"This is how humans fire a brass bullet. It has 2800 joules of kinetic energy, travels at 868 meters per second, and can take down most animals on the continent."
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"The father told his son."
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"Life is great, but .300 Magnum is greater, because it can take away any life with ease."
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"It makes no difference whether that life is theirs, or ours. We are just one of the many life forms."
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"For some reason, Roland still remembers this scene that he once witnessed."
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"Params": [
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"But he only knew how to act back then. He didn't have any question."
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"The script was there. He only had to follow it to earn money, as well as a chance to live."
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"Id": 15,
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"He had always been living in lies, and believed in the rules that were born in them."
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"But lies could be easily proven wrong with some proper thinking."
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"Params": [
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"Does the power to take lives really make something great? It's nothing but an arrogant boast."
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"To Roland, struggling for survival amidst a world that ignores the importance of life should be called great instead. That is the real world."
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"Params": [
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"He enjoys watching infected Constructs beg for the mercy of the Ascension-Network. Fragile flowers that shatter after breaking free from the greenhouse, but still struggling to maintain the last bit of consciousness."
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]
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},
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"And the innocent white that was born from the scarlet virus."
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"Those eyes had witnessed infinite despair. Still, she continued to venture toward her target."
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"That white figure pulled him out of hell. The closer he approached her, the more he believed that she was the only truth he would ever seek."
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"But he lost her."
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"Params": [
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"What if he never finds Luna again?"
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"What if everything gets loose and lost? Where can he go then?"
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"His values and purpose will all go down with the lighthouse."
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"How will he be different from many years ago, when he stood in the \"Real Park\" with despair?"
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"Shaken inside, Roland hears a well-timed chuckle from the darkness."
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"Roland?",
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"Hermano (Brother), you look confused.",
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1.0
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2.0
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"The young man in Roland's mind wears a clean and simple outfit. He is smiling\u2014the smile of a normal young person."
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"The smile looks taunting in contrast to Roland's gloomy face."
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|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"You seem upset when I show up, but\u2014",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
|
"ActionId": 41,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Still, you picked me, not\u2014",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 42,
|
|
"NextActionId": null,
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"Type": 301,
|
|
"IsBlock": null,
|
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"IsEnd": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Oops, is he not here?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 43,
|
|
"NextActionId": null,
|
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"Type": 301,
|
|
"IsBlock": null,
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"IsEnd": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Which means... I see.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 44,
|
|
"NextActionId": null,
|
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"Type": 202,
|
|
"IsBlock": null,
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|
"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"2",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 45,
|
|
"NextActionId": null,
|
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"Type": 301,
|
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"IsBlock": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"The illusion disappears, and shows up again in a look that Roland is more familiar with."
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 46,
|
|
"NextActionId": null,
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"Type": 201,
|
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"IsBlock": null,
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|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500008",
|
|
-450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"500334",
|
|
450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Roland",
|
|
"...What did you learn?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"You have an idea. A target. You have a mission\u2014but you don't know how to complete it.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 50,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Because nobody can give you a reply without being questioned by you. That's why I'm here.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"...",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 52,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Eureka.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 53,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Guess all you want\u2014but what do you have to say?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 54,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"I know you don't want to see me. But rest assured, hermano. In this world, anyone can leave you...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"But I won't, and I can't. This is my fate, and yours too. Don't you think?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 56,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Well, hermano, do you have any clue?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 57,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Get it done. My body is yours for now.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 58,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Your body? What sort of impression do you have of me, hermano?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 59,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Some electronic ghost may be able to hack into the M.I.N.D. of Constructs through special frequencies, and replace the host's memory with theirs...",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 60,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"But all I can do is to stay with you and face \"you\" till the last moment.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
"ActionId": 61,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"I don't come from outside, and I'm not another you either. I am just that more honest side of yours.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
|
"ActionId": 62,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"I cannot interfere with your future. I can only bring up those things that you didn't want to confront.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 63,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Whether you like it or not, whatever you are going to do with them, they are there.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 64,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"So what's this thing that I don't want to face?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 65,
|
|
"ActionId": 65,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Relax, hermano. I can see you are arguing back now.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 66,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"For now, just do what you feel like doing. You want to take action, and that isn't a bad thing.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"...",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 68,
|
|
"ActionId": 68,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"2",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory71.jpg"
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"\u2014Roland's vision is interrupted by the rustling and crunching of gravel. He turns his head around immediately."
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"\u2014Lamia changed a pose to make her legs more comfortable, but she is still hibernating."
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Assets/Product/Texture/Image/BgStory/BgStory0.png"
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"500008",
|
|
-450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"2",
|
|
"500334",
|
|
450.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 75,
|
|
"ActionId": 75,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"1",
|
|
"Roland?",
|
|
"I don't think you need to keep such a watchful eye on her.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 76,
|
|
"ActionId": 76,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"As far as I can recall, you used to get along a lot better.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 77,
|
|
"ActionId": 77,
|
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"Roland",
|
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"That doesn't mean I can let my guard down, especially in this situation\u2014",
|
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2.0
|
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]
|
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},
|
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{
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"Roland",
|
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"Just look at me... Hermano.",
|
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2.0
|
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]
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},
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{
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"Id": 79,
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"Roland raises his right hand. It still obeys his M.I.N.D., but looks nothing like what he remembers."
|
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]
|
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},
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{
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"Id": 80,
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"Params": [
|
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"Roland?",
|
|
"So what? You weren't such short-sighted.",
|
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1.0
|
|
]
|
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},
|
|
{
|
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"Id": 81,
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"Params": [
|
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"Roland?",
|
|
"Has this new body changed you that much?",
|
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1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 82,
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"Roland",
|
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"What's wrong with that? I won't have another chance next time.",
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2.0
|
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]
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{
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"Id": 83,
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"Roland",
|
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"I was lucky to be alive, so I must carefully think about how to use this second life.",
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2.0
|
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]
|
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},
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{
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"Id": 84,
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"EndDelay": null,
|
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"Params": [
|
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"Roland?",
|
|
"You never cherished your life. Are you suddenly nervous over something given by others?",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 85,
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"EndDelay": null,
|
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"Params": [
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"Roland",
|
|
"...Maybe you are right.",
|
|
2.0
|
|
]
|
|
},
|
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{
|
|
"Id": 86,
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"Params": [
|
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"Roland?",
|
|
"No.",
|
|
1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 87,
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"EndDelay": null,
|
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"Params": [
|
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"Roland?",
|
|
"If you want to be a coward, you should do it from the beginning. You talked about being cautious, why are you relying on this new body that you aren't familiar with?",
|
|
1.0
|
|
]
|
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},
|
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{
|
|
"Id": 88,
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|
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"Params": [
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"Roland",
|
|
"...?",
|
|
2.0
|
|
]
|
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},
|
|
{
|
|
"Id": 89,
|
|
"ActionId": 89,
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"Params": [
|
|
"Roland?",
|
|
"This life may be given by The Merciful One, but it's still yours.",
|
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1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 90,
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|
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"BeginDelay": null,
|
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"Params": [
|
|
"Roland?",
|
|
"It's your choice. Your consequence. Your soul. Everything about it belongs to you.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 91,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"Roland?",
|
|
"If you want to fight, to die, or to do stupid things, you do it yourself.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 92,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland?",
|
|
"Look at you, so detached and paranoid. You made yourself this way.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
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|
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"Params": [
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"Roland",
|
|
"Looks like you are right.",
|
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2.0
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]
|
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},
|
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{
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"Id": 94,
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"2",
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"2"
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]
|
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},
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{
|
|
"Id": 95,
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|
"ActionId": 95,
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"Params": [
|
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"Roland's expression relaxes slightly and gives a chuckle."
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
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|
"ActionId": 96,
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"NextActionId": null,
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"IsBlock": null,
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|
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"Params": [
|
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"With his nerves loosened, he gazes around the place. It is\u2014or, used to be\u2014a low-ceiling hut."
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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|
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|
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"Params": [
|
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"Bombshells destroyed one of the walls, as well as half of the south-eastern pillar, making its roof slightly tilted."
|
|
]
|
|
},
|
|
{
|
|
"Id": 98,
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|
"ActionId": 98,
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"Params": [
|
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"Still, the remaining structures are intact, making the room at least more comfortable than some random cave."
|
|
]
|
|
},
|
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{
|
|
"Id": 99,
|
|
"ActionId": 99,
|
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|
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|
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|
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"Params": [
|
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"Lamia would probably agree. She curls up like a cat, occupying a corner of the room."
|
|
]
|
|
},
|
|
{
|
|
"Id": 100,
|
|
"ActionId": 100,
|
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|
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|
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|
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|
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"Params": [
|
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"\u2014Roland feels relieved."
|
|
]
|
|
},
|
|
{
|
|
"Id": 101,
|
|
"ActionId": 101,
|
|
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|
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|
|
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|
|
"Params": [
|
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"Roland",
|
|
"Can you stay a little longer?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 102,
|
|
"ActionId": 102,
|
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|
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|
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|
|
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|
|
"Params": [
|
|
"Roland?",
|
|
"My presence is not determined by your words. But you will know when I show up or leave.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 103,
|
|
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|
|
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|
|
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|
|
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|
|
"Params": [
|
|
"Roland?",
|
|
"Hermano.",
|
|
1.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 104,
|
|
"ActionId": 104,
|
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"Type": 301,
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|
|
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|
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|
|
"EndDelay": null,
|
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"Params": [
|
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"The illusion emphasizes the word \"hermano.\""
|
|
]
|
|
},
|
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{
|
|
"Id": 105,
|
|
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"Params": [
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"Roland",
|
|
"...Hah, you're right.",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 106,
|
|
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"Params": [
|
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"..."
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
|
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|
|
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|
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"Params": [
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"2"
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]
|
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},
|
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{
|
|
"Id": 108,
|
|
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|
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|
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|
|
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"Params": [
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"Roland",
|
|
"Anyway, I sometimes have this feeling...",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 109,
|
|
"ActionId": 109,
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"Roland?",
|
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"?",
|
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1.0
|
|
]
|
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},
|
|
{
|
|
"Id": 110,
|
|
"ActionId": 110,
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|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
"Roland",
|
|
"Look at Lamia's body. She's a great fit for reins, don't you think?",
|
|
2.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 111,
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"Roland?",
|
|
"...?",
|
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1.0
|
|
]
|
|
},
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|
"Id": 112,
|
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"EndAnim": "AniZhuanchangBegin",
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|
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"Params": [
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"Roland",
|
|
"Let's move when the sun comes back.",
|
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2.0
|
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]
|
|
},
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|
"Id": 113,
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"1",
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"2",
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]
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},
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"Id": 114,
|
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"Params": [
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"Assets/Product/Texture/Image/BgStory/BgStory71.jpg"
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]
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},
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{
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"The stars hang low in the night sky, sinking toward the world."
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"Inside the ruins, one is already hibernating, the other has just begun to rest."
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"No matter what thoughts they have, at least tonight, nothing else outside the ruins matters to them."
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"On the other end of the ruins..."
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"Dark shadows appear on the horizon one by one, wandering, crawling, walking."
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"Params": [
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"1",
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"500314"
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]
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},
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{
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"Id": 123,
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"Params": [
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"1",
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"???",
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"Let it begin.",
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1.0
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]
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},
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{
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"Id": 124,
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"1",
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1.0
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{
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"Id": 125,
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"Params": [
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"No one knows where they come from. No one knows what purpose they have."
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]
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},
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{
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"Id": 126,
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"Everything is brewing in silence under the stars, waiting to blossom."
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