forked from endernon/PGRData
1625 lines
No EOL
36 KiB
JSON
1625 lines
No EOL
36 KiB
JSON
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"Summer is already coming to an end, but it feels just as hot and humid, like the special phenomenon named \"second summer\" in some Golden Age text."
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"But such weather should never occur in Babylonia. The truth is, an accidental breakdown of the air conditioning system has brought summer to everybody."
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"This\u2014is\u2014so\u2014hot! Can't we find a cooler place?",
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"I've had enough! The temperature is over the limit of the auto circulation system. My brain module is going to break down!",
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"Lee",
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"So why are you here...?",
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"1"
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"Params": [
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"1",
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"Kamui",
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"Because Capt just turned off the air conditioner in Strike Hawk's preparation room. He said, \"we must save energy in such a situation...\"",
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"1"
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]
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},
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"1",
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"Karenina",
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"He must be bloody kidding! The Engineering Force's workshop is going over 65\u00b0C. Who's going to stay there?!",
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"1"
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"Params": [
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"So it's the air conditioner, huh...",
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"22",
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"When can they fix it...?",
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16.0
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]
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"Karenina",
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"Huh? I've no idea. Team One went to the central control room with all the heat-insulating equipment. Haven't heard from them since then.",
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"1"
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"Don't you have to go?",
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"1"
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"1",
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"Why would I? It's Team One's job.",
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"1"
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"1",
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"Kamui",
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"Don't worry about her. Do you have ice-cream here? Do you?",
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"1"
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"Kamui",
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"I heard the President brought the ice-cream machine from Venus Splash Park!",
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"1"
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"Oh, that machine... Miss Celica put it in the warehouse, didn't she?",
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"2"
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53.0
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"?"
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]
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98.0
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"Ayla",
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"...A virtual scene, maybe? But I'm not too sure where exactly this is...",
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"1"
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]
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},
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{
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"Somehow this looks familiar to me...",
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"2"
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"1",
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"500110",
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"-400"
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"2",
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"1081001",
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"400"
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"1",
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"Ayla",
|
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"I'm pretty sure there is a note on it saying \"This record should not cause irreversible damage\"...",
|
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"1"
|
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]
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},
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{
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"Id": 81,
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"1",
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"-400"
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"Params": [
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"1",
|
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"Lee",
|
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"I would much prefer \"will not\" than \"should not\"...",
|
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"1"
|
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]
|
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},
|
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{
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"Id": 83,
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"Params": [
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"Kamui",
|
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"Somehow this looks familiar to me...",
|
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"2"
|
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]
|
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},
|
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{
|
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"Id": 84,
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"1",
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"2",
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1.0
|
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]
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},
|
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{
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"Id": 85,
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"Params": [
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"Narration",
|
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"The story begins to unfold as you can't help but look up to the other end of the driveway..."
|
|
]
|
|
},
|
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{
|
|
"Id": 86,
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"ActionId": 84,
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"Type": 301,
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|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Narration",
|
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"Where another person appears in the moonlight just like you."
|
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]
|
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},
|
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{
|
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"Id": 87,
|
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"ActionId": 85,
|
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"Type": 301,
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"IsBlock": null,
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"A strange power is making you raise your head and look at the other side of the driveway."
|
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]
|
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},
|
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{
|
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"Id": 88,
|
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|
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|
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"Params": [
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"It does not feel like being manipulated or tempted. You just feel like it is the right thing to do."
|
|
]
|
|
},
|
|
{
|
|
"Id": 89,
|
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"ActionId": 87,
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"NextActionId": null,
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"Type": 301,
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Narration",
|
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"It is a tall guy with a mask. He is holding a huge, chopper-like thing in his hand."
|
|
]
|
|
},
|
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{
|
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"Id": 90,
|
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"ActionId": 88,
|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Narration",
|
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"You begin to tremble\u2014"
|
|
]
|
|
},
|
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{
|
|
"Id": 91,
|
|
"ActionId": 89,
|
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|
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"Type": 301,
|
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|
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|
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|
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"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Narration",
|
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"Fear takes over your body. You realize it is impossible to win over this guy."
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 90,
|
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"NextActionId": null,
|
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"Type": 201,
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"IsBlock": null,
|
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|
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|
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"Params": [
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"1",
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"1081001",
|
|
"5"
|
|
]
|
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},
|
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{
|
|
"Id": 93,
|
|
"ActionId": 91,
|
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"Type": 301,
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|
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|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
|
"1",
|
|
"Kamui",
|
|
"You kidding? We can take on this guy with ease\u2014",
|
|
"1"
|
|
]
|
|
},
|
|
{
|
|
"Id": 94,
|
|
"ActionId": 92,
|
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"NextActionId": null,
|
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"Type": 301,
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|
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"BeginAnim": null,
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"EndAnim": null,
|
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"BeginDelay": null,
|
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"EndDelay": null,
|
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"Params": [
|
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"Narration",
|
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"No, you can't. You need to run."
|
|
]
|
|
},
|
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{
|
|
"Id": 95,
|
|
"ActionId": 93,
|
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"BeginDelay": null,
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"EndDelay": null,
|
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"Params": [
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"Kamui",
|
|
"...Fine, if that's the game setting.",
|
|
"1"
|
|
]
|
|
},
|
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{
|
|
"Id": 96,
|
|
"ActionId": 94,
|
|
"NextActionId": null,
|
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"Type": 202,
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"IsBlock": null,
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|
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"1",
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1.0
|
|
]
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},
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{
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"Id": 97,
|
|
"ActionId": 95,
|
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"NextActionId": null,
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"Type": 301,
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"IsBlock": null,
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"IsEnd": null,
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|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
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"Params": [
|
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"Kamui turns around and pushes you to run."
|
|
]
|
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},
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{
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"Id": 98,
|
|
"ActionId": 96,
|
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"NextActionId": null,
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"Type": 301,
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|
"IsBlock": null,
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"IsEnd": 1.0,
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"BeginAnim": null,
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"EndAnim": "AniZhuanchangBegin",
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"BeginDelay": null,
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"EndDelay": null,
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"Params": [
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"Kamui",
|
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"I think I know where this is... But before that, let's run!"
|
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]
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}
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] |