forked from endernon/PGRData
7002 lines
No EOL
139 KiB
JSON
7002 lines
No EOL
139 KiB
JSON
[
|
|
{
|
|
"Id": 1,
|
|
"ActionId": 1,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/BgStory0.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 2,
|
|
"ActionId": 2,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"201",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 3,
|
|
"ActionId": 3,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500292",
|
|
"6",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 4,
|
|
"ActionId": 4,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Liv",
|
|
"Ngh... I acted without thinking. Commandant... Are you okay?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 5,
|
|
"ActionId": 5,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The pink force field around Liv barely manages to leave space to maneuver around in the pitch-black ruins.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 6,
|
|
"ActionId": 6,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Seems like I had a flashback while unconscious... Guess I'll have no choice but to confront my demons.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 7,
|
|
"ActionId": 7,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Even faced with someone such as me, the commandant has continued to respect me for who I am...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 8,
|
|
"ActionId": 8,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1510",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 9,
|
|
"ActionId": 9,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "RImgBg1Shake",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Bang\u2014!",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10,
|
|
"ActionId": 10,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"5",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 11,
|
|
"ActionId": 11,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"That's... the commandant's pistol!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 12,
|
|
"ActionId": 12,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Are they still in danger?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 13,
|
|
"ActionId": 13,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 14,
|
|
"ActionId": 14,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/BgStory19.jpg",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 15,
|
|
"ActionId": 15,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 16,
|
|
"ActionId": 16,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
"Liv props herself up again and slowly pushes outward, causing the darkness to gradually turn to light. The oppressive ruins around her begin to give way, exposing the familiar architecture before her.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 17,
|
|
"ActionId": 17,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Liv charges in the direction of the gunshot to discover \u3010kuroname\u3011 pointing a gun at Vanessa.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 18,
|
|
"ActionId": 18,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"After \u3010kuroname\u3011 shoots, Lee follows in turn by drawing his guns and pointing them at Teasell and Bambinata. The two opposing Constructs raise their weapons and point them at the Gray Ravens. Lucia steps in front of \u3010kuroname\u3011 and Lee with her blade drawn.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 19,
|
|
"ActionId": 19,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500293",
|
|
"9",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 20,
|
|
"ActionId": 20,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Vanessa",
|
|
"What a remarkable first gift you gave me.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 21,
|
|
"ActionId": 21,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"...",
|
|
"22",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 22,
|
|
"ActionId": 22,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Vanessa wipes the blood off her cheek.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 23,
|
|
"ActionId": 23,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"13",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 24,
|
|
"ActionId": 24,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Attacking a superior? You won't be getting out of this that easily, \u3010kuroname\u3011.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 25,
|
|
"ActionId": 25,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"I won't let you continue to insult my comrades and our soldiers so easily either.",
|
|
"26",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 26,
|
|
"ActionId": 26,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Soldiers? Do you think dolls that resemble humans are worthy of being called soldiers?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 27,
|
|
"ActionId": 27,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"They're nothing more than toys and tools to serve humanity's bidding.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 28,
|
|
"ActionId": 28,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Are you so naive as to think everyone who has chosen to become a Construct really wishes to save the Earth?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 29,
|
|
"ActionId": 29,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"As a commandant, you should know that Babylonia has given us preferential treatment when it comes to resources.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30,
|
|
"ActionId": 30,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Follow my orders until the end of the war, and I can assure you as many Constructs as you need. Bored of your toys? Are your toys broken? Replace them as you see fit.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 31,
|
|
"ActionId": 31,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"They're not toys to be played with.",
|
|
"32",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 32,
|
|
"ActionId": 32,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"They have they own thoughts. They can make their own decisions.",
|
|
"33",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 33,
|
|
"ActionId": 33,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv is the reason why the three of us stand here today.",
|
|
"35",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 34,
|
|
"ActionId": 34,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 35,
|
|
"ActionId": 35,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500292",
|
|
"9",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 36,
|
|
"ActionId": 36,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Liv",
|
|
"Commandant...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 37,
|
|
"ActionId": 37,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv?!",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 38,
|
|
"ActionId": 38,
|
|
"NextActionId": null,
|
|
"Type": 203,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"0.25",
|
|
"-400",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 39,
|
|
"ActionId": 39,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"500293",
|
|
"5",
|
|
"400",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40,
|
|
"ActionId": 40,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Vanessa",
|
|
"Hmm? Guess you're not dead. How disappointing... Seeing you this filthy is appalling.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
|
"ActionId": 41,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 42,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgCg/Cg1801_1.jpg",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 43,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"211",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 44,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Just as Vanessa is about to continue ridiculing Liv, she takes Lucia's blade and cuts off her long hair.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 45,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Vanessa, this is the artificial hair you picked for me.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 46,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"I have obeyed your orders because I'm bound to my duty as a soldier. But that doesn't mean everything will go according to your plan.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"I understand that your ruthlessness is a necessity for achieving victory in this war.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"But this kind of victory does not exist in my ideal future.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Everyone deserves to be respected.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 50,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee, who never speaks his mind.",
|
|
"51",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lucia, who's determined yet fragile.",
|
|
"52",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 52,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv, who cares too much for others.",
|
|
"53",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 53,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Even Teasell and Bambinata... Everyone we encounter.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 54,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"They are all living individuals with their own will, not toys for your disposal.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"The magnitude of standing on the front line makes it difficult to breathe.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 56,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"But feelings in my heart fill me with excitement.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 57,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Long ago, I first stepped foot on the battlefield as a medic in the Star of Life.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 58,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"I had grown numb after so much time on the battlefield. I had even forgotten what it felt like to be excited...",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 59,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"But now that I'm a Gray Raven, I can finally help my comrades and heal the wounded when I step foot on the battlefield.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 60,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"I am Liv, a soldier of Babylonia\u2014not the lifeless doll you speak of.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
"ActionId": 61,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"We're four versus three now that I'm here. Looks like the scales have started to tip in our favor.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
|
"ActionId": 62,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Stand down, Vanessa. I'm sure you'd know the outcome anyway if you just thought about it.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 63,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"You guys...",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 64,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Commandant, let them leave.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 65,
|
|
"ActionId": 65,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"(Open fire)",
|
|
"66",
|
|
"(Lower weapon)",
|
|
71.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 66,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": 500.0,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1510",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": 500.0,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1510",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 68,
|
|
"ActionId": 68,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": 500.0,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1510",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": 500.0,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1510",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
|
|
"NextActionId": 72.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You point your gun away from Vanessa and fire into the sky. The gunshot echoes throughout the cityscape.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You lower your pistol away from Vanessa and look at the others. A long silence fills the streets.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"?!",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"It's over, Vanessa.",
|
|
"75",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1516",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 75,
|
|
"ActionId": 75,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Vanessa stands there and ponders for a few moments, then takes Teasell and Bambinata down the street, disappearing around the corner.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 76,
|
|
"ActionId": 76,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"After confirming that the Egret team had left, Liv relaxes her clenched hands. Her long white hair flutters away in the hot wind on the battlefield.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 77,
|
|
"ActionId": 77,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory327.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 78,
|
|
"ActionId": 78,
|
|
"NextActionId": null,
|
|
"Type": 505,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 79,
|
|
"ActionId": 79,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"208",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 80,
|
|
"ActionId": 80,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Lee ignites the flare, signaling that the area has been cleared. After cleaning his weapon, he begins to think about how to improve his frame's resistance to EMP interference.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 81,
|
|
"ActionId": 81,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Each unit releases their signal flares, indicating that their areas have all been cleared and that this large-scale operation is drawing to end.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 82,
|
|
"ActionId": 82,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You let out an involuntary sigh, and your increased heart rate from the conflict finally returns to normal.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 83,
|
|
"ActionId": 83,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500021",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 84,
|
|
"ActionId": 84,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
"You feel someone gently touch your hands\u2014it's Liv. She lowers her head and begins to tend to your wounds that had re-opened from firing your weapon.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 85,
|
|
"ActionId": 85,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Without saying a word, she bandages your cleaned wounds one after another.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 86,
|
|
"ActionId": 86,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Thank you.",
|
|
"87",
|
|
"Isn't it wrapped a bit too thick...?",
|
|
89.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 87,
|
|
"ActionId": 87,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"6",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 88,
|
|
"ActionId": 88,
|
|
"NextActionId": 91.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 89,
|
|
"ActionId": 89,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"6",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 90,
|
|
"ActionId": 90,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Sorry, Commandant...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 91,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Liv shows a familiar look of guilt. Unlike before, this time, she looks into your eyes and her gaze turns serious.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 92,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"5",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
|
|
"ActionId": 93,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"I... went against the Chief Commander and caused you to get wrapped up in unnecessary conflict.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 94,
|
|
"ActionId": 94,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"My sincerest apologies.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 95,
|
|
"ActionId": 95,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"But, I don't regret what I just did. I had to tell Vanessa and my former teammates about my will as a soldier and member of the Gray Ravens.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
|
|
"ActionId": 96,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Because this is the most precious thing I have received after meeting you.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
|
|
"ActionId": 97,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"You all have made me face what I've been running away from all this time.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 98,
|
|
"ActionId": 98,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"6",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 99,
|
|
"ActionId": 99,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"But from what I know about Vanessa, my behavior... is bound to have a negative impact on the Gray Ravens.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 100,
|
|
"ActionId": 100,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"After going back, I will submit a departure application to the commanding superiors. I won't let my personal behavior bring trouble to the Gray Ravens...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 101,
|
|
"ActionId": 101,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv.",
|
|
"102",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 102,
|
|
"ActionId": 102,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"I won't agree to that.",
|
|
"103",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 103,
|
|
"ActionId": 103,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Huh? But I...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 104,
|
|
"ActionId": 104,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Together we are the Gray Ravens.",
|
|
"105",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 105,
|
|
"ActionId": 105,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Whatever happens, we face it together.",
|
|
"106",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 106,
|
|
"ActionId": 106,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Also, you weren't the only one who offended her just now. I did, too.",
|
|
"107",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
|
"ActionId": 107,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"1011001",
|
|
null,
|
|
"600",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 108,
|
|
"ActionId": 108,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"3",
|
|
"500029",
|
|
null,
|
|
"-600",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 109,
|
|
"ActionId": 109,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Lee",
|
|
"I always took you for someone who was a pushover. I wasn't expecting you to stand up to her like that.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 110,
|
|
"ActionId": 110,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Who do you think I am...",
|
|
"111",
|
|
"After all, I AM your commandant.",
|
|
112.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 111,
|
|
"ActionId": 111,
|
|
"NextActionId": 116.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"...Well, you're not a bad person.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 112,
|
|
"ActionId": 112,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"Hmph, and a peculiar one at that.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 113,
|
|
"ActionId": 113,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"That's right.",
|
|
"114",
|
|
"Is there a problem?",
|
|
115.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 114,
|
|
"ActionId": 114,
|
|
"NextActionId": 116.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Lee's hand stops for a second from calibrating his weapons, then he turns his back to you.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 115,
|
|
"ActionId": 115,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"...No.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 116,
|
|
"ActionId": 116,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"This mission sure has taught us how to act more like a team. Our effectiveness has also improved remarkably.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 117,
|
|
"ActionId": 117,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"I think the current team configuration is... satisfactory. Acclimating to a new member would be troublesome.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 118,
|
|
"ActionId": 118,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lucia",
|
|
"Indeed. Liv, you are without a doubt an outstanding addition to the team.",
|
|
"3",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 119,
|
|
"ActionId": 500,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"3",
|
|
"6",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 120,
|
|
"ActionId": 119,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lucia",
|
|
"Also, I... want to keep fighting by your side. This isn't out of combat necessity. I just want to...",
|
|
"3",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 121,
|
|
"ActionId": 501,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"3",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 122,
|
|
"ActionId": 120,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lucia",
|
|
"Each of us is an indispensable feather necessary for Gray Raven to soar undeterred by opposing forces.",
|
|
"3",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 123,
|
|
"ActionId": 121,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"That's right.",
|
|
"122",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 124,
|
|
"ActionId": 122,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Sunlight penetrates the thick clouds and dense smoke with mottled rays of light that descend upon the desolated streets. In the dazzling glow, Liv's hair shines with even more radiance.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 125,
|
|
"ActionId": 123,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv, your new hair looks great.",
|
|
"124",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 126,
|
|
"ActionId": 124,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "DialogDisable",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Oh? R-really...?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 127,
|
|
"ActionId": 125,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"So...",
|
|
"126",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 128,
|
|
"ActionId": 126,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Let's take a group photo to mark the occasion!",
|
|
"127",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 129,
|
|
"ActionId": 127,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Before the dust had even settled on the battlefield, you suddenly speak without thinking.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 130,
|
|
"ActionId": 128,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Liv",
|
|
"Group photo..?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 131,
|
|
"ActionId": 502,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"3",
|
|
"6",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 129,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lucia",
|
|
"Mark the occasion?",
|
|
"3",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 133,
|
|
"ActionId": 130,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"Why would you want to do that?",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 134,
|
|
"ActionId": 131,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"This is the first time that the Gray Ravens have successfully completed such a large-scale operation.",
|
|
"132",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 135,
|
|
"ActionId": 132,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Today is a memorable day for us.",
|
|
"133",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 136,
|
|
"ActionId": 133,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You say this while attempting to activate the camera module on your exoskeleton. But to your dismay, one of the previous explosions seems to have blasted a hole where the camera should've been.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 137,
|
|
"ActionId": 134,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"...",
|
|
"135",
|
|
"Just our lucky day...",
|
|
135.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 138,
|
|
"ActionId": 135,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"...",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 139,
|
|
"ActionId": 136,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"You should've said the module was broken earlier.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 140,
|
|
"ActionId": 137,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Lee throws a device to you.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 141,
|
|
"ActionId": 138,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"I removed this from a recon bot. It can't be focused manually, and can only take video.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 142,
|
|
"ActionId": 139,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lee",
|
|
"Anyway... At least it can capture the moment. If you want to grab any screenshots from it, you can do that later.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 143,
|
|
"ActionId": 140,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Thanks.",
|
|
"141",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 144,
|
|
"ActionId": 141,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Looking at the other two, Lucia nods gently.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 145,
|
|
"ActionId": 503,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"3",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 146,
|
|
"ActionId": 142,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Lucia",
|
|
"Just do what the commandant says.",
|
|
"3",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
|
|
"ActionId": 143,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
"3",
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 148,
|
|
"ActionId": 144,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgCg/Cg1801_4.jpg",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 149,
|
|
"ActionId": 145,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"204",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 150,
|
|
"ActionId": 146,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"After confirming that the equipment is operating normally, you step back to find the most appropriate distance.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 151,
|
|
"ActionId": 147,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You lift your hands and make a square to frame your cherished companions in the shot.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 152,
|
|
"ActionId": 148,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"3...",
|
|
"149",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 153,
|
|
"ActionId": 149,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Noticing that Liv appears uneasy, Lucia scoots closer to her, grabs her hand and smiles at her comfortingly.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 154,
|
|
"ActionId": 150,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Lucia's sudden closeness causes Liv to blush slightly, but her tense shoulders relax.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 155,
|
|
"ActionId": 151,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"2...",
|
|
"152",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 156,
|
|
"ActionId": 152,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Standing farther away, Lee hears your deliberately slow counting, sighs gently, then turns to the camera and reveals an awkward expression vaguely passable as a \"smile.\"",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 157,
|
|
"ActionId": 153,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"1!",
|
|
"154",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 158,
|
|
"ActionId": 154,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Oddly enough, none of them are very good at expressing their feelings. However, they have already begun to detect each other's thoughts just based on their actions.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 159,
|
|
"ActionId": 155,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"They could all convey their hearts without uttering a word.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 160,
|
|
"ActionId": 156,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"As the disputes in the factory area dissipate, the Gray Ravens' first large-scale operation finally comes to a temporary end.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 161,
|
|
"ActionId": 157,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Prior to receiving further orders, a gust of wind passes through the city ruins. Although it fails to disperse the smoke over the battlefield, it also brought a moment of peace to the Gray Ravens.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 162,
|
|
"ActionId": 158,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Although they had won the battle, the war is still underway. More battles, perilous danger and difficult choices await the Gray Ravens.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 163,
|
|
"ActionId": 159,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"However, the Gray Ravens will face the coming adversity together.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 164,
|
|
"ActionId": 160,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"\u2014Lucia, Liv, Lee, and their commandant.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 165,
|
|
"ActionId": 161,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The electronic photo frame on the table in the lounge finally has a suitable picture.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 166,
|
|
"ActionId": 162,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory330.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 167,
|
|
"ActionId": 163,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"202",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 168,
|
|
"ActionId": 164,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500293",
|
|
"5",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 169,
|
|
"ActionId": 165,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Vanessa",
|
|
"So... the Constructs of the Gray Ravens are willing to go this far to protect \u3010kuroname\u3011.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 170,
|
|
"ActionId": 166,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Could my method really... No, my method is the most efficient way to use Constructs.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 171,
|
|
"ActionId": 167,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Bambinata, what are your thoughts?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 172,
|
|
"ActionId": 168,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Bambinata",
|
|
"Master...",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 173,
|
|
"ActionId": 169,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 174,
|
|
"ActionId": 170,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Silence. Clearly I don't have my wits about me if I'm asking a toy for advice.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 175,
|
|
"ActionId": 171,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Vanessa",
|
|
"Hehe... \u3010kuroname\u3011, I'll make you regret your decision today sooner or later.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
}
|
|
] |