forked from endernon/PGRData
6522 lines
No EOL
131 KiB
JSON
6522 lines
No EOL
131 KiB
JSON
[
|
|
{
|
|
"Id": 1,
|
|
"ActionId": 1,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/BgStory0.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 2,
|
|
"ActionId": 2,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"204",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 3,
|
|
"ActionId": 3,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "DialogEnable",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"It's just a small badge with the logo of F.O.S. printed on it, nothing luxurious. It's not made from any rare material either.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 4,
|
|
"ActionId": 4,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"This object isn't worth much to most people, but it means a lot to you. It is a souvenir to your time spent in F.O.S., but also an alarm to remind you of the oath you once made.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 5,
|
|
"ActionId": 5,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Of course, it never blocked any lethal bullet like in the stories.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 6,
|
|
"ActionId": 6,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"When you face difficult decisions, you always look at it, for it can help you to find your true self.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 7,
|
|
"ActionId": 7,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"When stress makes you want to run away, it is always there to remind you of your identity, responsibility, and every single person that has been backing you up along the way.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 8,
|
|
"ActionId": 8,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"It is like an old friend that has survived countless difficult battles together with you. Maybe time will wear it down and one day you will have to put it away in a box, but you cannot let it disappear like this.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 9,
|
|
"ActionId": 9,
|
|
"NextActionId": null,
|
|
"Type": 501,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10,
|
|
"ActionId": 10,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory158.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 11,
|
|
"ActionId": 11,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"201",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 12,
|
|
"ActionId": 12,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500446",
|
|
"14",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 13,
|
|
"ActionId": 13,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Pulao",
|
|
"That's very important! How can you still be so calm?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 14,
|
|
"ActionId": 14,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao looks more anxious than you. She bends down and starts looking for the badge.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 15,
|
|
"ActionId": 15,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Let's search here for any possible clue. Don't worry, Commandant! I will get it back for you.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 16,
|
|
"ActionId": 16,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"It's all my fault. If I wasn't so overjoyed, they wouldn't have the chance. If only I could pay more attention to the surroundings...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 17,
|
|
"ActionId": 17,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Guilt and remorse are slowly eroding her. Pulao has done nothing wrong, but her sense of duty cannot allow herself to let her guard down.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 18,
|
|
"ActionId": 18,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Don't worry. It's actually a good thing.",
|
|
"19",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 19,
|
|
"ActionId": 19,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"You don't need to console me, Commandant. I will cheer myself up. Those thieves won't get away, I promise.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 20,
|
|
"ActionId": 20,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I know very well how it feels to lose something important. It's like... my past, present and future are all missing a piece.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 21,
|
|
"ActionId": 21,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I don't know how to describe it better, but I'm sure it feels very sad.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 22,
|
|
"ActionId": 22,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 23,
|
|
"ActionId": 23,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"An ordinary kid of her age would probably cry even harder when comforted. But Pulao only pats her own cheeks, then puts up a forced smile.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 24,
|
|
"ActionId": 24,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You haven't spent a long time with her, but you already know her nature. That is why you were not trying to console her; it was more like stating a fact.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 25,
|
|
"ActionId": 25,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"But I mean it.",
|
|
"26",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 26,
|
|
"ActionId": 26,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"I put a tracker on the badge.",
|
|
"27",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 27,
|
|
"ActionId": 27,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The instructor at F.O.S. once told you to prepare for all possible negative outcomes.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 28,
|
|
"ActionId": 28,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The loss of the badge may be out of your control, but you can at least make some preparation to quickly get it back.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 29,
|
|
"ActionId": 29,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Always look at the big picture and do everything you can. This mindset has helped you so many times\u2014",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30,
|
|
"ActionId": 30,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"205",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 31,
|
|
"ActionId": 31,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"11",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 32,
|
|
"ActionId": 32,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Commandant... Do you often lose things?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 33,
|
|
"ActionId": 33,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Ahem...",
|
|
"34",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 34,
|
|
"ActionId": 34,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 35,
|
|
"ActionId": 35,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"No ordinary person would put a tracker on their graduation badge. Who would steal such a thing? It's like turning on navigation when the destination is just one street away.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 36,
|
|
"ActionId": 36,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"I really was just considering the worst outcome.",
|
|
"37",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 37,
|
|
"ActionId": 37,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Hmm... It's true. Commandant can always notice something I missed. Let's start tracking it right now. This time, I'll get all of them!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 38,
|
|
"ActionId": 38,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"210",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 39,
|
|
"ActionId": 39,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory159.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40,
|
|
"ActionId": 40,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41,
|
|
"ActionId": 41,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Tracking the badge isn't as easy as you think. The tracker is constantly returning signals, but a Babylonia terminal does not have detailed maps of the Nighter stored.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 42,
|
|
"ActionId": 42,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory160.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 43,
|
|
"ActionId": 43,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Both you and Pulao have also tacitly avoided the solution of uploading the Nighter's map to the terminal.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 44,
|
|
"ActionId": 44,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory158.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 45,
|
|
"ActionId": 45,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"As a result, the tracker can only provide you with the approximate direction and straight distance. The street layout is quite complicated with numerous alleys running across. Without Pulao, you would probably be lost long ago.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 46,
|
|
"ActionId": 46,
|
|
"NextActionId": null,
|
|
"Type": 101,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"Assets/Product/Texture/Image/BgStory/Bgstory161.png",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 47,
|
|
"ActionId": 47,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"But after a long pursuit, even Pulao seems to have made a mistake. You see an over 10 meters tall wall in front. Even Constructs can hardly go over it. You have come to a dead end.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 48,
|
|
"ActionId": 48,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500446",
|
|
"12",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 49,
|
|
"ActionId": 49,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Pulao",
|
|
"Commandant, is the target still moving?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 50,
|
|
"ActionId": 50,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You check the terminal. The answer is yes.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 51,
|
|
"ActionId": 51,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"How is that possible? This should be a checkmate according to my plan. There is no way out behind the wall.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 52,
|
|
"ActionId": 52,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Is he moving over the roofs?",
|
|
"53",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 53,
|
|
"ActionId": 53,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I have been monitoring those areas. I would have noticed if he is running along the roofs.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 54,
|
|
"ActionId": 54,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Hmm... We'll have to go around it.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 55,
|
|
"ActionId": 55,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"This way, Commandant! Follow me, don't get lost.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 56,
|
|
"ActionId": 56,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"After some time...",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 57,
|
|
"ActionId": 57,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Are you sure the target is nearby, Commandant?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 58,
|
|
"ActionId": 58,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"No wonder Pulao is so confused. The terminal shows the badge should be just 10 meters ahead.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 59,
|
|
"ActionId": 59,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"But there is nothing nearby. You search around carefully and move closer, but the familiar metal badge is nowhere to be seen.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 60,
|
|
"ActionId": 60,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I can't find anything either. If your tracker is working fine, then there is only one possible explanation.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 61,
|
|
"ActionId": 61,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao stares at the road surface as if she wants to see through it.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 62,
|
|
"ActionId": 62,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"The suspect is moving through pipes!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 63,
|
|
"ActionId": 63,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"The pipes?",
|
|
"64",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 64,
|
|
"ActionId": 64,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"The Nighter installed many pipes under the roads to supply the life needs of civilians.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 65,
|
|
"ActionId": 65,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Only by moving through pipes can he ignore the obstacles on the ground.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 66,
|
|
"ActionId": 66,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"We can't see him, because he is right under us!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 67,
|
|
"ActionId": 67,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"But most pipes aren't designed for humans to pass. Only small maintenance robots can go through.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 68,
|
|
"ActionId": 68,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Looks like my initial guess was wrong. There is only one real suspect, which is that shadow. He must be using a machine to steal things.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 69,
|
|
"ActionId": 69,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Now I need to watch the direction of pipes. If only I can break through the ground... But no! I can't cause more troubles to the residents and Bixi Crew!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 70,
|
|
"ActionId": 70,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"It is moving again.",
|
|
"71",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 71,
|
|
"ActionId": 71,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I have taken the pipe direction into account. Let's go! He won't get away this time!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 72,
|
|
"ActionId": 72,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The girl's eyes are burning with passion. She dashes toward the end of the street.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 73,
|
|
"ActionId": 73,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": "AniZhuanchangEnd",
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Hmm, this is a great location for doing dodgy business. According to the map, there is a drain that connects to the pipe.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 74,
|
|
"ActionId": 74,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"In front of you is a derelict mansion that would fit perfectly in a Golden Age horror movie. The building seems to have been abandoned for a long time. Wind shakes a broken paper lantern, leaving shredded paper and dust on the ground.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 75,
|
|
"ActionId": 75,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Alrighty. I'm going in... Argh! What are you doing, Commandant! Put me down!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 76,
|
|
"ActionId": 76,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao seems to have decided to break in while you are still observing the location.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 77,
|
|
"ActionId": 77,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"If you don't stop her, the thick wooden door would break into pieces after being kicked by a Construct.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 78,
|
|
"ActionId": 78,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You have to raise Pulao up in the air. She can only kick her legs and twist her body in protest.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 79,
|
|
"ActionId": 79,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"The shadow could well be inside too.",
|
|
"80",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 80,
|
|
"ActionId": 80,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You lower your voice and explain to Pulao. She immediately understands and covers her mouth. Seeing that she has calmed down, you also put her down.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 81,
|
|
"ActionId": 81,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"What should we do then?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 82,
|
|
"ActionId": 82,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 83,
|
|
"ActionId": 83,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"After confirming the signal is still there, you point at the wall on the side. It's quite tall, but not a problem for Constructs.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 84,
|
|
"ActionId": 84,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Once Pulao is up on the wall, you can easily cross over with her help. Pulao has understood your plan. She nods and walks toward the wall.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 85,
|
|
"ActionId": 85,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"A quick leap takes Pulao up the wall with ease. Nimble as a cat, she has not made any noise. She first peeks inside the mansion and waves to you.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 86,
|
|
"ActionId": 86,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You then walk over and reach out your hand. To your surprise, she isn't taking it, but grabs your neck like a pet\u2014",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 87,
|
|
"ActionId": 87,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The world turns upside down and returns to normal again. You find yourself standing on the bricks inside the mansion. Pulao jumps off the wall. You see the pleasure of revenge on her face.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 88,
|
|
"ActionId": 88,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500446",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 89,
|
|
"ActionId": 89,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Pulao",
|
|
"I'm a lady, Commandant. You can't treat me like a kid.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 90,
|
|
"ActionId": 90,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Sure, Lil' Pulao. No problem.",
|
|
"91",
|
|
"Sorry. My bad.",
|
|
91.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 91,
|
|
"ActionId": 91,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"4",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 92,
|
|
"ActionId": 92,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Hmph!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 93,
|
|
"ActionId": 93,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Apparently unsatisfied with your answer, Pulao decides to turn her attention to the main hall instead. That's where the signal comes from.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 94,
|
|
"ActionId": 94,
|
|
"NextActionId": null,
|
|
"Type": 202,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
1.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 95,
|
|
"ActionId": 95,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao carefully tiptoes toward the main hall. You stealthily follow behind.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 96,
|
|
"ActionId": 96,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"The door to the main hall is long gone. You can see the inside from stairs, but due to poor lighting, some area is still covered in shadow.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 97,
|
|
"ActionId": 97,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You suddenly see a red shadow flashing through\u2014",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 98,
|
|
"ActionId": 98,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"561",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 99,
|
|
"ActionId": 99,
|
|
"NextActionId": null,
|
|
"Type": 502,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"RImgBg1Shake",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 100,
|
|
"ActionId": 100,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"(Crack\u2014)",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 101,
|
|
"ActionId": 101,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"You are about to warn Pulao, but she is acting way faster. Her stomp has crushed the bricks underneath. She reaches out for the shadow's shoulder, trying to take it down.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 102,
|
|
"ActionId": 102,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"To your surprise, the shadow easily dodges her grasp. You hear a somewhat familiar voice.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 103,
|
|
"ActionId": 103,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"??",
|
|
"Pu... lao?",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 104,
|
|
"ActionId": 104,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"She sounds uncertain and slightly surprised.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 105,
|
|
"ActionId": 105,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": 400.0,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"36",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 106,
|
|
"ActionId": 106,
|
|
"NextActionId": null,
|
|
"Type": 401,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"5",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 107,
|
|
"ActionId": 107,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"500446",
|
|
"11",
|
|
"400",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 108,
|
|
"ActionId": 108,
|
|
"NextActionId": null,
|
|
"Type": 201,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"2",
|
|
"500143",
|
|
null,
|
|
"-400",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 109,
|
|
"ActionId": 109,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Pulao",
|
|
"Yazi? What are you doing here?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 110,
|
|
"ActionId": 110,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"She walks out of the shadow, still carrying her red umbrella.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 111,
|
|
"ActionId": 111,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"12",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 112,
|
|
"ActionId": 112,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"I just happened to be patrolling here. Oh, and I was trying to catch this.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 113,
|
|
"ActionId": 113,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Yazi takes out a bionic rat that has stopped functioning.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 114,
|
|
"ActionId": 114,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"It was a spy machine used for surveillance in the past. But this one's program logic seems to have messed up, making it behave like a real rat.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 115,
|
|
"ActionId": 115,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"11",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 116,
|
|
"ActionId": 116,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Huh? Do we still have this on the ship?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 117,
|
|
"ActionId": 117,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"We got rid of them long ago. This one probably manages to get through thanks to the program error. Oh, speaking of which, this must belong to the commandant.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 118,
|
|
"ActionId": 118,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Yazi tosses over a round piece of metal. It's the badge that you have been looking for.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 119,
|
|
"ActionId": 119,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"The bionic rat had your badge tied to its tail. I had to wash and sterilize it because it was soaked in dirty water. Hope you don't mind.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 120,
|
|
"ActionId": 120,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"I can't thank you enough.",
|
|
"121",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 121,
|
|
"ActionId": 121,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 122,
|
|
"ActionId": 122,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Have you been hunting for this rat, Yazi?",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 123,
|
|
"ActionId": 123,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"Right, but it's a cunning one. Quite a few times, I could only watch it steal things from other people.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 124,
|
|
"ActionId": 124,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Red... A head the size of an umbrella... So the ghost they've been talking about is you, Yazi...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 125,
|
|
"ActionId": 125,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"What ghost?",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 126,
|
|
"ActionId": 126,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao briefly explains everything to Yazi: the reminder she heard from the diner, the investigation you did today, and how you searched all the way here.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 127,
|
|
"ActionId": 127,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"It seems my carelessness has caused some trouble. I will pay more attention from now on.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 128,
|
|
"ActionId": 128,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"But I have another question.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 129,
|
|
"ActionId": 129,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Yazi gazes at Pulao.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 130,
|
|
"ActionId": 130,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"Your duty today is to protect the Babylonia guests, right? Why do I only see the commandant here? What's with your dress and this rattle drum...?",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 131,
|
|
"ActionId": 131,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"11",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 132,
|
|
"ActionId": 132,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"Pulao",
|
|
"Ah!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 133,
|
|
"ActionId": 133,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao quickly hides behind you, leaving only her head out. She cannot look Yazi in the eyes.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 134,
|
|
"ActionId": 134,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"There is a... long story. But I have a very good reason. And... right, Commandant asked me to dress up like this. I am not slacking!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 135,
|
|
"ActionId": 135,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"You explain the situation to Yazi.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 136,
|
|
"ActionId": 136,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"...Just like the rumors stated, the commandant of Gray Raven is indeed very...",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 137,
|
|
"ActionId": 137,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Yazi pauses a little, trying to find the right word.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 138,
|
|
"ActionId": 138,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"Unconventional.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 139,
|
|
"ActionId": 139,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"I'm flattered.",
|
|
"140",
|
|
"...",
|
|
142.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 140,
|
|
"ActionId": 140,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 141,
|
|
"ActionId": 141,
|
|
"NextActionId": 144.0,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I agree. Commandant's so good.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 142,
|
|
"ActionId": 142,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 143,
|
|
"ActionId": 143,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"But Commandant's suggestion really works.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 144,
|
|
"ActionId": 144,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 145,
|
|
"ActionId": 145,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Thanks to Commandant, I learned a lot of things that I never knew... Oh right!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 146,
|
|
"ActionId": 146,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao suddenly thinks of something and takes Yazi's hand.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 147,
|
|
"ActionId": 147,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Yazi, you should apologize to the civilians affected. You said it was due to your ignorance. You should make up for the loss then.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 148,
|
|
"ActionId": 148,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"But... They don't seem to be eager to see me.",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 149,
|
|
"ActionId": 149,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 150,
|
|
"ActionId": 150,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Don't worry. They actually don't hate Dragon Children that much. Besides, I will be there with you!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 151,
|
|
"ActionId": 151,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Maybe you will get along even better after they find out the real identity of the shadow.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 152,
|
|
"ActionId": 152,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"Okay...",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 153,
|
|
"ActionId": 153,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 154,
|
|
"ActionId": 154,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Can you come with us, Commandant? Actually, I'm still a little worried...",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 155,
|
|
"ActionId": 155,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"We will do the talking ourselves. But I just feel more relieved with you around, Commandant.",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 156,
|
|
"ActionId": 156,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"Pulao stares at you like a kid waiting for her gift.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 157,
|
|
"ActionId": 157,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
null,
|
|
"She says she's only \"a little\" worried, but her hand trembles as she holds Yazi's hand.",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 158,
|
|
"ActionId": 158,
|
|
"NextActionId": null,
|
|
"Type": 302,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Sure, Lil' Pulao. No problem.",
|
|
"159",
|
|
"Of course.",
|
|
162.0,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 159,
|
|
"ActionId": 159,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"4",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 160,
|
|
"ActionId": 160,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"I said, I'm not a kid!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 161,
|
|
"ActionId": 161,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Yazi",
|
|
"Ouch...",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 162,
|
|
"ActionId": 162,
|
|
"NextActionId": null,
|
|
"Type": 204,
|
|
"IsBlock": null,
|
|
"IsEnd": null,
|
|
"BeginAnim": null,
|
|
"EndAnim": null,
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
"1",
|
|
"2",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 163,
|
|
"ActionId": 163,
|
|
"NextActionId": null,
|
|
"Type": 301,
|
|
"IsBlock": null,
|
|
"IsEnd": 1.0,
|
|
"BeginAnim": null,
|
|
"EndAnim": "AniZhuanchangBegin",
|
|
"BeginDelay": null,
|
|
"EndDelay": null,
|
|
"Params": [
|
|
null,
|
|
null,
|
|
"Pulao",
|
|
"Hooray!",
|
|
"1",
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
}
|
|
] |