forked from endernon/PGRData
143 lines
No EOL
4.7 KiB
Lua
143 lines
No EOL
4.7 KiB
Lua
XUiPanelTaskCard = XClass(nil, "XUiPanelTaskCard")
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function XUiPanelTaskCard:Ctor(ui, parent)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.GridList = {}
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self.Parent = parent
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XTool.InitUiObject(self)
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self:InitAutoScript()
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self.GridCommon.gameObject:SetActive(false)
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end
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--激活
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function XUiPanelTaskCard:SetActive(active)
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self.GameObject:SetActive(active)
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end
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--设置任务卡内容
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function XUiPanelTaskCard:SetupTaskCard(taskCard)
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if not taskCard then
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return
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end
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self.BountyTask = taskCard
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local taskConfig = XDataCenter.BountyTaskManager.GetBountyTaskConfig(self.BountyTask.Id)
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if not taskConfig then
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local path = XBountyTaskConfigs.GetBountyTaskPath()
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XLog.ErrorTableDataNotFound("XUiPanelTaskCard:SetupTaskCard", "taskConfig", path, "Id", tostring(self.BountyTask.Id))
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return
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end
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self.TxtTitle.text = taskConfig.Name
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self.TxtDesc.text = taskConfig.Desc
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--self.Parent:SetUiSprite(self.ImgRoleIcon, taskConfig.RoleIcon)
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self.RImgRoleIcon:SetRawImage(taskConfig.RoleIcon)
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self.Parent:SetUiSprite(self.ImgIconQuality, taskConfig.DifficultLevelIconX, function()
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self.ImgIconQuality:SetNativeSize()
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end)
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local randomEventCfg = XDataCenter.BountyTaskManager.GetBountyTaskRandomEventConfig(self.BountyTask.EventId)
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self.TxtBuff.text = randomEventCfg.EventName
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local difficultStageCfg = XDataCenter.BountyTaskManager.GetBountyTaskDifficultStageConfig(self.BountyTask.DifficultStageId)
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self.TxtLevel.text = string.format(taskConfig.TextColor, difficultStageCfg.Name)
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self:SetupReward(self.BountyTask.RewardId)
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end
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--设置奖励
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function XUiPanelTaskCard:SetupReward(rewardId)
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local rewards = XRewardManager.GetRewardList(rewardId)
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if not rewards then
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return
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end
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--显示的奖励
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local start = 0
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if rewards then
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for i, item in ipairs(rewards) do
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start = i
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local grid
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if self.GridList[i] then
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grid = self.GridList[i]
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else
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local ui = CS.UnityEngine.Object.Instantiate(self.GridCommon)
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grid = XUiGridCommon.New(self.Parent, ui)
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grid.Transform:SetParent(self.PanelReward, false)
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self.GridList[i] = grid
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end
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grid:Refresh(item)
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grid.GameObject:SetActive(true)
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end
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end
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for j = start + 1, #self.GridList do
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self.GridList[j].GameObject:SetActive(false)
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end
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end
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-- auto
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-- Automatic generation of code, forbid to edit
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function XUiPanelTaskCard:InitAutoScript()
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self:AutoInitUi()
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self:AutoAddListener()
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end
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function XUiPanelTaskCard:AutoInitUi()
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-- self.ImgLevel = self.Transform:Find("ImgLevel"):GetComponent("Image")
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-- self.ImgBG = self.Transform:Find("ImgLevel/ImgBG"):GetComponent("Image")
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-- self.TxtLevel = self.Transform:Find("ImgLevel/ImgBG/TxtLevel"):GetComponent("Text")
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-- self.RImgRoleIcon = self.Transform:Find("ImgLevel/RImgRoleIcon"):GetComponent("RawImage")
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-- self.ImgIconQuality = self.Transform:Find("ImgLevel/ImgIconQuality"):GetComponent("Image")
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-- self.TxtTitle = self.Transform:Find("TxtTitle"):GetComponent("Text")
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-- self.TxtDesc = self.Transform:Find("TxtDesc"):GetComponent("Text")
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-- self.TxtBuff = self.Transform:Find("Image/TxtBuff"):GetComponent("Text")
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-- self.PanelReward = self.Transform:Find("PanelReward")
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-- self.GridCommon = self.Transform:Find("PanelReward/GridCommon")
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-- self.RImgIcon = self.Transform:Find("PanelReward/GridCommon/RImgIcon"):GetComponent("RawImage")
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-- self.PanelSite = self.Transform:Find("PanelReward/GridCommon/PanelSite")
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-- self.TxtSite = self.Transform:Find("PanelReward/GridCommon/PanelSite/TxtSite"):GetComponent("Text")
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-- self.BtnAccept = self.Transform:Find("BtnAccept"):GetComponent("Button")
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end
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function XUiPanelTaskCard:RegisterClickEvent(uiNode, func)
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if func == nil then
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XLog.Error("XUiPanelTaskCard:RegisterClickEvent函数参数错误:参数func不能为空")
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return
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end
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if type(func) ~= "function" then
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XLog.Error("XUiPanelTaskCard:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
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end
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local listener = function(...)
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func(self, ...)
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end
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CsXUiHelper.RegisterClickEvent(uiNode, listener)
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end
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function XUiPanelTaskCard:AutoAddListener()
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self:RegisterClickEvent(self.BtnAccept, self.OnBtnAcceptClick)
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end
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-- auto
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function XUiPanelTaskCard:OnBtnClickClick()
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end
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--接受任务
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function XUiPanelTaskCard:OnBtnAcceptClick()
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if not self.BountyTask then
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return
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end
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XDataCenter.BountyTaskManager.AcceptBountyTask(self.BountyTask.Id)
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end
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return XUiPanelTaskCard |