forked from endernon/PGRData
163 lines
No EOL
6.2 KiB
Lua
163 lines
No EOL
6.2 KiB
Lua
local XUiGridMainLineBanner = require("XUi/XUiFubenMainLineBanner/XUiGridMainLineBanner")
|
||
local XUiPanelMainLineBanner = XClass(nil, "XUiPanelMainLineBanner")
|
||
|
||
--grid里的item定位X坐标偏移量
|
||
local GRID_ITEM_OFFSET_X = 1.7
|
||
|
||
function XUiPanelMainLineBanner:Ctor(ui, parentUi)
|
||
self.gameObject = ui.gameObject
|
||
self.transform = ui.transform
|
||
self.ParentUi = parentUi
|
||
self.GridMainLineBanner = self.transform:Find("Viewport/GridMainLineBanner")
|
||
self.PanelChapterContent = self.transform:Find("Viewport/PanelChapterContent")
|
||
self.GridMainLineBanner.gameObject:SetActiveEx(false)
|
||
self:InitDynamicTable()
|
||
end
|
||
|
||
function XUiPanelMainLineBanner:InitDynamicTable()
|
||
self.DynamicTable = XDynamicTableNormal.New(self.gameObject)
|
||
self.DynamicTable:SetProxy(XUiGridMainLineBanner)
|
||
self.DynamicTable:SetDelegate(self)
|
||
end
|
||
|
||
--动态列表事件
|
||
function XUiPanelMainLineBanner:OnDynamicTableEvent(event, index, grid)
|
||
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
|
||
grid:UpdateChapterGrid(self.PageDatas[index], self.CurDiff)
|
||
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
|
||
self:ClickChapterGrid(self.PageDatas[index], index)
|
||
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_RELOAD_COMPLETED then
|
||
if not XDataCenter.GuideManager.CheckIsInGuide() then
|
||
self:AutoScroll()
|
||
end
|
||
end
|
||
end
|
||
|
||
-- 选中一个 chapter grid,需要设置层级、状态
|
||
function XUiPanelMainLineBanner:ClickChapterGrid(chapterMain, index)
|
||
local chapter = XDataCenter.FubenMainLineManager.GetChapterCfgByChapterMain(chapterMain.Id, self.CurDiff)
|
||
local chapterInfo = XDataCenter.FubenMainLineManager.GetChapterInfoByChapterMain(chapterMain.Id, self.CurDiff)
|
||
if chapterInfo.Unlock then
|
||
local doneCb = function()
|
||
self.ParentUi:PushUi(function()
|
||
if chapterMain.Id == XDataCenter.FubenMainLineManager.TRPGChapterId then
|
||
local uiName = XDataCenter.TRPGManager.GetMainName()
|
||
XLuaUiManager.Open(uiName)
|
||
elseif chapterMain.Id == XDataCenter.FubenMainLineManager.MainLine3DId then
|
||
XLuaUiManager.Open("UiFubenMainLine3D")
|
||
else
|
||
XLuaUiManager.Open("UiFubenMainLineChapter", chapter)
|
||
end
|
||
end)
|
||
end -- doneCb
|
||
XDataCenter.DlcManager.CheckDownloadForEntry(XDlcConfig.EntryType.MainChapter, chapterMain.Id, doneCb)
|
||
|
||
self:SaveScrollPos(index)
|
||
elseif chapterInfo.IsActivity then
|
||
local chapterId = XDataCenter.FubenMainLineManager.GetChapterIdByChapterMain(chapterMain.Id, self.CurDiff)
|
||
local ret, desc = XDataCenter.FubenMainLineManager.CheckActivityCondition(chapterId)
|
||
if not ret then
|
||
XUiManager.TipError(desc)
|
||
end
|
||
else
|
||
if self.CurDiff == XDataCenter.FubenManager.DifficultNightmare then
|
||
XUiManager.TipMsg(CS.XTextManager.GetText("BfrtChapterUnlockCondition"))
|
||
elseif chapterMain.Id == XDataCenter.FubenMainLineManager.TRPGChapterId then
|
||
XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.MainLineTRPG)
|
||
else
|
||
local chapterId = XDataCenter.FubenMainLineManager.GetChapterIdByChapterMain(chapterMain.Id, self.CurDiff)
|
||
local isOpen, desc = XDataCenter.FubenMainLineManager.CheckOpenCondition(chapterId)
|
||
if not isOpen then
|
||
XUiManager.TipMsg(desc)
|
||
return
|
||
end
|
||
self:ChapterLockTipMsg(chapterInfo)
|
||
end
|
||
end
|
||
end
|
||
|
||
--优先选择上一次操作的界面,否则选择最新的章节
|
||
function XUiPanelMainLineBanner:AutoScroll()
|
||
local rt = self.PanelChapterContent:GetComponent("RectTransform")
|
||
local posX = self.PlayerPrefsPosX[self.CurDiff]
|
||
|
||
if not posX then
|
||
posX = self:GetTheLatestChapterPosX()
|
||
end
|
||
|
||
rt:DOAnchorPosX(posX, 0.5)
|
||
end
|
||
|
||
--@region 动态列表自动跳转
|
||
function XUiPanelMainLineBanner:SetPlayerPrefsPosX(difficultType)
|
||
self.PlayerPrefsPosX = {}
|
||
|
||
for _, type in pairs(difficultType) do
|
||
local keyX = self:GetPlayerPrefsKey(type)
|
||
if CS.UnityEngine.PlayerPrefs.HasKey(keyX) then
|
||
self.PlayerPrefsPosX[type] = CS.UnityEngine.PlayerPrefs.GetFloat(keyX)
|
||
end
|
||
end
|
||
end
|
||
|
||
function XUiPanelMainLineBanner:GetPlayerPrefsKey(curDiff)
|
||
--CurDiff:普通副本或隐藏副本
|
||
return string.format("%s-%s-%s", "DynamicTable_MainLineChapterPosX", tostring(XPlayer.Id), curDiff)
|
||
end
|
||
|
||
function XUiPanelMainLineBanner:GetTheLatestChapterPosX()
|
||
if self.PageDatas then
|
||
local index = 0
|
||
for i, pageDatas in ipairs(self.PageDatas) do
|
||
local chapterInfo = XDataCenter.FubenMainLineManager.GetChapterInfoByChapterMain(pageDatas.Id, self.CurDiff)
|
||
if chapterInfo.Unlock then
|
||
index = i
|
||
end
|
||
end
|
||
|
||
return self:GetChapterPosXByIndex_X(index)
|
||
else
|
||
return 0
|
||
end
|
||
end
|
||
|
||
--获取grid里对应item的坐标X轴
|
||
function XUiPanelMainLineBanner:GetChapterPosXByIndex_X(index)
|
||
if index >= 2 then
|
||
--使其贴近最右侧显示
|
||
index = index - GRID_ITEM_OFFSET_X
|
||
else
|
||
index = 0
|
||
end
|
||
|
||
local dynamicTableNormal = self.gameObject:GetComponent(typeof(CS.XDynamicTableNormal))
|
||
return -1 * (dynamicTableNormal.GridSize.x + dynamicTableNormal.Spacing.x) * index
|
||
end
|
||
|
||
function XUiPanelMainLineBanner:SaveScrollPos(index)
|
||
local keyX = self:GetPlayerPrefsKey(self.CurDiff)
|
||
CS.UnityEngine.PlayerPrefs.SetFloat(keyX, self:GetChapterPosXByIndex_X(index))
|
||
end
|
||
|
||
function XUiPanelMainLineBanner:ChapterLockTipMsg(chapterInfo)
|
||
local tipMsg = XDataCenter.FubenManager.GetFubenOpenTips(chapterInfo.FirstStage)
|
||
XUiManager.TipMsg(tipMsg)
|
||
end
|
||
|
||
--设置动态列表
|
||
function XUiPanelMainLineBanner:SetupDynamicTable(difficult, index)
|
||
self.CurDiff = difficult
|
||
self.PageDatas = XDataCenter.FubenMainLineManager.GetChapterMainTemplates(difficult)
|
||
|
||
-- 远程配置屏蔽,只保留第一关
|
||
if XUiManager.IsHideFunc then
|
||
local temp = self.PageDatas[1]
|
||
self.PageDatas = {}
|
||
self.PageDatas[1] = temp
|
||
end
|
||
|
||
self.DynamicTable:SetDataSource(self.PageDatas)
|
||
self.DynamicTable:ReloadDataSync(index)
|
||
end
|
||
|
||
return XUiPanelMainLineBanner |