PGRData/Script/matrix/xconfig/XLoadingConfig.lua

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XLoadingConfig = XLoadingConfig or {}
local CustomLoadingCfg = {}
local LoadingAllowType = {}
local CGBlockGroup = {}
local TypeDic = {}
local TABLE_LOADING_PATH = "Client/Loading/Loading.tab"
local TABLE_CUSTOM_LOADING_PATH = "Client/Loading/CustomLoading.tab"
function XLoadingConfig.Init()
local LoadingTemplate = XTableManager.ReadAllByIntKey(TABLE_LOADING_PATH, XTable.XTableLoading, "Id")
CustomLoadingCfg = XTableManager.ReadByIntKey(TABLE_CUSTOM_LOADING_PATH, XTable.XTableCustomLoading, "Id")[1]
TypeDic = {}
--过滤Type
for _, v in pairs(LoadingTemplate) do
local type = v.Type
local list = TypeDic[type]
if not list then
list = {}
TypeDic[type] = list
end
table.insert(list, v)
end
LoadingAllowType = {}
for _, v in pairs(CustomLoadingCfg.AllowType) do
LoadingAllowType[v] = true
end
CGBlockGroup = {}
for _, v in pairs(CustomLoadingCfg.BlockGroup) do
CGBlockGroup[v] = true
end
end
function XLoadingConfig.GetCfgByType(type)
return TypeDic[type]
end
function XLoadingConfig.GetCfgByType(type)
return TypeDic[type]
end
-- 范围0-10000
function XLoadingConfig.GetCustomRate()
return CustomLoadingCfg.Rate
end
function XLoadingConfig.GetCustomMaxSize()
return CS.XGame.Config:GetInt("CustomLoadingMaxSize")
end
function XLoadingConfig.GetCustomUseSpine()
return CustomLoadingCfg.UseSpine
end
function XLoadingConfig.CheckCustomAllowType(stageLoadingType)
return LoadingAllowType[stageLoadingType]
end
function XLoadingConfig.CheckCustomBlockGroup(groupId)
return CGBlockGroup[groupId]
end