forked from endernon/PGRData
174 lines
No EOL
7.7 KiB
Lua
174 lines
No EOL
7.7 KiB
Lua
local XUiMainPanelRegional = XClass(nil, "XUiMainPanelRegional")
|
||
|
||
function XUiMainPanelRegional:Ctor(ui, rootUi)
|
||
self.GameObject = ui.gameObject
|
||
self.Transform = ui.transform
|
||
self.RootUi = rootUi
|
||
self:InitAutoScript()
|
||
self.CurrentPrequelGrid = nil
|
||
self.LastPrequelPrefabName = ""
|
||
self.PrequelGridList = {}
|
||
self.PrequelGridAsset = {}
|
||
self.PlotTab = XUiPanelPlotTab.New(self.PanelPlotTab, self.RootUi, self)
|
||
end
|
||
|
||
-- auto
|
||
-- Automatic generation of code, forbid to edit
|
||
function XUiMainPanelRegional:InitAutoScript()
|
||
self:AutoInitUi()
|
||
self:AutoAddListener()
|
||
end
|
||
|
||
function XUiMainPanelRegional:AutoInitUi()
|
||
self.PanelRegional = self.Transform:Find("PanelRegional")
|
||
self.PanelPrequelStages = self.Transform:Find("PanelRegional/PanelPrequelStages")
|
||
self.TxtMode = self.Transform:Find("PanelRegional/PanelBt/TxtMode"):GetComponent("Text")
|
||
self.TxtProgress = self.Transform:Find("PanelRegional/PanelBt/TxtProgress"):GetComponent("Text")
|
||
self.PanelLeft = self.Transform:Find("PanelRegional/PanelLeft")
|
||
self.PanelPlotTab = self.Transform:Find("PanelRegional/PanelLeft/PanelPlotTab")
|
||
self.BtnSwitch2Fight = self.Transform:Find("PanelRegional/PanelBt/BtnSwitch2Fight"):GetComponent("Button")
|
||
self.ImgLock = self.Transform:Find("PanelRegional/PanelBt/BtnSwitch2Fight/ImgLock/Image"):GetComponent("Image")
|
||
self.PanelBottom = self.Transform:Find("PanelRegional/PanelBottom")
|
||
self.PanelJundu = self.Transform:Find("PanelRegional/PanelBottom/PanelJundu")
|
||
self.ImgJindu = self.Transform:Find("PanelRegional/PanelBottom/PanelJundu/ImgJindu"):GetComponent("Image")
|
||
self.ImgLingqu = self.Transform:Find("PanelRegional/PanelBottom/PanelJundu/ImgLingqu"):GetComponent("Image")
|
||
self.BtnTreasure = self.Transform:Find("PanelRegional/PanelBottom/PanelJundu/BtnTreasure"):GetComponent("Button")
|
||
self.PanelNum = self.Transform:Find("PanelRegional/PanelBottom/PanelNum")
|
||
self.TxtBfrtTaskTotalNum = self.Transform:Find("PanelRegional/PanelBottom/PanelNum/TxtBfrtTaskTotalNum"):GetComponent("Text")
|
||
self.TxtBfrtTaskFinishNum = self.Transform:Find("PanelRegional/PanelBottom/PanelNum/TxtBfrtTaskFinishNum"):GetComponent("Text")
|
||
self.ImgRedProgress = self.Transform:Find("PanelRegional/PanelBottom/PanelNum/ImgRedProgress")
|
||
self.BtnActDesc = self.Transform:Find("PanelRegional/BtnActDesc"):GetComponent("Button")
|
||
self.RImgChapterName = self.Transform:Find("PanelRegional/PanelBt/RImgChapterName"):GetComponent("RawImage")
|
||
|
||
self.PanelPlotTab.gameObject:SetActiveEx(false)
|
||
end
|
||
|
||
function XUiMainPanelRegional:RegisterClickEvent(uiNode, func)
|
||
if func == nil then
|
||
XLog.Error("XUiMainPanelRegional:RegisterClickEvent函数参数错误:参数func不能为空")
|
||
return
|
||
end
|
||
|
||
if type(func) ~= "function" then
|
||
XLog.Error("XUiMainPanelRegional:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
|
||
end
|
||
|
||
local listener = function(...)
|
||
func(self, ...)
|
||
end
|
||
|
||
CsXUiHelper.RegisterClickEvent(uiNode, listener)
|
||
end
|
||
|
||
function XUiMainPanelRegional:AutoAddListener()
|
||
self:RegisterClickEvent(self.BtnTreasure, self.OnBtnTreasureClick)
|
||
self:RegisterClickEvent(self.BtnActDesc, self.OnBtnActDescClick)
|
||
end
|
||
|
||
function XUiMainPanelRegional:OnBtnTreasureClick()
|
||
self.RootUi:Switch2RewardList(self.ChapterCfg.ChapterId)
|
||
end
|
||
|
||
function XUiMainPanelRegional:OnBtnActDescClick()
|
||
if self.ChapterCfg then
|
||
local chapterId = self.ChapterCfg.ChapterId
|
||
local chapterInfo = XPrequelConfigs.GetPrequelChapterInfoById(chapterId)
|
||
local description = string.gsub(chapterInfo.ChapterDescription, "\\n", "\n")
|
||
XUiManager.UiFubenDialogTip("", description)
|
||
end
|
||
end
|
||
|
||
function XUiMainPanelRegional:OnRefresh(chapterCfg)
|
||
self.ChapterCfg = chapterCfg
|
||
self:RefreshStageList()
|
||
self:UpdateRewardView()
|
||
end
|
||
|
||
function XUiMainPanelRegional:UpdateRewardView()
|
||
if self.ChapterCfg then
|
||
local chapterId = self.ChapterCfg.ChapterId
|
||
self.ImgRedProgress.gameObject:SetActive(XDataCenter.PrequelManager.CheckRewardAvailable(chapterId))
|
||
local totalNum, finishedNum = self:GetRewardTotalNumAndFinishNum(chapterId)
|
||
self.TxtBfrtTaskTotalNum.text = totalNum
|
||
self.TxtBfrtTaskFinishNum.text = finishedNum
|
||
self.ImgJindu.fillAmount = finishedNum / totalNum * 1.0
|
||
end
|
||
end
|
||
|
||
function XUiMainPanelRegional:UpdateCover()
|
||
XEventManager.DispatchEvent(XEventId.EVENT_NOTICE_SELECTCOVER_CHANGE, {Cover = self.ChapterCfg, Index = self.CurrentSelectIdx})
|
||
end
|
||
|
||
function XUiMainPanelRegional:RefreshStageList()
|
||
local prefabName = self.ChapterCfg.PrefabName
|
||
if not prefabName or prefabName == "" then
|
||
XLog.Error("XUiMainPanelRegional:OnChapterSelected错误 : 没找到预制体 prefabName = " .. tostring(prefabName))
|
||
return
|
||
end
|
||
--local asset = self.PanelRegional:LoadPrefab(prefabName)
|
||
local asset = self.RootUi.PanelFullScreen:LoadPrefab(prefabName)
|
||
if asset == nil or (not asset:Exist()) then
|
||
XLog.Error("当前prefab不存在:" .. tostring(prefabName))
|
||
return
|
||
end
|
||
if self.LastPrequelPrefabName ~= prefabName then
|
||
local grid = XUiPanelPrequelChapter.New(asset, self.RootUi)
|
||
--grid.Transform:SetParent(self.PanelRegional, false)
|
||
self.CurrentPrequelGrid = grid
|
||
self.LastPrequelPrefabName = prefabName
|
||
if not string.IsNilOrEmpty(self.ChapterCfg.UiBgPath) then
|
||
local bg = asset.transform:Find("RImgChapterBg")
|
||
if bg then
|
||
bg:GetComponent("RawImage"):SetRawImage(self.ChapterCfg.UiBgPath)
|
||
end
|
||
end
|
||
end
|
||
self.CurrentPrequelGrid:UpdatePrequelGrid(self.ChapterCfg.StageId)
|
||
self.CurrentPrequelGrid:Show()
|
||
|
||
local chapterId = self.ChapterCfg.ChapterId
|
||
local progressFinishedNum, progressTotalNum = XDataCenter.PrequelManager.GetChapterProgress(chapterId)
|
||
self.TxtProgress.text = CS.XTextManager.GetText("UiPrequelTitleProgressStrFormat", progressFinishedNum, progressTotalNum)
|
||
local totalNum, finishedNum = self:GetRewardTotalNumAndFinishNum(chapterId)
|
||
self.TxtBfrtTaskTotalNum.text = totalNum
|
||
self.TxtBfrtTaskFinishNum.text = finishedNum
|
||
self.ImgRedProgress.gameObject:SetActive(XDataCenter.PrequelManager.CheckRewardAvailable(chapterId))
|
||
self.ImgJindu.fillAmount = finishedNum / totalNum * 1.0
|
||
|
||
-- local rect = XConditionManager.CheckCondition(self.ChapterCfg.ChallengeCondition)
|
||
-- self.ImgLock.gameObject:SetActive(not rect)
|
||
-- if true then
|
||
-- else
|
||
-- self.ImgLock.gameObject:SetActive(false)
|
||
-- end
|
||
if string.IsNilOrEmpty(self.ChapterCfg.RImgChapterNamePath) then
|
||
XLog.Warning("间章标题图片路径为空值!设置失败!chapterId = " .. chapterId .. " 请检查Chapter.tab表")
|
||
self.RImgChapterName.gameObject:SetActiveEx(false)
|
||
else
|
||
self.RImgChapterName:SetRawImage(self.ChapterCfg.RImgChapterNamePath)
|
||
self.RImgChapterName.gameObject:SetActiveEx(true)
|
||
end
|
||
end
|
||
|
||
function XUiMainPanelRegional:GetRewardTotalNumAndFinishNum(chapterId)
|
||
local totalNum = 0
|
||
local finishNum = 0
|
||
local chapterCfg = XPrequelConfigs.GetPrequelChapterById(chapterId)
|
||
for _, stageId in pairs(chapterCfg and chapterCfg.StageId or {}) do
|
||
local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
|
||
if stageCfg.FirstRewardShow > 0 then
|
||
totalNum = totalNum + 1
|
||
if XDataCenter.PrequelManager.IsRewardStageCollected(stageId) then
|
||
finishNum = finishNum + 1
|
||
end
|
||
end
|
||
end
|
||
return totalNum, finishNum
|
||
end
|
||
|
||
function XUiMainPanelRegional:SetPanelActive(isActive)
|
||
if self.CurrentPrequelGrid then self.CurrentPrequelGrid.GameObject:SetActiveEx(isActive) end
|
||
self.GameObject:SetActiveEx(isActive)
|
||
end
|
||
|
||
return XUiMainPanelRegional |