forked from endernon/PGRData
130 lines
No EOL
5.2 KiB
Lua
130 lines
No EOL
5.2 KiB
Lua
--虚像地平线羁绊组合详细页面
|
|
local XUiExpeditionComboTips = XLuaUiManager.Register(XLuaUi, "UiExpeditionComboTips")
|
|
local XUiExpeditionComboTipsTab = require("XUi/XUiExpedition/ComboList/XUiExpeditionComboTipsTab")
|
|
local XUiExpeditionComboTipsItemPanel = require("XUi/XUiExpedition/ComboList/XUiExpeditionComboTipsItemPanel")
|
|
local TabType = {
|
|
First = "BtnFirstHasSnd",
|
|
SecondTop = "BtnSecondTop",
|
|
SecondBottom = "BtnSecondBottom",
|
|
Second = "BtnSecond",
|
|
SecondAll = "BtnSecondAll"
|
|
}
|
|
local UiButtonState = CS.UiButtonState
|
|
function XUiExpeditionComboTips:OnAwake()
|
|
XTool.InitUiObject(self)
|
|
self:RegisterBtnEvent()
|
|
self:SetBtnTemplateDisable()
|
|
end
|
|
|
|
function XUiExpeditionComboTips:OnStart(eCombo, team)
|
|
self:InitComboTab(team)
|
|
self.ItemPanel = XUiExpeditionComboTipsItemPanel.New(self.PanelPart, self)
|
|
self.BtnContent:SelectIndex(eCombo and self.ChildTabList[eCombo:GetComboId()] or 1)
|
|
end
|
|
|
|
function XUiExpeditionComboTips:SetBtnTemplateDisable()
|
|
self.BtnFirst.gameObject:SetActiveEx(false)
|
|
self.BtnFirstHasSnd.gameObject:SetActiveEx(false)
|
|
self.BtnSecondTop.gameObject:SetActiveEx(false)
|
|
self.BtnSecond.gameObject:SetActiveEx(false)
|
|
self.BtnSecondBottom.gameObject:SetActiveEx(false)
|
|
self.BtnSecondAll.gameObject:SetActiveEx(false)
|
|
end
|
|
|
|
function XUiExpeditionComboTips:RegisterBtnEvent()
|
|
self:RegisterClickEvent(self.BtnTanchuangCloseBig, function() self:Close() end)
|
|
end
|
|
|
|
function XUiExpeditionComboTips:InitComboTab(team)
|
|
if not team then team = XDataCenter.ExpeditionManager.GetTeam() end
|
|
self.ComboList = team:GetAllCombos()
|
|
self.ComboTabDataList = self:InitComboTabDataList()
|
|
self:CreateComboTab()
|
|
end
|
|
|
|
function XUiExpeditionComboTips:InitComboTabDataList()
|
|
local comboList = {} -- {[BaseComboId] = {[1] = ComboListIndex…}}
|
|
local baseComboTypeCfgs = XExpeditionConfig.GetBaseComboTypeConfig()
|
|
for _, baseComboType in pairs(baseComboTypeCfgs) do
|
|
local baseId = baseComboType.Id
|
|
local orderId = baseComboType.OrderId
|
|
for _, eCombo in pairs(self.ComboList) do
|
|
if eCombo:GetComboTypeId() == baseId then
|
|
if not comboList[orderId] then comboList[orderId] = {} end
|
|
table.insert(comboList[orderId], eCombo)
|
|
end
|
|
end
|
|
end
|
|
local dataList = {}
|
|
local tabCount = 1
|
|
for orderId, childComboList in pairs(comboList) do
|
|
local comboTypeCfg = XExpeditionConfig.GetBaseComboTypeCfgByOrderId(orderId)
|
|
local tabData = {
|
|
TabType = TabType.First,
|
|
Name = comboTypeCfg.Name,
|
|
TabId = tabCount,
|
|
BaseComboId = comboTypeCfg.Id
|
|
}
|
|
table.insert(dataList, tabData)
|
|
local fatherTabId = tabCount
|
|
tabCount = tabCount + 1
|
|
local childNum = #childComboList
|
|
local childCount = 0
|
|
local activeChildCount = 0
|
|
for _, childCombo in pairs(childComboList) do
|
|
childCount = childCount + 1
|
|
local childTabData = {
|
|
Name = childCombo:GetName(),
|
|
TabId = tabCount,
|
|
FatherTabId = fatherTabId,
|
|
ComboId = childCombo:GetComboId(),
|
|
Combo = childCombo,
|
|
IsActive = childCombo:GetComboActive()
|
|
}
|
|
if childNum == 1 then
|
|
childTabData.TabType = TabType.SecondAll
|
|
elseif childNum > 1 and childCount == 1 then
|
|
childTabData.TabType = TabType.SecondTop
|
|
elseif childNum > 1 and childCount < childNum then
|
|
childTabData.TabType = TabType.Second
|
|
elseif childNum > 1 and childCount == childNum then
|
|
childTabData.TabType = TabType.SecondBottom
|
|
end
|
|
table.insert(dataList, childTabData)
|
|
tabCount = tabCount + 1
|
|
if childCombo:GetComboActive() then activeChildCount = activeChildCount + 1 end
|
|
end
|
|
tabData.ChildCount = childCount
|
|
tabData.ActiveChildCount = activeChildCount
|
|
end
|
|
return dataList
|
|
end
|
|
|
|
function XUiExpeditionComboTips:CreateComboTab()
|
|
self.TabList = {}
|
|
self.FirstTabList = {}
|
|
self.ChildTabList = {}
|
|
self.BtnList = {}
|
|
for i = 1, #self.ComboTabDataList do
|
|
local data = self.ComboTabDataList[i]
|
|
local btnPrefab = CS.UnityEngine.Object.Instantiate(self[data.TabType].gameObject)
|
|
btnPrefab.transform:SetParent(self.BtnContent.transform, false)
|
|
self.TabList[i] = XUiExpeditionComboTipsTab.New(btnPrefab, self, i, data,
|
|
function(index, tabType, isSelect) self:OnTabClick(index, tabType, isSelect) end)
|
|
btnPrefab.gameObject:SetActiveEx(data.TabType == TabType.First)
|
|
self.BtnList[i] = btnPrefab:GetComponent("XUiButton")
|
|
if data.TabType == TabType.First then
|
|
self.FirstTabList[data.BaseComboId] = i
|
|
end
|
|
if data.TabType ~= TabType.First then
|
|
self.BtnList[i].SubGroupIndex = data.FatherTabId
|
|
self.ChildTabList[data.ComboId] = i
|
|
end
|
|
self.BtnList[i]:SetButtonState(UiButtonState.Normal)
|
|
end
|
|
self.BtnContent:Init(self.BtnList, function(index) self.TabList[index]:OnClick() end)
|
|
end
|
|
|
|
function XUiExpeditionComboTips:RefreshComboList(childComboData)
|
|
self.ItemPanel:UpdateData(childComboData)
|
|
end |