PGRData/Script/matrix/xui/xuiequipawarenessreplace/XUiEquipSuitPrefabRename.lua

35 lines
No EOL
1.2 KiB
Lua

local CSXTextManagerGetText = CS.XTextManager.GetText
local MaxNameLength = CS.XGame.Config:GetInt("EquipSuitPrefabNameLength")
local XUiEquipSuitPrefabRename = XLuaUiManager.Register(XLuaUi, "UiEquipSuitPrefabRename")
function XUiEquipSuitPrefabRename:OnAwake()
self:AutoAddListener()
end
function XUiEquipSuitPrefabRename:OnStart(confirmCb)
self.ConfirmCb = confirmCb
end
function XUiEquipSuitPrefabRename:AutoAddListener()
self.BtnClose.CallBack = function() self:Close() end
self.BtnTanchuangClose.CallBack = function() self:Close() end
self.BtnNameSure.CallBack = function() self:OnBtnNameSure() end
self.BtnNameCancel.CallBack = function() self:Close() end
end
function XUiEquipSuitPrefabRename:OnBtnNameSure()
local editName = string.gsub(self.InFSigm.text, "^%s*(.-)%s*$", "%1")
if string.len(editName) > 0 then
local utf8Count = self.InFSigm.textComponent.cachedTextGenerator.characterCount - 1
if utf8Count > MaxNameLength then
XUiManager.TipError(CSXTextManagerGetText("MaxNameLengthTips", MaxNameLength))
return
end
self.ConfirmCb(editName)
self:Close()
else
XUiManager.TipError(CSXTextManagerGetText("EquipSuitPrefabRenameLengthError"))
end
end