---@class XUiGridTheatreGenius : XUiNode ---@field _Control XTheatre3Control local XUiGridTheatreGenius = XClass(XUiNode, "XUiGridTheatreGenius") function XUiGridTheatreGenius:OnStart(index, callBack) self.Index = index self.CallBack = callBack self.Select.gameObject:SetActiveEx(false) XUiHelper.RegisterClickEvent(self, self.BtnGenuis, self.OnBtnGenuisClick) end function XUiGridTheatreGenius:Refresh(geniusId) self.GeniusId = geniusId -- 图标 local icon = self._Control:GetStrengthenTreeIconById(geniusId) if self.ImgGenuis and icon then self.ImgGenuis:SetRawImage(icon) end -- 是否解锁 local isShow = self._Control:CheckAnyPreStrengthenTreeUnlock(self.GeniusId) local isOpen = self._Control:CheckStrengthenTreeCondition(self.GeniusId) self.PanelLock.gameObject:SetActiveEx(not isShow or not isOpen) -- 是否激活 local isActive = self._Control:CheckStrengthTreeUnlock(self.GeniusId) if self.PanelActive then self.PanelActive.gameObject:SetActiveEx(isActive) end if self.ImgBg then self.ImgBg.gameObject:SetActiveEx(not isActive) end -- 刷新红点 local isRedPoint = self._Control:CheckStrengthenTreeRedPoint(geniusId) self.BtnGenuis:ShowReddot(isRedPoint) end -- 是否显示选中框 function XUiGridTheatreGenius:SetGeniusSelect(isSelect) if self.Select then self.Select.gameObject:SetActiveEx(isSelect) end end function XUiGridTheatreGenius:OnBtnGenuisClick() if self.CallBack then self.CallBack(self) end end return XUiGridTheatreGenius