---@class XUiScratchTicketPanelReady local XUiScratchTicketPanelReady = XClass(nil, "XUiScratchTicketPanelReady") function XUiScratchTicketPanelReady:Ctor(uiGameObject, gameController, rootUi) XTool.InitUiObjectByUi(self, uiGameObject) self.RootUi = rootUi self.Controller = gameController self:InitPanel() end --================== --初始化面板 --================== function XUiScratchTicketPanelReady:InitPanel() self.ImgTicket:SetSprite(self.Controller:GetSpendItemIcon()) self.TxtTicketNum.text = self.Controller:GetSpendItemNum() self.BtnStart.CallBack = function() self:OnClickBtnStart() end if self.BtnRestart then --只有黄金刮有这个按钮 self.BtnRestart.CallBack = function() self:OnClickBtnRestart() end end self.Ticket = self.Controller:GetTicket() if (not self.Ticket) or self.Ticket:GetPlayStatus() == XDataCenter.ScratchTicketManager.PlayStatus.NotStart then self:ShowPanel() else self:HidePanel() end end function XUiScratchTicketPanelReady:Refresh() self.Ticket = self.Controller:GetTicket() if self.Controller:GetIsCanReset() then --黄金刮刮 self.BtnRestart.gameObject:SetActiveEx(self.Controller:GetResetStatus()) if self.TxtRestart then self.TxtRestart.gameObject:SetActiveEx(self.Controller:GetResetStatus()) end if self.ObjTicketNum then self.ObjTicketNum.gameObject:SetActiveEx(not self.Controller:GetResetStatus()) end self.BtnStart.gameObject:SetActiveEx(not self.Controller:GetResetStatus()) end end --================== --显示面板 --================== function XUiScratchTicketPanelReady:ShowPanel() self.GameObject:SetActiveEx(true) self.ObjBgReady.gameObject:SetActiveEx(true) if self.ObjBg then self.ObjBg.gameObject:SetActiveEx(false) end end --================== --隐藏面板 --================== function XUiScratchTicketPanelReady:HidePanel() self.GameObject:SetActiveEx(false) self.ObjBgReady.gameObject:SetActiveEx(false) if self.ObjBg then self.ObjBg.gameObject:SetActiveEx(true) end end --================== --点击开始游戏 --================== function XUiScratchTicketPanelReady:OnClickBtnStart() if self.Controller:CheckIsLastTicket() then XUiManager.TipMsg(CS.XTextManager.GetText("ScratchTicketAllFinishTips")) return end XDataCenter.ScratchTicketManager.StartGame(self.Controller:GetId()) end --================== --点击重置黄金刮刮 --================== function XUiScratchTicketPanelReady:OnClickBtnRestart() XDataCenter.ScratchTicketManager.ResetGame(self.Controller:GetId()) end return XUiScratchTicketPanelReady