local XRedPointConditionTRPGMainMode = {} local SubCondition = nil function XRedPointConditionTRPGMainMode.GetSubConditions() SubCondition = SubCondition or { XRedPointConditions.Types.CONDITION_TRPG_TRUTH_ROAD_REWARD, XRedPointConditions.Types.CONDITION_TRPG_COLLECTION_MEMOIR, XRedPointConditions.Types.CONDITION_TRPG_AREA_REWARD, XRedPointConditions.CONDITION_TRPG_WORLD_BOSS_REWARD, } return SubCondition end function XRedPointConditionTRPGMainMode.Check() if XRedPointTRPGTruthRoadReward.Check() then return true end if XRedPointTRPGCollectionMemoir.Check() then return true end if XRedPointTRPGAreaReward.Check() then return true end if XRedPointTRPGWorldBossReward.Check() then return true end return false end return XRedPointConditionTRPGMainMode