local XRedPointConditionTRPGChapterReward = {} local Events = nil function XRedPointConditionTRPGChapterReward.GetSubEvents() -- Events = Events or -- { -- XRedPointEventElement.New(XEventId.EVENT_FUBEN_CHAPTER_REWARD) -- } -- return Events end function XRedPointConditionTRPGChapterReward.Check(chapterId) -- return XDataCenter.FubenMainLineManager.CheckTreasureReward(chapterId) end return XRedPointConditionTRPGChapterReward