---@class XRestaurantDisposeRoleNode : XLuaBehaviorNode ---@field AgentProxy XRestaurantCharAgent local XRestaurantDisposeRoleNode = XLuaBehaviorManager.RegisterNode(XLuaBehaviorNode, "RestaurantDisposeRole", CsBehaviorNodeType.Action, true, false) function XRestaurantDisposeRoleNode:OnEnter() self.AgentProxy:DelayRelease() self.Node.Status = CsNodeStatus.SUCCESS end