local XUiTransfiniteUtil = {} ---@param ui XLuaUi function XUiTransfiniteUtil.HideEffectHuan(ui) local uiFarRootObj = ui.UiModel.UiFarRoot local effectHuan = XUiHelper.TryGetComponent(uiFarRootObj, "FxUiTransfinite3dHuan", "Transform") if effectHuan then effectHuan.gameObject:SetActiveEx(false) end end return XUiTransfiniteUtil