---@class XGoldenMinerComponentTimeLineAnim local XGoldenMinerComponentTimeLineAnim = XClass(nil, "XGoldenMinerComponentTimeLineAnim") function XGoldenMinerComponentTimeLineAnim:Ctor() ---@type UnityEngine.Transform self.AnimRoot = false self.CurAnimDuration = 0 self.CurAnim = XGoldenMinerConfigs.GAME_ANIM.NONE ---@type function self.FinishCallBack = false self.BePlayAnim = XGoldenMinerConfigs.GAME_ANIM.NONE ---@type function self.BeFinishCallBack = false self.IsBreakCurPlay = false end return XGoldenMinerComponentTimeLineAnim