local XUiBattleRoomRoleDetailDefaultProxy = require("XUi/XUiNewRoomSingle/XUiBattleRoomRoleDetailDefaultProxy") local XUiAreaWarBattleRoomRoleDetailChildPanel = require("XUi/XUiAreaWar/XUiAreaWarBattleRoomRoleDetailChildPanel") local pairs = pairs local ipairs = ipairs local tableInsert = table.insert local tableSort = table.sort local XUiAreaWarBattleRoomRoleDetail = XClass(XUiBattleRoomRoleDetailDefaultProxy, "XUiAreaWarBattleRoomRoleDetail") function XUiAreaWarBattleRoomRoleDetail:Ctor(blockId) self.BlockId = blockId end function XUiAreaWarBattleRoomRoleDetail:AOPOnStartBefore(rootUi) self.Entities = {} rootUi.PanelAsset.gameObject:SetActiveEx(false) rootUi.BtnFilter.gameObject:SetActiveEx(false) end function XUiAreaWarBattleRoomRoleDetail:GetEntities(characterType) characterType = characterType or 1 local result = {} if XTool.IsTableEmpty(self.Entities[characterType]) then self.Entities[characterType] = XDataCenter.AreaWarManager.GetCanFightEntities(characterType) end for _, entity in ipairs(self.Entities[characterType]) do if entity:GetCharacterViewModel():GetCharacterType() == characterType then tableInsert(result, entity) end end return result end --function XUiAreaWarBattleRoomRoleDetail:GetCharacterViewModelByEntityId(entityId) -- for _, typeDic in pairs(self.Entities) do -- for _, entity in pairs(typeDic) do -- if entity:GetId() == entityId then -- return entity:GetCharacterViewModel() -- end -- end -- end --end --function XUiAreaWarBattleRoomRoleDetail:SortEntitiesWithTeam(team, entities, sortTagType) -- local blockId = self.BlockId -- return entities --end --function XUiAreaWarBattleRoomRoleDetail:GetChildPanelData() -- if self.ChildPanelData == nil then -- self.ChildPanelData = { -- assetPath = XUiConfigs.GetComponentUrl("XUiAreaWarBattleRoomRoleDetail"), -- proxy = XUiAreaWarBattleRoomRoleDetailChildPanel -- } -- end -- return self.ChildPanelData --end function XUiAreaWarBattleRoomRoleDetail:GetAutoCloseInfo() return true, XDataCenter.AreaWarManager.GetEndTime(), function(isClose) if isClose then XDataCenter.AreaWarManager.OnActivityEnd() end end end return XUiAreaWarBattleRoomRoleDetail