local XMovieActionModelMove = XClass(XMovieActionBase,"XMovieActionModelMove") function XMovieActionModelMove:Ctor(actionData) local params = actionData.Params local paramToNumber = XDataCenter.MovieManager.ParamToNumber self.RoleId = params[1] self.Animation = params[2] local pos = string.Split(params[3], "|") self.Speed = paramToNumber(params[4]) self.TargetPosition = CS.UnityEngine.Vector3(paramToNumber(pos[1]), paramToNumber(pos[2]), paramToNumber(pos[3])) end function XMovieActionModelMove:IsBlock() return true end function XMovieActionModelMove:OnRunning() ---@type Movie.XMovie3DRole local actor = self.UiRoot:GetModelActor(self.RoleId) actor:MoveTo(self.TargetPosition,self.Speed,self.Animation,function() self:OnMoveEnd() end) end function XMovieActionModelMove:OnMoveEnd() --todo aafasou 支持多人移动 XEventManager.DispatchEvent(XEventId.EVENT_MOVIE_BREAK_BLOCK) end return XMovieActionModelMove