[ { "Id": 1, "DecorationId": 10001, "Lv": 0, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 120.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "(Not Activated) In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>10%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 2, "DecorationId": 10001, "Lv": 1, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [ 15.0 ], "Param": [ 2240198.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>10%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>20%</color> ", "ConditionDesc": null, "IsWindow": null }, { "Id": 3, "DecorationId": 10001, "Lv": 2, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [ 15.0 ], "Param": [ 2240199.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>20%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>30%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 4, "DecorationId": 10001, "Lv": 3, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 15.0 ], "Param": [ 2240200.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>30%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>40%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 5, "DecorationId": 10001, "Lv": 4, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 750.0, "Type": [ 15.0 ], "Param": [ 2240201.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>40%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>50%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 6, "DecorationId": 10001, "Lv": 5, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 15.0 ], "Param": [ 2240202.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>50%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>70%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 7, "DecorationId": 10001, "Lv": 6, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240203.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>70%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>90%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 8, "DecorationId": 10001, "Lv": 7, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 2000.0, "Type": [ 15.0 ], "Param": [ 2240204.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>90%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>120%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 9, "DecorationId": 10001, "Lv": 8, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 2500.0, "Type": [ 15.0 ], "Param": [ 2240205.0 ], "GroupIndex": 2, "GridIndex": 1, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>120%</color> \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>150%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 10, "DecorationId": 10001, "Lv": 9, "ConditionId": null, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240206.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "ATK Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>150%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 11, "DecorationId": 10002, "Lv": 0, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 120.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "(Not Activated) In Recitativo di Fantasia, Character Base HP +<color=#6495ED>10%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 12, "DecorationId": 10002, "Lv": 1, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [ 15.0 ], "Param": [ 2240207.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>10%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>20%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 13, "DecorationId": 10002, "Lv": 2, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [ 15.0 ], "Param": [ 2240208.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>20%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>30%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 14, "DecorationId": 10002, "Lv": 3, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 15.0 ], "Param": [ 2240209.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>30%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>40%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 15, "DecorationId": 10002, "Lv": 4, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 750.0, "Type": [ 15.0 ], "Param": [ 2240210.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>40%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>50%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 16, "DecorationId": 10002, "Lv": 5, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 15.0 ], "Param": [ 2240211.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>50%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>70%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 17, "DecorationId": 10002, "Lv": 6, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240212.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>70%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>90%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 18, "DecorationId": 10002, "Lv": 7, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 2000.0, "Type": [ 15.0 ], "Param": [ 2240213.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>90%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>120%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 19, "DecorationId": 10002, "Lv": 8, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 2500.0, "Type": [ 15.0 ], "Param": [ 2240214.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>120%</color> \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>150%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 20, "DecorationId": 10002, "Lv": 9, "ConditionId": null, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240215.0 ], "GroupIndex": 2, "GridIndex": 2, "Name": "HP Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>150%</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 21, "DecorationId": 10003, "Lv": 0, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 3, "Name": "Extra DMG Reduction", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "(Not Activated) In Recitativo di Fantasia, the character gains <color=#6495ED>5%</color> Extra DMG Reduction", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 22, "DecorationId": 10003, "Lv": 1, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 15.0 ], "Param": [ 2240216.0 ], "GroupIndex": 2, "GridIndex": 3, "Name": "Extra DMG Reduction", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>5%</color> Extra DMG Reduction \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>10%</color> Extra DMG Reduction", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 23, "DecorationId": 10003, "Lv": 2, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 15.0 ], "Param": [ 2240217.0 ], "GroupIndex": 2, "GridIndex": 3, "Name": "Extra DMG Reduction", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>10%</color> Extra DMG Reduction \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>15%</color> Extra DMG Reduction", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 24, "DecorationId": 10003, "Lv": 3, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1200.0, "Type": [ 15.0 ], "Param": [ 2240218.0 ], "GroupIndex": 2, "GridIndex": 3, "Name": "Extra DMG Reduction", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>15%</color> Extra DMG Reduction \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>20%</color> Extra DMG Reduction", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 25, "DecorationId": 10003, "Lv": 4, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240219.0 ], "GroupIndex": 2, "GridIndex": 3, "Name": "Extra DMG Reduction", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>20%</color> Extra DMG Reduction \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>25%</color> Extra DMG Reduction", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 26, "DecorationId": 10003, "Lv": 5, "ConditionId": 1002024.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240220.0 ], "GroupIndex": 2, "GridIndex": 3, "Name": "Extra DMG Reduction", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>25%</color> Extra DMG Reduction", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 27, "DecorationId": 10004, "Lv": 0, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 4, "Name": "Dodge Gauge Limit", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png", "Desc": "(Not Activated) In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>100</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 28, "DecorationId": 10004, "Lv": 1, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 15.0 ], "Param": [ 2240221.0 ], "GroupIndex": 2, "GridIndex": 4, "Name": "Dodge Gauge Limit", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>100</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>200</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 29, "DecorationId": 10004, "Lv": 2, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 15.0 ], "Param": [ 2240222.0 ], "GroupIndex": 2, "GridIndex": 4, "Name": "Dodge Gauge Limit", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>200</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>300</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 30, "DecorationId": 10004, "Lv": 3, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1200.0, "Type": [ 15.0 ], "Param": [ 2240223.0 ], "GroupIndex": 2, "GridIndex": 4, "Name": "Dodge Gauge Limit", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>300</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>400</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 31, "DecorationId": 10004, "Lv": 4, "ConditionId": 1002024.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240224.0 ], "GroupIndex": 2, "GridIndex": 4, "Name": "Dodge Gauge Limit", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>400</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 32, "DecorationId": 10005, "Lv": 0, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 5, "Name": "Dodge Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png", "Desc": "(Not Activated) In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>5%</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 33, "DecorationId": 10005, "Lv": 1, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 15.0 ], "Param": [ 2240225.0 ], "GroupIndex": 2, "GridIndex": 5, "Name": "Dodge Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>5%</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>10%</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 34, "DecorationId": 10005, "Lv": 2, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 15.0 ], "Param": [ 2240226.0 ], "GroupIndex": 2, "GridIndex": 5, "Name": "Dodge Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>10%</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>15%</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 35, "DecorationId": 10005, "Lv": 3, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1200.0, "Type": [ 15.0 ], "Param": [ 2240227.0 ], "GroupIndex": 2, "GridIndex": 5, "Name": "Dodge Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>15%</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>20%</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 36, "DecorationId": 10005, "Lv": 4, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240228.0 ], "GroupIndex": 2, "GridIndex": 5, "Name": "Dodge Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>20%</color> \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>25%</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 37, "DecorationId": 10005, "Lv": 5, "ConditionId": 1002024.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240229.0 ], "GroupIndex": 2, "GridIndex": 5, "Name": "Dodge Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png", "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>25%</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 38, "DecorationId": 10006, "Lv": 0, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 6, "Name": "DMG Boost", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png", "Desc": "(Not Activated) In Recitativo di Fantasia, the character deals <color=#6495ED>5%</color> more Extra DMG", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 39, "DecorationId": 10006, "Lv": 1, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 15.0 ], "Param": [ 2240230.0 ], "GroupIndex": 2, "GridIndex": 6, "Name": "DMG Boost", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>5%</color> more Extra DMG \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>10%</color> more Extra DMG", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 40, "DecorationId": 10006, "Lv": 2, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 15.0 ], "Param": [ 2240231.0 ], "GroupIndex": 2, "GridIndex": 6, "Name": "DMG Boost", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>10%</color> more Extra DMG \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>15%</color> more Extra DMG", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 41, "DecorationId": 10006, "Lv": 3, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1200.0, "Type": [ 15.0 ], "Param": [ 2240232.0 ], "GroupIndex": 2, "GridIndex": 6, "Name": "DMG Boost", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>15%</color> more Extra DMG \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>20%</color> more Extra DMG", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 42, "DecorationId": 10006, "Lv": 4, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240233.0 ], "GroupIndex": 2, "GridIndex": 6, "Name": "DMG Boost", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>20%</color> more Extra DMG \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>25%</color> more Extra DMG", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 43, "DecorationId": 10006, "Lv": 5, "ConditionId": 1002025.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240234.0 ], "GroupIndex": 2, "GridIndex": 6, "Name": "DMG Boost", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>25%</color> more Extra DMG", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 44, "DecorationId": 10007, "Lv": 0, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 7, "Name": "Signal Orb Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png", "Desc": "(Not Activated) In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>15s</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 45, "DecorationId": 10007, "Lv": 1, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 15.0 ], "Param": [ 2240235.0 ], "GroupIndex": 2, "GridIndex": 7, "Name": "Signal Orb Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>15s</color> \\nNext Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>13s</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 46, "DecorationId": 10007, "Lv": 2, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 15.0 ], "Param": [ 2240236.0 ], "GroupIndex": 2, "GridIndex": 7, "Name": "Signal Orb Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>13s</color> \\nNext Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>10s</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 47, "DecorationId": 10007, "Lv": 3, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240237.0 ], "GroupIndex": 2, "GridIndex": 7, "Name": "Signal Orb Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png", "Desc": "Current Level: In Recitativo Di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>10s</color> Next Level: In Recitativo Di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>8s</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 48, "DecorationId": 10007, "Lv": 4, "ConditionId": 1002025.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240238.0 ], "GroupIndex": 2, "GridIndex": 7, "Name": "Signal Orb Recovery", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>8s</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 49, "DecorationId": 10008, "Lv": 0, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 8, "Name": "Periodic DMG Immunity", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png", "Desc": "(Not Activated) In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>15s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield.", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 50, "DecorationId": 10008, "Lv": 1, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 15.0 ], "Param": [ 2240239.0 ], "GroupIndex": 2, "GridIndex": 8, "Name": "Periodic DMG Immunity", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>15s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield \\nNext Level: In Recitativo di Fantasia, the character gains DMG Immunity Shield every <color=#6495ED>13s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 51, "DecorationId": 10008, "Lv": 2, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240240.0 ], "GroupIndex": 2, "GridIndex": 8, "Name": "Periodic DMG Immunity", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>13s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield \\nNext Level: In Recitativo di Fantasia, the character gains DMG Immunity Shield every <color=#6495ED>10s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 52, "DecorationId": 10008, "Lv": 3, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 2000.0, "Type": [ 15.0 ], "Param": [ 2240241.0 ], "GroupIndex": 2, "GridIndex": 8, "Name": "Periodic DMG Immunity", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>10s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield \\nNext Level: In Recitativo di Fantasia, the character gains DMG Immunity Shield every <color=#6495ED>8s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 53, "DecorationId": 10008, "Lv": 4, "ConditionId": 1002026.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240242.0 ], "GroupIndex": 2, "GridIndex": 8, "Name": "Periodic DMG Immunity", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a shield every <color=#6495ED>8s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield.", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 54, "DecorationId": 10009, "Lv": 0, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [], "Param": [], "GroupIndex": 2, "GridIndex": 9, "Name": "DMG Boost II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png", "Desc": "(Not Activated) In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>10s</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 55, "DecorationId": 10009, "Lv": 1, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 15.0 ], "Param": [ 2240243.0 ], "GroupIndex": 2, "GridIndex": 9, "Name": "DMG Boost II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>10s</color> \\nNext Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>8s</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 56, "DecorationId": 10009, "Lv": 2, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1500.0, "Type": [ 15.0 ], "Param": [ 2240244.0 ], "GroupIndex": 2, "GridIndex": 9, "Name": "DMG Boost II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>8s</color> \\nNext Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>6s</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 57, "DecorationId": 10009, "Lv": 3, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 2000.0, "Type": [ 15.0 ], "Param": [ 2240245.0 ], "GroupIndex": 2, "GridIndex": 9, "Name": "DMG Boost II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>6s</color> \\nNext Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>5s</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 58, "DecorationId": 10009, "Lv": 4, "ConditionId": 1002028.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 15.0 ], "Param": [ 2240246.0 ], "GroupIndex": 2, "GridIndex": 9, "Name": "DMG Boost II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png", "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>5s</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 59, "DecorationId": 20002, "Lv": 0, "ConditionId": 1002031.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 5.0, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 1, "Name": "Island Stranding", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png", "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 4 and scene 5</color> will be unlocked. \\nActivate the previous ballade and meet the requirement(s) to activate it.", "ConditionDesc": "Clear Scene 3: Island Stranding", "IsWindow": 1.0 }, { "Id": 60, "DecorationId": 20002, "Lv": 1, "ConditionId": 1002031.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 1, "Name": "Island Stranding", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png", "Desc": "Current Level: Unlock <color=#6495ED>scene 4 and scene 5</color>", "ConditionDesc": "Clear Scene 3: Island Stranding", "IsWindow": null }, { "Id": 61, "DecorationId": 20003, "Lv": 0, "ConditionId": 1002070.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 5.0, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 2, "Name": "Wasteland", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png", "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 6</color> will be unlocked. \\nActivate the previous ballade and meet the requirement(s) to activate it.", "ConditionDesc": "Clear Scene 5: Wasteland, and upon Nov 18, 10:30", "IsWindow": 1.0 }, { "Id": 62, "DecorationId": 20003, "Lv": 1, "ConditionId": 1002070.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 2, "Name": "Wasteland", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png", "Desc": "Current Level: Unlock <color=#6495ED>scene 6</color>", "ConditionDesc": "Clear Scene 5: Wasteland, and upon Nov 18, 10:30", "IsWindow": null }, { "Id": 63, "DecorationId": 20004, "Lv": 0, "ConditionId": 1002071.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 5.0, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 3, "Name": "Kingdom Capital I", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png", "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 6 branch storyline ending Peony and Iris</color> will be unlocked. \\nActivate the previous ballade and meet the requirement(s) to activate it.", "ConditionDesc": "Clear Scene 6: Kingdom Capital, and upon Nov 25, 10:00", "IsWindow": 1.0 }, { "Id": 64, "DecorationId": 20004, "Lv": 1, "ConditionId": 1002071.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 3, "Name": "Kingdom Capital I", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png", "Desc": "Current Level: Unlock <color=#6495ED>scene 6 branch storyline ending</color>", "ConditionDesc": "Clear Scene 6: Kingdom Capital, and upon Nov 25, 10:00", "IsWindow": null }, { "Id": 65, "DecorationId": 20005, "Lv": 0, "ConditionId": 1002072.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 5.0, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 4, "Name": "Kingdom Capital II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png", "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 6 branch storyline ending In the Name of Iris</color> will be unlocked. \\nActivate the previous ballade and meet the requirement(s) to activate it.", "ConditionDesc": "Clear scene 6 branch storyline ending, and upon Dec 2, 10:00", "IsWindow": 1.0 }, { "Id": 66, "DecorationId": 20005, "Lv": 1, "ConditionId": 1002072.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [], "Param": [], "GroupIndex": 1, "GridIndex": 4, "Name": "Kingdom Capital II", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png", "Desc": "Current Level: Unlock <color=#6495ED>another branch storyline ending of scene 6</color>", "ConditionDesc": "Clear scene 6 branch storyline ending, and upon Dec 2, 10:00", "IsWindow": null }, { "Id": 67, "DecorationId": 30001, "Lv": 0, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 1, "Name": "More Recruitment Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "(Not Activated) At the beginning of each scene, <color=#6495ED>Recruitment Attempts +1</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 68, "DecorationId": 30001, "Lv": 1, "ConditionId": null, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 10.0 ], "Param": [ 1.0 ], "GroupIndex": 3, "GridIndex": 1, "Name": "More Recruitment Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: At the beginning of each scene, <color=#6495ED>Recruitment Attempts +1</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 69, "DecorationId": 30002, "Lv": 0, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 2, "Name": "More Items for Purchase", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "(Not Activated) In the Theater Shop, <color=#6495ED>Items for Purchase +1</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 70, "DecorationId": 30002, "Lv": 1, "ConditionId": null, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 5.0 ], "Param": [ 1.0 ], "GroupIndex": 3, "GridIndex": 2, "Name": "More Items for Purchase", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In the Theater Shop, <color=#6495ED>Items for Purchase +1</color> \\nNext Level: In the Theater Shop, <color=#6495ED>Items for Purchase +2</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 71, "DecorationId": 30002, "Lv": 2, "ConditionId": null, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 5.0 ], "Param": [ 2.0 ], "GroupIndex": 3, "GridIndex": 2, "Name": "More Items for Purchase", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png", "Desc": "Current Level: In the Theater Shop, <color=#6495ED>Items for Purchase +2</color>", "ConditionDesc": null, "IsWindow": null }, { "Id": 72, "DecorationId": 30003, "Lv": 0, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 150.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 3, "Name": "More Reruns", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png", "Desc": "(Not Activated) In Recitativo di Fantasia, <color=#6495ED>Reruns +1</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 73, "DecorationId": 30003, "Lv": 1, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [ 9.0 ], "Param": [ 1.0 ], "GroupIndex": 3, "GridIndex": 3, "Name": "More Reruns", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +1</color> \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +2</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 74, "DecorationId": 30003, "Lv": 2, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 250.0, "Type": [ 9.0 ], "Param": [ 2.0 ], "GroupIndex": 3, "GridIndex": 3, "Name": "More Reruns", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +2</color> \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +3</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 75, "DecorationId": 30003, "Lv": 3, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [ 9.0 ], "Param": [ 3.0 ], "GroupIndex": 3, "GridIndex": 3, "Name": "More Reruns", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +3</color> \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +4</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 76, "DecorationId": 30003, "Lv": 4, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 400.0, "Type": [ 9.0 ], "Param": [ 4.0 ], "GroupIndex": 3, "GridIndex": 3, "Name": "More Reruns", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +4</color> \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +5</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 77, "DecorationId": 30003, "Lv": 5, "ConditionId": 1002024.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 9.0 ], "Param": [ 5.0 ], "GroupIndex": 3, "GridIndex": 3, "Name": "More Reruns", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png", "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +5</color>", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 78, "DecorationId": 30004, "Lv": 0, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 100.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 4, "Name": "Obtain Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png", "Desc": "(Not Activated ) Upon clearing any node, gain extra <color=#6495ED>Marg x5</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 79, "DecorationId": 30004, "Lv": 1, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [ 3.0 ], "Param": [ 5.0 ], "GroupIndex": 3, "GridIndex": 4, "Name": "Obtain Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png", "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x5</color>. \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x10</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 80, "DecorationId": 30004, "Lv": 2, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [ 3.0 ], "Param": [ 10.0 ], "GroupIndex": 3, "GridIndex": 4, "Name": "Obtain Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png", "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x10</color>. \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x15</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 81, "DecorationId": 30004, "Lv": 3, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 3.0 ], "Param": [ 15.0 ], "GroupIndex": 3, "GridIndex": 4, "Name": "Obtain Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png", "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x15</color>. \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x20</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 82, "DecorationId": 30004, "Lv": 4, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 3.0 ], "Param": [ 20.0 ], "GroupIndex": 3, "GridIndex": 4, "Name": "Obtain Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png", "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x20</color>. \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x30</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 83, "DecorationId": 30004, "Lv": 5, "ConditionId": 1002024.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 3.0 ], "Param": [ 30.0 ], "GroupIndex": 3, "GridIndex": 4, "Name": "Obtain Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png", "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x30</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 84, "DecorationId": 30005, "Lv": 0, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 100.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 5, "Name": "Initial Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png", "Desc": "(Not Activated) At the beginning, gain extra <color=#6495ED>Marg x50</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 85, "DecorationId": 30005, "Lv": 1, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [ 1.0 ], "Param": [ 50.0 ], "GroupIndex": 3, "GridIndex": 5, "Name": "Initial Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png", "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x50</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x100</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 86, "DecorationId": 30005, "Lv": 2, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 1.0 ], "Param": [ 100.0 ], "GroupIndex": 3, "GridIndex": 5, "Name": "Initial Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png", "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x100</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x150</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 87, "DecorationId": 30005, "Lv": 3, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 700.0, "Type": [ 1.0 ], "Param": [ 150.0 ], "GroupIndex": 3, "GridIndex": 5, "Name": "Initial Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png", "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x150</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x200</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 88, "DecorationId": 30005, "Lv": 4, "ConditionId": 1002024.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 1.0 ], "Param": [ 200.0 ], "GroupIndex": 3, "GridIndex": 5, "Name": "Initial Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png", "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x200</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x300</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 89, "DecorationId": 30005, "Lv": 5, "ConditionId": 1002024.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 1.0 ], "Param": [ 300.0 ], "GroupIndex": 3, "GridIndex": 5, "Name": "Initial Margs", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png", "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x300</color>.", "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1", "IsWindow": null }, { "Id": 90, "DecorationId": 30006, "Lv": 0, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 50.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 6, "Name": "Recruitment Refresh Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png", "Desc": "(Not Activated) In each scene, Recruitment <color=#6495ED>Refresh Attempts +1</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 91, "DecorationId": 30006, "Lv": 1, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 100.0, "Type": [ 11.0 ], "Param": [ 1.0 ], "GroupIndex": 3, "GridIndex": 6, "Name": "Recruitment Refresh Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png", "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +1</color> \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +2</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 92, "DecorationId": 30006, "Lv": 2, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [ 11.0 ], "Param": [ 2.0 ], "GroupIndex": 3, "GridIndex": 6, "Name": "Recruitment Refresh Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png", "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +2</color> \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +3</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 93, "DecorationId": 30006, "Lv": 3, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 400.0, "Type": [ 11.0 ], "Param": [ 3.0 ], "GroupIndex": 3, "GridIndex": 6, "Name": "Recruitment Refresh Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png", "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +3</color> \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +4</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 94, "DecorationId": 30006, "Lv": 4, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 700.0, "Type": [ 11.0 ], "Param": [ 4.0 ], "GroupIndex": 3, "GridIndex": 6, "Name": "Recruitment Refresh Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png", "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +4</color> \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +5</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 95, "DecorationId": 30006, "Lv": 5, "ConditionId": 1002025.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 11.0 ], "Param": [ 5.0 ], "GroupIndex": 3, "GridIndex": 6, "Name": "Recruitment Refresh Attempts", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png", "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +5</color>", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 96, "DecorationId": 30007, "Lv": 0, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 300.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 7, "Name": "Shop Discount", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png", "Desc": "(Not Activated) Enjoy a <color=#6495ED>5%</color> off discount in the Theater Shop", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 97, "DecorationId": 30007, "Lv": 1, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 500.0, "Type": [ 4.0 ], "Param": [ 0.95 ], "GroupIndex": 3, "GridIndex": 7, "Name": "Shop Discount", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png", "Desc": "Current Level: Enjoy a <color=#6495ED>5%</color> off discount in the Theater Shop \\nNext Level: Enjoy a <color=#6495ED>10%</color> off discount in the Theater Shop", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 98, "DecorationId": 30007, "Lv": 2, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 4.0 ], "Param": [ 0.9 ], "GroupIndex": 3, "GridIndex": 7, "Name": "Shop Discount", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png", "Desc": "Current Level: Enjoy a <color=#6495ED>10%</color> off discount in the Theater Shop \\nNext Level: Enjoy a <color=#6495ED>15%</color> off discount in the Theater Shop", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 99, "DecorationId": 30007, "Lv": 3, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1200.0, "Type": [ 4.0 ], "Param": [ 0.85 ], "GroupIndex": 3, "GridIndex": 7, "Name": "Shop Discount", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png", "Desc": "Current Level: Enjoy a <color=#6495ED>15%</color> off discount in the Theater Shop \\nNext Level: Enjoy a <color=#6495ED>20%</color> off discount in the Theater Shop", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 100, "DecorationId": 30007, "Lv": 4, "ConditionId": 1002025.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1800.0, "Type": [ 4.0 ], "Param": [ 0.8 ], "GroupIndex": 3, "GridIndex": 7, "Name": "Shop Discount", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png", "Desc": "Current Level: Enjoy a <color=#6495ED>20%</color> off discount in the Theater Shop \\nNext Level: Enjoy a <color=#6495ED>25%</color> off discount in the Theater Shop", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 101, "DecorationId": 30007, "Lv": 5, "ConditionId": 1002025.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 4.0 ], "Param": [ 0.75 ], "GroupIndex": 3, "GridIndex": 7, "Name": "Shop Discount", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png", "Desc": "Current Level: Enjoy a <color=#6495ED>25%</color> off discount in the Theater Shop", "ConditionDesc": "Unlocks after Wasteland reaches Lv.1", "IsWindow": null }, { "Id": 102, "DecorationId": 30008, "Lv": 0, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 8, "Name": "Backstage Maintenance", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png", "Desc": "(Not Activated) Inspiration acquisition efficiency +<color=#6495ED>5%</color>", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 103, "DecorationId": 30008, "Lv": 1, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 400.0, "Type": [ 12.0 ], "Param": [ 1.05 ], "GroupIndex": 3, "GridIndex": 8, "Name": "Backstage Maintenance", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png", "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>5%</color> \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>10%</color>", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 104, "DecorationId": 30008, "Lv": 2, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 600.0, "Type": [ 12.0 ], "Param": [ 1.1 ], "GroupIndex": 3, "GridIndex": 8, "Name": "Backstage Maintenance", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png", "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>10%</color> \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>15%</color>", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 105, "DecorationId": 30008, "Lv": 3, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 12.0 ], "Param": [ 1.15 ], "GroupIndex": 3, "GridIndex": 8, "Name": "Backstage Maintenance", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png", "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>15%</color> \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>20%</color>", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 106, "DecorationId": 30008, "Lv": 4, "ConditionId": 1002026.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 12.0 ], "Param": [ 1.2 ], "GroupIndex": 3, "GridIndex": 8, "Name": "Backstage Maintenance", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png", "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>20%</color> \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>30%</color>", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 107, "DecorationId": 30008, "Lv": 5, "ConditionId": 1002026.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 12.0 ], "Param": [ 1.3 ], "GroupIndex": 3, "GridIndex": 8, "Name": "Backstage Maintenance", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png", "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>30%</color>", "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1", "IsWindow": null }, { "Id": 108, "DecorationId": 30009, "Lv": 0, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 200.0, "Type": [], "Param": [], "GroupIndex": 3, "GridIndex": 9, "Name": "Affection Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png", "Desc": "(Not Activated) Cadenza acquisition efficiency +<color=#6495ED>5%</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 109, "DecorationId": 30009, "Lv": 1, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 400.0, "Type": [ 13.0 ], "Param": [ 1.05 ], "GroupIndex": 3, "GridIndex": 9, "Name": "Affection Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png", "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>5%</color> \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>10%</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 110, "DecorationId": 30009, "Lv": 2, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 600.0, "Type": [ 13.0 ], "Param": [ 1.1 ], "GroupIndex": 3, "GridIndex": 9, "Name": "Affection Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png", "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>10%</color> \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>15%</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 111, "DecorationId": 30009, "Lv": 3, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 800.0, "Type": [ 13.0 ], "Param": [ 1.15 ], "GroupIndex": 3, "GridIndex": 9, "Name": "Affection Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png", "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>15%</color> \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>20%</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 112, "DecorationId": 30009, "Lv": 4, "ConditionId": 1002028.0, "UpgradeCostItemId": 96102.0, "UpgradeCostCount": 1000.0, "Type": [ 13.0 ], "Param": [ 1.2 ], "GroupIndex": 3, "GridIndex": 9, "Name": "Affection Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png", "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>20%</color> \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>30%</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null }, { "Id": 113, "DecorationId": 30009, "Lv": 5, "ConditionId": 1002028.0, "UpgradeCostItemId": null, "UpgradeCostCount": null, "Type": [ 13.0 ], "Param": [ 1.3 ], "GroupIndex": 3, "GridIndex": 9, "Name": "Affection Up", "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png", "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>30%</color>", "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1", "IsWindow": null } ]