[
    {
        "Id": 1,
        "DecorationId": 10001,
        "Lv": 0,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 120.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>10%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 2,
        "DecorationId": 10001,
        "Lv": 1,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240198.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>10%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>20%</color>  ",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 3,
        "DecorationId": 10001,
        "Lv": 2,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240199.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>20%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>30%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 4,
        "DecorationId": 10001,
        "Lv": 3,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240200.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>30%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>40%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 5,
        "DecorationId": 10001,
        "Lv": 4,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 750.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240201.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>40%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>50%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 6,
        "DecorationId": 10001,
        "Lv": 5,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240202.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>50%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>70%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 7,
        "DecorationId": 10001,
        "Lv": 6,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240203.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>70%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>90%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 8,
        "DecorationId": 10001,
        "Lv": 7,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 2000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240204.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>90%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>120%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 9,
        "DecorationId": 10001,
        "Lv": 8,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 2500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240205.0
        ],
        "GroupIndex": 2,
        "GridIndex": 1,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>120%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>150%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 10,
        "DecorationId": 10001,
        "Lv": 9,
        "ConditionId": null,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240206.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "ATK Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base ATK +<color=#6495ED>150%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 11,
        "DecorationId": 10002,
        "Lv": 0,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 120.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, Character Base HP +<color=#6495ED>10%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 12,
        "DecorationId": 10002,
        "Lv": 1,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240207.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>10%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>20%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 13,
        "DecorationId": 10002,
        "Lv": 2,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240208.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>20%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>30%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 14,
        "DecorationId": 10002,
        "Lv": 3,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240209.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>30%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>40%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 15,
        "DecorationId": 10002,
        "Lv": 4,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 750.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240210.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>40%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>50%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 16,
        "DecorationId": 10002,
        "Lv": 5,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240211.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>50%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>70%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 17,
        "DecorationId": 10002,
        "Lv": 6,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240212.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>70%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>90%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 18,
        "DecorationId": 10002,
        "Lv": 7,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 2000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240213.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>90%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>120%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 19,
        "DecorationId": 10002,
        "Lv": 8,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 2500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240214.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>120%</color>     \\nNext Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>150%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 20,
        "DecorationId": 10002,
        "Lv": 9,
        "ConditionId": null,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240215.0
        ],
        "GroupIndex": 2,
        "GridIndex": 2,
        "Name": "HP Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Base HP +<color=#6495ED>150%</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 21,
        "DecorationId": 10003,
        "Lv": 0,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 3,
        "Name": "Extra DMG Reduction",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, the character gains <color=#6495ED>5%</color> Extra DMG Reduction",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 22,
        "DecorationId": 10003,
        "Lv": 1,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240216.0
        ],
        "GroupIndex": 2,
        "GridIndex": 3,
        "Name": "Extra DMG Reduction",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>5%</color> Extra DMG Reduction     \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>10%</color> Extra DMG Reduction",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 23,
        "DecorationId": 10003,
        "Lv": 2,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240217.0
        ],
        "GroupIndex": 2,
        "GridIndex": 3,
        "Name": "Extra DMG Reduction",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>10%</color> Extra DMG Reduction     \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>15%</color> Extra DMG Reduction",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 24,
        "DecorationId": 10003,
        "Lv": 3,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1200.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240218.0
        ],
        "GroupIndex": 2,
        "GridIndex": 3,
        "Name": "Extra DMG Reduction",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>15%</color> Extra DMG Reduction     \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>20%</color> Extra DMG Reduction",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 25,
        "DecorationId": 10003,
        "Lv": 4,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240219.0
        ],
        "GroupIndex": 2,
        "GridIndex": 3,
        "Name": "Extra DMG Reduction",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>20%</color> Extra DMG Reduction     \\nNext Level: In Recitativo di Fantasia, the character gains <color=#6495ED>25%</color> Extra DMG Reduction",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 26,
        "DecorationId": 10003,
        "Lv": 5,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240220.0
        ],
        "GroupIndex": 2,
        "GridIndex": 3,
        "Name": "Extra DMG Reduction",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains <color=#6495ED>25%</color> Extra DMG Reduction",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 27,
        "DecorationId": 10004,
        "Lv": 0,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 4,
        "Name": "Dodge Gauge Limit",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>100</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 28,
        "DecorationId": 10004,
        "Lv": 1,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240221.0
        ],
        "GroupIndex": 2,
        "GridIndex": 4,
        "Name": "Dodge Gauge Limit",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>100</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>200</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 29,
        "DecorationId": 10004,
        "Lv": 2,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240222.0
        ],
        "GroupIndex": 2,
        "GridIndex": 4,
        "Name": "Dodge Gauge Limit",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>200</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>300</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 30,
        "DecorationId": 10004,
        "Lv": 3,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1200.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240223.0
        ],
        "GroupIndex": 2,
        "GridIndex": 4,
        "Name": "Dodge Gauge Limit",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>300</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>400</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 31,
        "DecorationId": 10004,
        "Lv": 4,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240224.0
        ],
        "GroupIndex": 2,
        "GridIndex": 4,
        "Name": "Dodge Gauge Limit",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Limit +<color=#6495ED>400</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 32,
        "DecorationId": 10005,
        "Lv": 0,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 5,
        "Name": "Dodge Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>5%</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 33,
        "DecorationId": 10005,
        "Lv": 1,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240225.0
        ],
        "GroupIndex": 2,
        "GridIndex": 5,
        "Name": "Dodge Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>5%</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>10%</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 34,
        "DecorationId": 10005,
        "Lv": 2,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240226.0
        ],
        "GroupIndex": 2,
        "GridIndex": 5,
        "Name": "Dodge Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>10%</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>15%</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 35,
        "DecorationId": 10005,
        "Lv": 3,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1200.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240227.0
        ],
        "GroupIndex": 2,
        "GridIndex": 5,
        "Name": "Dodge Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>15%</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>20%</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 36,
        "DecorationId": 10005,
        "Lv": 4,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240228.0
        ],
        "GroupIndex": 2,
        "GridIndex": 5,
        "Name": "Dodge Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>20%</color>     \\nNext Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>25%</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 37,
        "DecorationId": 10005,
        "Lv": 5,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240229.0
        ],
        "GroupIndex": 2,
        "GridIndex": 5,
        "Name": "Dodge Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png",
        "Desc": "Current Level: In Recitativo di Fantasia, Character Dodge Gauge Recovery Speed +<color=#6495ED>25%</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 38,
        "DecorationId": 10006,
        "Lv": 0,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 6,
        "Name": "DMG Boost",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, the character deals <color=#6495ED>5%</color> more Extra DMG",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 39,
        "DecorationId": 10006,
        "Lv": 1,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240230.0
        ],
        "GroupIndex": 2,
        "GridIndex": 6,
        "Name": "DMG Boost",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>5%</color> more Extra DMG     \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>10%</color> more Extra DMG",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 40,
        "DecorationId": 10006,
        "Lv": 2,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240231.0
        ],
        "GroupIndex": 2,
        "GridIndex": 6,
        "Name": "DMG Boost",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>10%</color> more Extra DMG     \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>15%</color> more Extra DMG",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 41,
        "DecorationId": 10006,
        "Lv": 3,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1200.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240232.0
        ],
        "GroupIndex": 2,
        "GridIndex": 6,
        "Name": "DMG Boost",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>15%</color> more Extra DMG     \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>20%</color> more Extra DMG",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 42,
        "DecorationId": 10006,
        "Lv": 4,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240233.0
        ],
        "GroupIndex": 2,
        "GridIndex": 6,
        "Name": "DMG Boost",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>20%</color> more Extra DMG     \\nNext Level: In Recitativo di Fantasia, the character deals <color=#6495ED>25%</color> more Extra DMG",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 43,
        "DecorationId": 10006,
        "Lv": 5,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240234.0
        ],
        "GroupIndex": 2,
        "GridIndex": 6,
        "Name": "DMG Boost",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character deals <color=#6495ED>25%</color> more Extra DMG",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 44,
        "DecorationId": 10007,
        "Lv": 0,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 7,
        "Name": "Signal Orb Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>15s</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 45,
        "DecorationId": 10007,
        "Lv": 1,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240235.0
        ],
        "GroupIndex": 2,
        "GridIndex": 7,
        "Name": "Signal Orb Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>15s</color>     \\nNext Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>13s</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 46,
        "DecorationId": 10007,
        "Lv": 2,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240236.0
        ],
        "GroupIndex": 2,
        "GridIndex": 7,
        "Name": "Signal Orb Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>13s</color>     \\nNext Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>10s</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 47,
        "DecorationId": 10007,
        "Lv": 3,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240237.0
        ],
        "GroupIndex": 2,
        "GridIndex": 7,
        "Name": "Signal Orb Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo Di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>10s</color>     Next Level: In Recitativo Di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>8s</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 48,
        "DecorationId": 10007,
        "Lv": 4,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240238.0
        ],
        "GroupIndex": 2,
        "GridIndex": 7,
        "Name": "Signal Orb Recovery",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character restores <color=#6495ED>3</color> Signal Orbs every <color=#6495ED>8s</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 49,
        "DecorationId": 10008,
        "Lv": 0,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 8,
        "Name": "Periodic DMG Immunity",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>15s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield.",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 50,
        "DecorationId": 10008,
        "Lv": 1,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240239.0
        ],
        "GroupIndex": 2,
        "GridIndex": 8,
        "Name": "Periodic DMG Immunity",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>15s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield     \\nNext Level: In Recitativo di Fantasia, the character gains DMG Immunity Shield every <color=#6495ED>13s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 51,
        "DecorationId": 10008,
        "Lv": 2,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240240.0
        ],
        "GroupIndex": 2,
        "GridIndex": 8,
        "Name": "Periodic DMG Immunity",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>13s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield     \\nNext Level: In Recitativo di Fantasia, the character gains DMG Immunity Shield every <color=#6495ED>10s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 52,
        "DecorationId": 10008,
        "Lv": 3,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 2000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240241.0
        ],
        "GroupIndex": 2,
        "GridIndex": 8,
        "Name": "Periodic DMG Immunity",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a DMG Immunity Shield every <color=#6495ED>10s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield     \\nNext Level: In Recitativo di Fantasia, the character gains DMG Immunity Shield every <color=#6495ED>8s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 53,
        "DecorationId": 10008,
        "Lv": 4,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240242.0
        ],
        "GroupIndex": 2,
        "GridIndex": 8,
        "Name": "Periodic DMG Immunity",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a shield every <color=#6495ED>8s</color> and deals <color=#6495ED>10%</color> more Extra DMG with the shield.",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 54,
        "DecorationId": 10009,
        "Lv": 0,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 2,
        "GridIndex": 9,
        "Name": "DMG Boost II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>10s</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 55,
        "DecorationId": 10009,
        "Lv": 1,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240243.0
        ],
        "GroupIndex": 2,
        "GridIndex": 9,
        "Name": "DMG Boost II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>10s</color>     \\nNext Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>8s</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 56,
        "DecorationId": 10009,
        "Lv": 2,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1500.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240244.0
        ],
        "GroupIndex": 2,
        "GridIndex": 9,
        "Name": "DMG Boost II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>2%</color> Extra DMG boost every <color=#6495ED>8s</color>     \\nNext Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>6s</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 57,
        "DecorationId": 10009,
        "Lv": 3,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 2000.0,
        "Type": [
            15.0
        ],
        "Param": [
            2240245.0
        ],
        "GroupIndex": 2,
        "GridIndex": 9,
        "Name": "DMG Boost II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>6s</color>     \\nNext Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>5s</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 58,
        "DecorationId": 10009,
        "Lv": 4,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            15.0
        ],
        "Param": [
            2240246.0
        ],
        "GroupIndex": 2,
        "GridIndex": 9,
        "Name": "DMG Boost II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, the character gains a <color=#6495ED>3%</color> Extra DMG boost every <color=#6495ED>5s</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 59,
        "DecorationId": 20002,
        "Lv": 0,
        "ConditionId": 1002031.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 5.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 1,
        "Name": "Island Stranding",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png",
        "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 4 and scene 5</color> will be unlocked.          \\nActivate the previous ballade and meet the requirement(s) to activate it.",
        "ConditionDesc": "Clear Scene 3: Island Stranding",
        "IsWindow": 1.0
    },
    {
        "Id": 60,
        "DecorationId": 20002,
        "Lv": 1,
        "ConditionId": 1002031.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 1,
        "Name": "Island Stranding",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png",
        "Desc": "Current Level: Unlock <color=#6495ED>scene 4 and scene 5</color>",
        "ConditionDesc": "Clear Scene 3: Island Stranding",
        "IsWindow": null
    },
    {
        "Id": 61,
        "DecorationId": 20003,
        "Lv": 0,
        "ConditionId": 1002070.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 5.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 2,
        "Name": "Wasteland",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png",
        "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 6</color> will be unlocked.          \\nActivate the previous ballade and meet the requirement(s) to activate it.",
        "ConditionDesc": "Clear Scene 5: Wasteland, and upon Nov 18, 10:30",
        "IsWindow": 1.0
    },
    {
        "Id": 62,
        "DecorationId": 20003,
        "Lv": 1,
        "ConditionId": 1002070.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 2,
        "Name": "Wasteland",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png",
        "Desc": "Current Level: Unlock <color=#6495ED>scene 6</color>",
        "ConditionDesc": "Clear Scene 5: Wasteland, and upon Nov 18, 10:30",
        "IsWindow": null
    },
    {
        "Id": 63,
        "DecorationId": 20004,
        "Lv": 0,
        "ConditionId": 1002071.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 5.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 3,
        "Name": "Kingdom Capital I",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png",
        "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 6 branch storyline ending Peony and Iris</color> will be unlocked.          \\nActivate the previous ballade and meet the requirement(s) to activate it.",
        "ConditionDesc": "Clear Scene 6: Kingdom Capital, and upon Nov 25, 10:00",
        "IsWindow": 1.0
    },
    {
        "Id": 64,
        "DecorationId": 20004,
        "Lv": 1,
        "ConditionId": 1002071.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 3,
        "Name": "Kingdom Capital I",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png",
        "Desc": "Current Level: Unlock <color=#6495ED>scene 6 branch storyline ending</color>",
        "ConditionDesc": "Clear Scene 6: Kingdom Capital, and upon Nov 25, 10:00",
        "IsWindow": null
    },
    {
        "Id": 65,
        "DecorationId": 20005,
        "Lv": 0,
        "ConditionId": 1002072.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 5.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 4,
        "Name": "Kingdom Capital II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png",
        "Desc": "(Not Activated) Upon activation, <color=#6495ED>scene 6 branch storyline ending In the Name of Iris</color> will be unlocked.          \\nActivate the previous ballade and meet the requirement(s) to activate it.",
        "ConditionDesc": "Clear scene 6 branch storyline ending, and upon Dec 2, 10:00",
        "IsWindow": 1.0
    },
    {
        "Id": 66,
        "DecorationId": 20005,
        "Lv": 1,
        "ConditionId": 1002072.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [],
        "Param": [],
        "GroupIndex": 1,
        "GridIndex": 4,
        "Name": "Kingdom Capital II",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png",
        "Desc": "Current Level: Unlock <color=#6495ED>another branch storyline ending of scene 6</color>",
        "ConditionDesc": "Clear scene 6 branch storyline ending, and upon Dec 2, 10:00",
        "IsWindow": null
    },
    {
        "Id": 67,
        "DecorationId": 30001,
        "Lv": 0,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 1,
        "Name": "More Recruitment Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "(Not Activated) At the beginning of each scene, <color=#6495ED>Recruitment Attempts +1</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 68,
        "DecorationId": 30001,
        "Lv": 1,
        "ConditionId": null,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            10.0
        ],
        "Param": [
            1.0
        ],
        "GroupIndex": 3,
        "GridIndex": 1,
        "Name": "More Recruitment Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: At the beginning of each scene, <color=#6495ED>Recruitment Attempts +1</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 69,
        "DecorationId": 30002,
        "Lv": 0,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 2,
        "Name": "More Items for Purchase",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "(Not Activated) In the Theater Shop, <color=#6495ED>Items for Purchase +1</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 70,
        "DecorationId": 30002,
        "Lv": 1,
        "ConditionId": null,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            5.0
        ],
        "Param": [
            1.0
        ],
        "GroupIndex": 3,
        "GridIndex": 2,
        "Name": "More Items for Purchase",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In the Theater Shop, <color=#6495ED>Items for Purchase +1</color>     \\nNext Level: In the Theater Shop, <color=#6495ED>Items for Purchase +2</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 71,
        "DecorationId": 30002,
        "Lv": 2,
        "ConditionId": null,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            5.0
        ],
        "Param": [
            2.0
        ],
        "GroupIndex": 3,
        "GridIndex": 2,
        "Name": "More Items for Purchase",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png",
        "Desc": "Current Level: In the Theater Shop, <color=#6495ED>Items for Purchase +2</color>",
        "ConditionDesc": null,
        "IsWindow": null
    },
    {
        "Id": 72,
        "DecorationId": 30003,
        "Lv": 0,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 150.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 3,
        "Name": "More Reruns",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png",
        "Desc": "(Not Activated) In Recitativo di Fantasia, <color=#6495ED>Reruns +1</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 73,
        "DecorationId": 30003,
        "Lv": 1,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [
            9.0
        ],
        "Param": [
            1.0
        ],
        "GroupIndex": 3,
        "GridIndex": 3,
        "Name": "More Reruns",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +1</color>     \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +2</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 74,
        "DecorationId": 30003,
        "Lv": 2,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 250.0,
        "Type": [
            9.0
        ],
        "Param": [
            2.0
        ],
        "GroupIndex": 3,
        "GridIndex": 3,
        "Name": "More Reruns",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +2</color>     \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +3</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 75,
        "DecorationId": 30003,
        "Lv": 3,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [
            9.0
        ],
        "Param": [
            3.0
        ],
        "GroupIndex": 3,
        "GridIndex": 3,
        "Name": "More Reruns",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +3</color>     \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +4</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 76,
        "DecorationId": 30003,
        "Lv": 4,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 400.0,
        "Type": [
            9.0
        ],
        "Param": [
            4.0
        ],
        "GroupIndex": 3,
        "GridIndex": 3,
        "Name": "More Reruns",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +4</color>     \\nNext Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +5</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 77,
        "DecorationId": 30003,
        "Lv": 5,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            9.0
        ],
        "Param": [
            5.0
        ],
        "GroupIndex": 3,
        "GridIndex": 3,
        "Name": "More Reruns",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png",
        "Desc": "Current Level: In Recitativo di Fantasia, <color=#6495ED>Reruns +5</color>",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 78,
        "DecorationId": 30004,
        "Lv": 0,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 100.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 4,
        "Name": "Obtain Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png",
        "Desc": "(Not Activated ) Upon clearing any node, gain extra <color=#6495ED>Marg x5</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 79,
        "DecorationId": 30004,
        "Lv": 1,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [
            3.0
        ],
        "Param": [
            5.0
        ],
        "GroupIndex": 3,
        "GridIndex": 4,
        "Name": "Obtain Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png",
        "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x5</color>.    \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x10</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 80,
        "DecorationId": 30004,
        "Lv": 2,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [
            3.0
        ],
        "Param": [
            10.0
        ],
        "GroupIndex": 3,
        "GridIndex": 4,
        "Name": "Obtain Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png",
        "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x10</color>.    \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x15</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 81,
        "DecorationId": 30004,
        "Lv": 3,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            3.0
        ],
        "Param": [
            15.0
        ],
        "GroupIndex": 3,
        "GridIndex": 4,
        "Name": "Obtain Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png",
        "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x15</color>.    \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x20</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 82,
        "DecorationId": 30004,
        "Lv": 4,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            3.0
        ],
        "Param": [
            20.0
        ],
        "GroupIndex": 3,
        "GridIndex": 4,
        "Name": "Obtain Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png",
        "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x20</color>.    \\nNext Level: Upon clearing any node, gain extra <color=#6495ED>Marg x30</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 83,
        "DecorationId": 30004,
        "Lv": 5,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            3.0
        ],
        "Param": [
            30.0
        ],
        "GroupIndex": 3,
        "GridIndex": 4,
        "Name": "Obtain Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png",
        "Desc": "Current Level: Upon clearing any node, gain extra <color=#6495ED>Marg x30</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 84,
        "DecorationId": 30005,
        "Lv": 0,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 100.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 5,
        "Name": "Initial Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png",
        "Desc": "(Not Activated) At the beginning, gain extra <color=#6495ED>Marg x50</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 85,
        "DecorationId": 30005,
        "Lv": 1,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [
            1.0
        ],
        "Param": [
            50.0
        ],
        "GroupIndex": 3,
        "GridIndex": 5,
        "Name": "Initial Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png",
        "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x50</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x100</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 86,
        "DecorationId": 30005,
        "Lv": 2,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            1.0
        ],
        "Param": [
            100.0
        ],
        "GroupIndex": 3,
        "GridIndex": 5,
        "Name": "Initial Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png",
        "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x100</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x150</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 87,
        "DecorationId": 30005,
        "Lv": 3,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 700.0,
        "Type": [
            1.0
        ],
        "Param": [
            150.0
        ],
        "GroupIndex": 3,
        "GridIndex": 5,
        "Name": "Initial Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png",
        "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x150</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x200</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 88,
        "DecorationId": 30005,
        "Lv": 4,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            1.0
        ],
        "Param": [
            200.0
        ],
        "GroupIndex": 3,
        "GridIndex": 5,
        "Name": "Initial Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png",
        "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x200</color>.\\nNext Level: At the beginning, gain extra <color=#6495ED>Marg x300</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 89,
        "DecorationId": 30005,
        "Lv": 5,
        "ConditionId": 1002024.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            1.0
        ],
        "Param": [
            300.0
        ],
        "GroupIndex": 3,
        "GridIndex": 5,
        "Name": "Initial Margs",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png",
        "Desc": "Current Level: At the beginning, gain extra <color=#6495ED>Marg x300</color>.",
        "ConditionDesc": "Unlocks after Island Stranding reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 90,
        "DecorationId": 30006,
        "Lv": 0,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 50.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 6,
        "Name": "Recruitment Refresh Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png",
        "Desc": "(Not Activated) In each scene, Recruitment <color=#6495ED>Refresh Attempts +1</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 91,
        "DecorationId": 30006,
        "Lv": 1,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 100.0,
        "Type": [
            11.0
        ],
        "Param": [
            1.0
        ],
        "GroupIndex": 3,
        "GridIndex": 6,
        "Name": "Recruitment Refresh Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png",
        "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +1</color>     \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +2</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 92,
        "DecorationId": 30006,
        "Lv": 2,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [
            11.0
        ],
        "Param": [
            2.0
        ],
        "GroupIndex": 3,
        "GridIndex": 6,
        "Name": "Recruitment Refresh Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png",
        "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +2</color>     \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +3</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 93,
        "DecorationId": 30006,
        "Lv": 3,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 400.0,
        "Type": [
            11.0
        ],
        "Param": [
            3.0
        ],
        "GroupIndex": 3,
        "GridIndex": 6,
        "Name": "Recruitment Refresh Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png",
        "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +3</color>     \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +4</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 94,
        "DecorationId": 30006,
        "Lv": 4,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 700.0,
        "Type": [
            11.0
        ],
        "Param": [
            4.0
        ],
        "GroupIndex": 3,
        "GridIndex": 6,
        "Name": "Recruitment Refresh Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png",
        "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +4</color>     \\nNext Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +5</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 95,
        "DecorationId": 30006,
        "Lv": 5,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            11.0
        ],
        "Param": [
            5.0
        ],
        "GroupIndex": 3,
        "GridIndex": 6,
        "Name": "Recruitment Refresh Attempts",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png",
        "Desc": "Current Level: In each scene, Recruitment <color=#6495ED>Refresh Attempts +5</color>",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 96,
        "DecorationId": 30007,
        "Lv": 0,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 300.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 7,
        "Name": "Shop Discount",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png",
        "Desc": "(Not Activated) Enjoy a <color=#6495ED>5%</color> off discount in the Theater Shop",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 97,
        "DecorationId": 30007,
        "Lv": 1,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 500.0,
        "Type": [
            4.0
        ],
        "Param": [
            0.95
        ],
        "GroupIndex": 3,
        "GridIndex": 7,
        "Name": "Shop Discount",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png",
        "Desc": "Current Level: Enjoy a <color=#6495ED>5%</color> off discount in the Theater Shop     \\nNext Level: Enjoy a <color=#6495ED>10%</color> off discount in the Theater Shop",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 98,
        "DecorationId": 30007,
        "Lv": 2,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            4.0
        ],
        "Param": [
            0.9
        ],
        "GroupIndex": 3,
        "GridIndex": 7,
        "Name": "Shop Discount",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png",
        "Desc": "Current Level: Enjoy a <color=#6495ED>10%</color> off discount in the Theater Shop     \\nNext Level: Enjoy a <color=#6495ED>15%</color> off discount in the Theater Shop",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 99,
        "DecorationId": 30007,
        "Lv": 3,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1200.0,
        "Type": [
            4.0
        ],
        "Param": [
            0.85
        ],
        "GroupIndex": 3,
        "GridIndex": 7,
        "Name": "Shop Discount",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png",
        "Desc": "Current Level: Enjoy a <color=#6495ED>15%</color> off discount in the Theater Shop     \\nNext Level: Enjoy a <color=#6495ED>20%</color> off discount in the Theater Shop",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 100,
        "DecorationId": 30007,
        "Lv": 4,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1800.0,
        "Type": [
            4.0
        ],
        "Param": [
            0.8
        ],
        "GroupIndex": 3,
        "GridIndex": 7,
        "Name": "Shop Discount",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png",
        "Desc": "Current Level: Enjoy a <color=#6495ED>20%</color> off discount in the Theater Shop     \\nNext Level: Enjoy a <color=#6495ED>25%</color> off discount in the Theater Shop",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 101,
        "DecorationId": 30007,
        "Lv": 5,
        "ConditionId": 1002025.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            4.0
        ],
        "Param": [
            0.75
        ],
        "GroupIndex": 3,
        "GridIndex": 7,
        "Name": "Shop Discount",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png",
        "Desc": "Current Level: Enjoy a <color=#6495ED>25%</color> off discount in the Theater Shop",
        "ConditionDesc": "Unlocks after Wasteland reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 102,
        "DecorationId": 30008,
        "Lv": 0,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 8,
        "Name": "Backstage Maintenance",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png",
        "Desc": "(Not Activated) Inspiration acquisition efficiency +<color=#6495ED>5%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 103,
        "DecorationId": 30008,
        "Lv": 1,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 400.0,
        "Type": [
            12.0
        ],
        "Param": [
            1.05
        ],
        "GroupIndex": 3,
        "GridIndex": 8,
        "Name": "Backstage Maintenance",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png",
        "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>5%</color>     \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>10%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 104,
        "DecorationId": 30008,
        "Lv": 2,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 600.0,
        "Type": [
            12.0
        ],
        "Param": [
            1.1
        ],
        "GroupIndex": 3,
        "GridIndex": 8,
        "Name": "Backstage Maintenance",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png",
        "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>10%</color>     \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>15%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 105,
        "DecorationId": 30008,
        "Lv": 3,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            12.0
        ],
        "Param": [
            1.15
        ],
        "GroupIndex": 3,
        "GridIndex": 8,
        "Name": "Backstage Maintenance",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png",
        "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>15%</color>     \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>20%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 106,
        "DecorationId": 30008,
        "Lv": 4,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            12.0
        ],
        "Param": [
            1.2
        ],
        "GroupIndex": 3,
        "GridIndex": 8,
        "Name": "Backstage Maintenance",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png",
        "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>20%</color>     \\nNext Level: Inspiration acquisition efficiency +<color=#6495ED>30%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 107,
        "DecorationId": 30008,
        "Lv": 5,
        "ConditionId": 1002026.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            12.0
        ],
        "Param": [
            1.3
        ],
        "GroupIndex": 3,
        "GridIndex": 8,
        "Name": "Backstage Maintenance",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png",
        "Desc": "Current Level: Inspiration acquisition efficiency +<color=#6495ED>30%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital I reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 108,
        "DecorationId": 30009,
        "Lv": 0,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 200.0,
        "Type": [],
        "Param": [],
        "GroupIndex": 3,
        "GridIndex": 9,
        "Name": "Affection Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png",
        "Desc": "(Not Activated) Cadenza acquisition efficiency +<color=#6495ED>5%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 109,
        "DecorationId": 30009,
        "Lv": 1,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 400.0,
        "Type": [
            13.0
        ],
        "Param": [
            1.05
        ],
        "GroupIndex": 3,
        "GridIndex": 9,
        "Name": "Affection Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png",
        "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>5%</color>     \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>10%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 110,
        "DecorationId": 30009,
        "Lv": 2,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 600.0,
        "Type": [
            13.0
        ],
        "Param": [
            1.1
        ],
        "GroupIndex": 3,
        "GridIndex": 9,
        "Name": "Affection Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png",
        "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>10%</color>     \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>15%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 111,
        "DecorationId": 30009,
        "Lv": 3,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 800.0,
        "Type": [
            13.0
        ],
        "Param": [
            1.15
        ],
        "GroupIndex": 3,
        "GridIndex": 9,
        "Name": "Affection Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png",
        "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>15%</color>     \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>20%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 112,
        "DecorationId": 30009,
        "Lv": 4,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": 96102.0,
        "UpgradeCostCount": 1000.0,
        "Type": [
            13.0
        ],
        "Param": [
            1.2
        ],
        "GroupIndex": 3,
        "GridIndex": 9,
        "Name": "Affection Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png",
        "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>20%</color>     \\nNext Level: Cadenza acquisition efficiency +<color=#6495ED>30%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    },
    {
        "Id": 113,
        "DecorationId": 30009,
        "Lv": 5,
        "ConditionId": 1002028.0,
        "UpgradeCostItemId": null,
        "UpgradeCostCount": null,
        "Type": [
            13.0
        ],
        "Param": [
            1.3
        ],
        "GroupIndex": 3,
        "GridIndex": 9,
        "Name": "Affection Up",
        "Icon": "Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png",
        "Desc": "Current Level: Cadenza acquisition efficiency +<color=#6495ED>30%</color>",
        "ConditionDesc": "Unlocks after Kingdom Capital II reaches Lv.1",
        "IsWindow": null
    }
]