[ { "Id": 1, "ActionId": 1, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Texture/Image/BgStory/Bgstory213.png" ] }, { "Id": 2, "ActionId": 2, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "201" ] }, { "Id": 3, "ActionId": 3, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1515" ] }, { "Id": 4, "ActionId": 4, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "DialogEnable", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "Gray Raven, here is the routine dispatch for your ground operation. We have left several supply crates on your planned route." ] }, { "Id": 5, "ActionId": 5, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "There are serums, repair kits, and spare parts in these crates. I'm sure they will be helpful in your upcoming fights." ] }, { "Id": 6, "ActionId": 6, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "Although I should end this message now with a typical \"bon voyage\"..." ] }, { "Id": 7, "ActionId": 7, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "I must apologize\u2014there is an unexpected task we hope you can take on before collecting your supplies." ] }, { "Id": 8, "ActionId": 8, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "We hope you can search for a few supply crates that have landed in no man's land after veering off their original trajectory." ] }, { "Id": 9, "ActionId": 9, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "While you can ignore this request, I'm afraid this is the only supply drop for this mission, so..." ] }, { "Id": 10, "ActionId": 10, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "Message", "\u2014Support Force" ] }, { "Id": 11, "ActionId": 1001, "NextActionId": null, "Type": 101, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Assets/Product/Texture/Image/BgStory/BgStory68.jpg" ] }, { "Id": 12, "ActionId": 1002, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500166" ] }, { "Id": 13, "ActionId": 11, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": "AniZhuanchangEnd", "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "According to the coordinates we received, I believe we're near the no man's land where the supply crates landed, Commandant.", "1" ] }, { "Id": 14, "ActionId": 1003, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1" ] }, { "Id": 15, "ActionId": 1004, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500142", "400" ] }, { "Id": 16, "ActionId": 1005, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500142", "-400" ] }, { "Id": 17, "ActionId": 13, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Mechanoid", "...", "1" ] }, { "Id": 18, "ActionId": 14, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Mechanoid", "...", "2" ] }, { "Id": 19, "ActionId": 1006, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2" ] }, { "Id": 20, "ActionId": 1007, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "1031001", "400" ] }, { "Id": 21, "ActionId": 1008, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500166", "-400" ] }, { "Id": 22, "ActionId": 15, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Liv", "Hmm, those mechanoids have been staring at us.", "1" ] }, { "Id": 23, "ActionId": 1009, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Are they Corrupted?", "16", "Are they residents of this place?", 17.0 ] }, { "Id": 24, "ActionId": 16, "NextActionId": 1010.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Liv", "The Punishing Virus concentration in this area is pretty minimal... And they aren't acting like Corrupted, either.", "1" ] }, { "Id": 25, "ActionId": 17, "NextActionId": 1010.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "Maybe, maybe not... But we would've been warned beforehand if there were a massive horde of Corrupted in this area.", "2" ] }, { "Id": 26, "ActionId": 1010, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "0.25", "600" ] }, { "Id": 27, "ActionId": 1011, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "0.25", "-600" ] }, { "Id": 28, "ActionId": 1012, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "3", "500026" ] }, { "Id": 29, "ActionId": 18, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lee", "Either way, this doesn't look like a no man's land at all.", "3" ] }, { "Id": 30, "ActionId": 19, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee is referring to the various structures before you. These buildings might see some damage here and there, but they are largely intact overall." ] }, { "Id": 31, "ActionId": 20, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "You can even see signs of repairs done on the exterior walls." ] }, { "Id": 32, "ActionId": 1013, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Did those mechanoids make these?", "21", "(Touch it)", 22.0 ] }, { "Id": 33, "ActionId": 21, "NextActionId": 23.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "In a way. All of these buildings are in fact holograms.", "3" ] }, { "Id": 34, "ActionId": 22, "NextActionId": 23.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "Commandant, I would refrain from doing that. They are all holograms only.", "3" ] }, { "Id": 35, "ActionId": 23, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee points upward at the sky as he says it, and you all notice the recon drones hovering in the air." ] }, { "Id": 36, "ActionId": 24, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "They're simultaneously moving and scanning the area, all the while coordinating with each other to adjust their projections. It's quite an effective way to create a holographic environment.", "3" ] }, { "Id": 37, "ActionId": 25, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "Based on their scale, I'm afraid everything we're seeing here is just a projection.", "3" ] }, { "Id": 38, "ActionId": 1014, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Who's controlling these mechanoids?", "26", "Let's look for the supply crates first.", 27.0 ] }, { "Id": 39, "ActionId": 26, "NextActionId": 1015.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "I have no idea. Should we look into it, Commandant?", "3" ] }, { "Id": 40, "ActionId": 27, "NextActionId": 1015.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "The situation is peculiar, but our main objective here is to retrieve the supply crates. Let's start our search as the commandant said.", "2" ] }, { "Id": 41, "ActionId": 1015, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2", "3" ] }, { "Id": 42, "ActionId": 1016, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500018" ] }, { "Id": 43, "ActionId": 1017, "NextActionId": null, "Type": 401, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "205" ] }, { "Id": 44, "ActionId": 28, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "???", "These here are a few odd fellas indeed. Stay where you are!", "1" ] }, { "Id": 45, "ActionId": 29, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "A voice nearby shouts at you as you are preparing to go." ] }, { "Id": 46, "ActionId": 1018, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "And you are?", "30", "We aren't odd!", 31.0 ] }, { "Id": 47, "ActionId": 30, "NextActionId": 1019.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "Y'all just gonna request a self-introduction right out of the gate, huh? I ain't got no name nor title, so you can just call me \"Foreman\" like the rest of them!", "1" ] }, { "Id": 48, "ActionId": 31, "NextActionId": 3000.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "???", "You're as odd as it gets here! I haven't seen any of y'all here before!" ] }, { "Id": 49, "ActionId": 3000, "NextActionId": 3001.0, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500166", "400" ] }, { "Id": 50, "ActionId": 3001, "NextActionId": 32.0, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "0.25", "-400" ] }, { "Id": 51, "ActionId": 32, "NextActionId": 33.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "We're from Babylonia, and we're here for a reason... My name is Lucia. Do you mind telling me yours?", "2" ] }, { "Id": 52, "ActionId": 33, "NextActionId": 1019.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "Hmm... A name, you say? Just call me \"Foreman\"! That's right, Foreman!", "1" ] }, { "Id": 53, "ActionId": 1019, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2" ] }, { "Id": 54, "ActionId": 1020, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500018", "-400" ] }, { "Id": 55, "ActionId": 1021, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500166", "400" ] }, { "Id": 56, "ActionId": 34, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lucia", "Foreman... So, are you the one who's controlling all these mechanoids?", "2" ] }, { "Id": 57, "ActionId": 35, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "I'm the one asking questions here, alright? So answer me first!", "1" ] }, { "Id": 58, "ActionId": 1022, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "(Explain yourself)", "36" ] }, { "Id": 59, "ActionId": 36, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "...That means you just happened upon our place, is that so?", "1" ] }, { "Id": 60, "ActionId": 37, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "That's right. We followed the coordinates from our Support Force here. Have you seen our supply crates?", "2" ] }, { "Id": 61, "ActionId": 1023, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "0.25", "-600" ] }, { "Id": 62, "ActionId": 1024, "NextActionId": null, "Type": 203, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "0.25", "600" ] }, { "Id": 63, "ActionId": 1025, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "3", "500026" ] }, { "Id": 64, "ActionId": 38, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Lee", "You can find Babylonia's logo on them. They should be quite easy to identify.", "3" ] }, { "Id": 65, "ActionId": 39, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "I don't know nothing about supply crates, but we did pick up some weird boxes with strange pictures on them a while ago.", "1" ] }, { "Id": 66, "ActionId": 40, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "That would be what we're looking for! Where are they now?", "2" ] }, { "Id": 67, "ActionId": 41, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "They're now rewards for the \"Fist of the Taoist\".", "1" ] }, { "Id": 68, "ActionId": 42, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "Fist of the Taoist?", "2" ] }, { "Id": 69, "ActionId": 1026, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "What is this \"Fist of the Taoist\"?", "43", "But those are ours!", 44.0 ] }, { "Id": 70, "ActionId": 43, "NextActionId": 45.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "A competition to determine who the \"Fist of the Taoist\" is, obviously! Hey, seeing that y'all are here already, do you want to give it a go?", "1" ] }, { "Id": 71, "ActionId": 44, "NextActionId": 45.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "You should've labeled them \"Not Rewards for the Fist of the Taoist\" then, shouldn't you? You want them back? Join the competition and win!", "1" ] }, { "Id": 72, "ActionId": 45, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "What you're saying is... the only way we can get our supply crates back is to join this competition of yours?", "2" ] }, { "Id": 73, "ActionId": 46, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "You're welcome to take them back by force, as long as you're cool with making enemies of us all.", "1" ] }, { "Id": 74, "ActionId": 1027, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Let's take the path of least resistance.", "Can you tell me more about this Fist of the Taoist?" ] }, { "Id": 75, "ActionId": 47, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "You should know that this is our big celebration for the yearly Ghost Festival! We mechanoids will be undergoing the trials to become a Taoist, as well as participating in a ghost-hunting competition!", "1" ] }, { "Id": 76, "ActionId": 48, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "I have no idea where you get all this information from, but does the title of the Fist of the Taoist mean anything special to you?", "3" ] }, { "Id": 77, "ActionId": 49, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "Are you teasing us about our knowledge of ghost-hunting? I'll let you know that we folks here watch Ghost Expert daily! DAILY!", "1" ] }, { "Id": 78, "ActionId": 1028, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "3", "10" ] }, { "Id": 79, "ActionId": 50, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "...Are you telling me that all the mechanoids here are fans of Ghost Expert?", "3" ] }, { "Id": 80, "ActionId": 1029, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "What is this Ghost Expert?", "51", "Is this a fan convention?", 52.0 ] }, { "Id": 81, "ActionId": 51, "NextActionId": 53.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lee", "Probably a movie about this Taoist Foreman was talking about.", "3" ] }, { "Id": 82, "ActionId": 52, "NextActionId": 53.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "T-this ain't no fan convention! It's a study group with dedicated researchers! Not fans!", "1" ] }, { "Id": 83, "ActionId": 53, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "So how do we participate in this competition, and how do we win?", "2" ] }, { "Id": 84, "ActionId": 54, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "That's simple. First of all, you must pass the trials from our East, South, West, and North Generals, obtaining the qualification of a ghost hunter.", "1" ] }, { "Id": 85, "ActionId": 55, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "Afterward, you will use your qualifications to enter the four ghost-hunting venues we set up according to their order and hunt some ghosts!", "1" ] }, { "Id": 86, "ActionId": 56, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "The first one who goes through all four venues is the real Fist of the Taoist!", "1" ] }, { "Id": 87, "ActionId": 57, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "We will get our supply crates back after we become the Taoist, right?", "2" ] }, { "Id": 88, "ActionId": 58, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Foreman", "You don't get them back\u2014you're rewarded with them!", "1" ] }, { "Id": 89, "ActionId": 1030, "NextActionId": null, "Type": 204, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "1" ] }, { "Id": 90, "ActionId": 59, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Lucia", "Speed is of the essence, then. In that case, we shouldn't waste any more time, Commandant. Let's go.", "2" ] }, { "Id": 91, "ActionId": 1031, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Not a timer...", "60", "Right, let's go get our supplies.", 60.0 ] }, { "Id": 92, "ActionId": 1032, "NextActionId": null, "Type": 202, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "2", "3" ] }, { "Id": 93, "ActionId": 1033, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500018" ] }, { "Id": 94, "ActionId": 60, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Foreman", "Brilliant! Here come four more contestants! Good luck!", "1" ] } ]