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Over here!", "1" ] }, { "Id": 5, "ActionId": 5, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "The attack may have failed, but you managed to place a tracker on Atiel." ] }, { "Id": 6, "ActionId": 6, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Leaking vital fluid and broken Construct parts are visibly scattered on the white snow. Leaving the battle, the Forest Guard have dispersed, trying to track Atiel's whereabouts." ] }, { "Id": 7, "ActionId": 1000, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "500214", "-400" ] }, { "Id": 8, "ActionId": 1001, "NextActionId": null, "Type": 201, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "2", "500088", "4", "400" ] }, { "Id": 9, "ActionId": 7, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "1", "Rosetta", "Her tracks end here...", "1" ] }, { "Id": 10, "ActionId": 8, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "After tracking her for a short while, however, her trails end abruptly." ] }, { "Id": 11, "ActionId": 1002, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Maybe she performed emergency repairs?", "9", "Looks like we found our place.", 11.0 ] }, { "Id": 12, "ActionId": 9, "NextActionId": 10.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Rosetta", "If she could, she'd have likely done it on the move, rather than leaving us clues to follow her all the way here.", "1" ] }, { "Id": 13, "ActionId": 10, "NextActionId": 12.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Diana", "This place is likely Atiel's destination. But where...?", "2" ] }, { "Id": 14, "ActionId": 11, "NextActionId": 12.0, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Diana", "I think so too. But everything looks the same here. How are we going to find her...?", "2" ] }, { "Id": 15, "ActionId": 12, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Rosetta", "Up ahead, I think.", "1" ] }, { "Id": 16, "ActionId": 13, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Following the tip of Rosetta's spear, you see a building that you never noticed in the snow before." ] }, { "Id": 17, "ActionId": 14, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Diana", "What could that place be?", "2" ] }, { "Id": 18, "ActionId": 15, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Rosetta", "I don't know, Commandant. But this likely has something to do with Atiel.", "1" ] }, { "Id": 19, "ActionId": 1003, "NextActionId": null, "Type": 302, "IsBlock": null, "IsEnd": null, "BeginAnim": null, "EndAnim": null, "BeginDelay": null, "EndDelay": null, "Params": [ "Let's go.", "16" ] }, { "Id": 20, "ActionId": 16, "NextActionId": null, "Type": 301, "IsBlock": null, "IsEnd": 1.0, "BeginAnim": null, "EndAnim": "AniZhuanchangBegin", "BeginDelay": null, "EndDelay": null, "Params": [ "Rosetta", "Alright, everyone, after Commandant!", "1" ] } ]